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Originally Posted by strawberryshortcake |
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Note: This entire post is strictly about two man animation.. not about player awareness or location awareness.
Putting your quote in spoiler tag just to save post real estate. I think I know what you're talking about now. They're probably not going real time physics based anytime soon. From what I've played of the other basketball demo, I think it may use some real time physics for air collision, basketball hitting body parts collision and falling to the ground collision. Just a guess, but not exactly sure.
Below I have included three different gif sequences. The first two sets are from the NBA2k18 Legends Trailer. The third set is from a promotion music video. Would you consider these to be two man animations. What about the one where Mark Price attempts to block but was still posterized? Was that sequence in NBA2k17? What about the Shaq dunk on Bill Russell? Was this sequence in NBA2k17? And what about the third one where the brother dunks on the other brother? Legitimately asking if these would also signal that 2k18 is still possibly using the two man animation sequences?
I'm not going to comment on "position awareness, location awareness" for the following two posterization dunks and the defenders' position because someone's going to get on my case. I still stand by what I said earlier in this thread ... it's a potential concern. Obviously nothing concrete at this point, but it's still my concern. Legacy concerns isn't that easy to completely erase, which is why I feel the way I do with my other post in this thread. This is a situation where I hope I am 100% completely dead wrong..
Spoiler tag contains all three sets of gifs. "Regular" speed and "Slow" speed. A couple of the regular I had to slow it down just a tad because it was incredibly fast in the trailer.
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These are great examples of small clips where it honestly DOES NOT look like those are animations I've seen before (granted I didn't play with a big at all last year).
The Nuggets & Nets clip more specifically how his arm is going up and then curls in when he is hit with the body. It does LOOK as if these plays are not 2 man animations with outcomes that we can't change at FIRST but when you watch the last part where the defender runs off, that reminds me of getting dunked on by a big where I was helplessly pulled into the animation. So idk tbh...
But...Knowing 2K for years and knowing the system they run. I think these just may be 2 new 2 manned animations they added.
As far as the Live videos. THAT is the stuff I would hope to see in 2k with how smooth it runs. If I throw the ball at a player and it hits him in the face, I expect him to react just like that. I want him to get hit with the ball like 'wtf' and not be able to react as opposed to 2K where if I throw that pass against the CPU they'll just steal if automatically even if they are looking away, because of how the animation system is and how the CPU reacts as SOON as you do something on higher levels regardless of how poor the defender is.
Granted that was LeBron, he has been hit in the face with the ball before. Now, the animation where the players kicks the other below the belt, that looks like a 2K canned animation sequence which will play out from time to time depending on situation.
I say all that to say, I hope I'm wrong and there are at least various sets of animations if they do have 2 man canned animations. IE in the Shaq vid, maybe Parish could be back peddling and I press jump and he jumps forward only to trigger a different dunk on animation. OR I press block and he goes up to hard contest Shaq and actually makes him miss, fouls him or blocks him.