how does 2k18 compare to 2k17?
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how does 2k18 compare to 2k17?
i cant really say at the moment because i havent played long enough, although there are alot of things i dont like. the shot meter, while i like where they've placed it, its too small and i cant see how you can accurately try to get perfect releases. the game feels a bit clunky and i hate how all of the decent gameplay moves are locked to begin with, kind of unplayable until they're unlocked. thoughts?Tags: None -
Re: how does 2k18 compare to 2k17?
In my opinion, 2k18's gameplay is about 1,000,000 times better than 2k17. 2k18 easily trounces 2k17 in pretty much everything, imo, and I highly doubt we'll see anyone say "Screw 2k18, I'm heading back to 2k17".
If you don't like the shot meter, turn it off. Or just practice more and try and get used to it. I like it better because I don't have to look at the floor when I shoot.
To be honest though, it looks like you're trying to find reasons to not like 2k18, so I'm not quite sure what to tell you.Last edited by BA2929; 09-22-2017, 08:24 PM."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee -
Re: how does 2k18 compare to 2k17?
I've turned off shot meter. Usually do and it's especially pointless this year. 18 plays a TON better than 17 out of the box. Spacing seems good. You're able to blow by poor/bad defenders. They show who the other online player is controlling in play now online (first time on the Xbox; makes it about a billion times easier to force someone to play onball against you) animations are better. Shot percentage is a lot more realistic. Etc. I'm just praying they don't patch it to make it stupid easy and arcade as usual. On the 2k Reddit I see kids literally complaining about not being able to beat pro difficulty so the game needs to be made easier.
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Re: how does 2k18 compare to 2k17?
Gameplay is much better, but overall, it's full of many more bugs (frame rate drops, missing characters/VC, constant crashing...etc) AND so many features (ability to upload custom rosters to MyGM, ability to edit NBA player's shoulders/wingspans, ability to face sculpt, ability to skip cutscenes...etc) have been taken out of the game.
Honestly, the replay value (for me) hasn't been that strong in it's first week...If I were you, I'd hold off until some of this stuff gets fixed.Last edited by flexbrook0; 09-22-2017, 09:07 PM.Comment
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Re: how does 2k18 compare to 2k17?
i cant really say at the moment because i havent played long enough, although there are alot of things i dont like. the shot meter, while i like where they've placed it, its too small and i cant see how you can accurately try to get perfect releases. the game feels a bit clunky and i hate how all of the decent gameplay moves are locked to begin with, kind of unplayable until they're unlocked. thoughts?Comment
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Re: how does 2k18 compare to 2k17?
I am not finding it too much fun so far. Then again I have a glitched slashing playmaker who can't dunk, and am not a fan of terrible frame rate lag.
The requirements for the game are PS4, not PS4 pro. If there is frame lag on PS4, it is due to crappy coding or design by 2K. I have no lag in cpu games, or proam, just park games.
Also, the VC cost has gone too far. 2K is finessing people with micro transactions left and right for the most minor things.
BradComment
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Re: how does 2k18 compare to 2k17?
Didn't play 17 but I would say 18 is easily better then any NBA 2k game before 17 both in gameplay and graphics. Not getting sucked into animations like in the past. Not seeing a lot of bumping on the outside that would be called a foul in real life and that makes it to hard to take guys off the dribble like in the past.Comment
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Re: how does 2k18 compare to 2k17?
I am not finding it too much fun so far. Then again I have a glitched slashing playmaker who can't dunk, and am not a fan of terrible frame rate lag.
The requirements for the game are PS4, not PS4 pro. If there is frame lag on PS4, it is due to crappy coding or design by 2K. I have no lag in cpu games, or proam, just park games.
Also, the VC cost has gone too far. 2K is finessing people with micro transactions left and right for the most minor things.
Brad
It’s an improvement from 2K17. But my perspective and point of view is always smudged by VC. VC everywhere. That’s how I remember 2K18. It’s all about VC.Comment
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Re: how does 2k18 compare to 2k17?
...But seriously, though. ON THE COURT, the game plays great.
Scott O'Gallagher, Mike Wang, Mike Stauffer, Nino "Da_Czar" Samuel and the like are to be commended for their great work on the gameplay ON THE COURT.
Outside that? Ugh, microtransactions up the wazoo.
I've got a really strong gut feeling those were forced upon the dev team by 2K executives that couldn't give a crap about basketball.
Remember, 2K's parent company is Take Two Interactive, who also has Rockstar.
Look what happened when Rockstar discovered microtransactions.
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Re: how does 2k18 compare to 2k17?
...But seriously, though. ON THE COURT, the game plays great.
Scott O'Gallagher, Mike Wang, Mike Stauffer, Nino "Da_Czar" Samuel and the like are to be commended for their great work on the gameplay ON THE COURT.
Outside that? Ugh, microtransactions up the wazoo.
I've got a really strong gut feeling those were forced upon the dev team by 2K executives that couldn't give a crap about basketball.
Remember, 2K's parent company is Take Two Interactive, who also has Rockstar.
Look what happened when Rockstar discovered microtransactions.
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