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NBA 2K18 Lakers vs Heat by ncnative94

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Old 09-06-2017, 11:02 AM   #17
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Re: NBA 2K18 Lakers vs Heat by ncnative94

Who is playing the game in that video? Wow they suck. However, I do notice it's still really hard to create space.


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Old 09-06-2017, 11:18 AM   #18
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Re: NBA 2K18 Lakers vs Heat by ncnative94

That video is a prime example of the over reliance people have in regards to the shot meter. Looks like he was more worried about timing the meter instead of looking at the jump shot.
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Old 09-06-2017, 11:22 AM   #19
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Re: NBA 2K18 Lakers vs Heat by ncnative94

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Originally Posted by Earl1963
Who is playing the game in that video? Wow they suck. However, I do notice it's still really hard to create space.
I see lots of opportunity to create space. It's just that the right moves weren't made and that "contest" shot animation is too frequent.
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Old 09-06-2017, 11:26 AM   #20
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Re: NBA 2K18 Lakers vs Heat by ncnative94

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Originally Posted by BehindtheArc88
2k is meant to be played in 2k cam to be honest. You can't really perform dribble moves well or necessarily go around screens efficiently in broadcast. I used to play on broadcast all the time and since i switched, screen and roll is easier now because i can close the gap between the screener and myself as i go around it. could never do that in broadcast.

Broadcast looks well but for competitive purposes, 2k is the best
Yea I know but my only competition is the cpu so broadcast cam gets the job done for me
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Old 09-06-2017, 11:28 AM   #21
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Re: NBA 2K18 Lakers vs Heat by ncnative94

Love the movement

Didnt saw any bailout fouls finally !!!!!
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2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.
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Old 09-06-2017, 11:31 AM   #22
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Re: NBA 2K18 Lakers vs Heat by ncnative94

cursors are already set or you have to work on it

Inviato dal mio SM-A510F utilizzando Tapatalk
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Old 09-06-2017, 11:34 AM   #23
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Re: NBA 2K18 Lakers vs Heat by ncnative94

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Originally Posted by jeremym480
It looks like the user was chased the ball with Winslow and got him out of position before switching to Whiteside. With that said fast breaks are some of the toughest things to defend and when the ball isn't stopped and there are multiple players trying to stop it, then there are going to be guys left open. Not to mention, I assume Dragic fell or something because he barely made it to the defensive end before the shot.

Anyway, can we please at least play the game ourselves before calling for patches? I can already see I'm going to have to take my game offline if we have guys asking for patches before the game is even released. Please don't take us into that never ending black hole of gameplay and slider adjustments again 2K! If it's a constant AI problem, yes, by all means, patch it. However, don't over compensate the AI for user error.

I enjoyed NBA2k17, but all the patching and tweaking, got frustrating. Last yr game played the best it had been ever, then the crybaby online players, started their usual whinning and sure enough the devs started messing with things, and it became a never ending constant slider adjusting the whole NBA season.

Its always hard to tell when watching these vids of guys playing, as most vids it always seems the person has no clue how to play basketball. This vid was probably the best Ive seen so far this yr, and he was taking some bad shots, but Im sure he was probably just trying to get a feel for the new shooting, so not knocking him, as it seems shooting might take some time to get use to this season.
Hard to tell, without actually playing it yourself, but seems controls seem tighter, and not feeling like your dribbling on skates. But the last 2 yrs, I felt control was good out of the box, then roster update tweaks and patches, started causing sliding issues. The last patch did kind of get control back to where it was day1, but by then I was so frustrated and when baseball season started, I lost interest in NBA2k.
While Im glad they supported the game like they did, with patches, the constant tweaking they did, got frustrating. I really hope for once, they ignore the online crybabies. Those who play online, the majority of them, seem to be casual fans of basketball, and really dont fully understand the game in itself. I know obviously there are some who do play online who are hard core fans and understand the game, but all to often, the devs seem to listen to those the wrong guys.
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Old 09-06-2017, 11:35 AM   #24
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Re: NBA 2K18 Lakers vs Heat by ncnative94

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Originally Posted by plyrically
4:35- A packed American Airlines Arena, Lonzo's first game, the Heat are leading 4-0! Dragic finds Winslow for the crazy off hand tomahawk dunk - THE ROOF IS ABOUT TO BLOW! Well, NO. Total silence from the home crowd, which would be ERUPTING in real life. So damn unrealistic and just straight up deflating.

Winslow's dunk and the quick 6-0 start is overlooked by both the announcers and the crowd. I remember the sheer days of playing NBA 2K and obtaining an uncanny sense of satisfaction. I guess those days belong in the past. What's the point of pulling these dunks anyway if not for the roar of the crowd? smh.

I didn't even bother to continue watching, I want to hope (as a perennial customer on launch day) that the audio atmosphere will be somehow addressed to be on par with other features, but I don't think it will and I don't think I will be buying the game this year.
Never forget this B.S.

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