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Maximum jumping height, and jumping speed need to change

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Old 12-31-2017, 06:08 PM   #17
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Re: Maximum jumping height, and jumping speed need to change

Czar's taking questions for upcoming sim nation shows where they will be discussing 2K mechanics. We should tweet him about this issue to get his thoughts.
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Old 12-31-2017, 10:32 PM   #18
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Re: Maximum jumping height, and jumping speed need to change

Quote:
Originally Posted by alabamarob
Kevin Love. Smh.
Man I hate seeing that .
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Old 01-01-2018, 01:29 AM   #19
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Re: Maximum jumping height, and jumping speed need to change

Its unrealistic too when defenders are jumping the millisecond you leave your feet for the layup, the reaction times are insane.
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Old 01-01-2018, 10:57 AM   #20
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Re: Maximum jumping height, and jumping speed need to change

Quote:
Originally Posted by olajuwon34
Its unrealistic too when defenders are jumping the millisecond you leave your feet for the layup, the reaction times are insane.
The cpu defenders jump as you gather and get off the floor before you can go up for the layup. Additionally, the same thing happens on passes. Cpu is reading that controller input.
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Old 01-01-2018, 04:12 PM   #21
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Re: Maximum jumping height, and jumping speed need to change

Quote:
Originally Posted by alabamarob
The cpu defenders jump as you gather and get off the floor before you can go up for the layup. Additionally, the same thing happens on passes. Cpu is reading that controller input.
If only 2K could program defenders to react to actual game movements and not controller movements.
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Old 01-02-2018, 12:47 PM   #22
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Re: Maximum jumping height, and jumping speed need to change

Zydrunas came dangerously close to smacking his head on the basket support beam in my last game.

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Old 01-03-2018, 06:59 AM   #23
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Re: Maximum jumping height, and jumping speed need to change

Quote:
Originally Posted by alabamarob
Kevin Love. Smh.
Before we get all uppity about the animations you should realize that Kevin Love has a 70 Vertical rating.

Athleticism ratings go years and years without getting updated by 2K, so if you're wondering why Kevin Love is jumping like he's a young man, it's because his rating reflects what he had as a 20-year old in 2009.

https://www.brightsideofthesun.com/2...nd-suns-roster

Kevin Love's Max Vert at the Draft Combine was 35. By 2K's scale, that converts to a 70. 2K implemented Combine data not too long after Mike Stauffer took the 2K job. Clearly the implementation was flawed because all they did was plug and play, rather than follow-up with a case-by-case evaluation.

In 2016 Love did not deserve the Vertical rating earned by his teenage self. At 29-years old, he obviously doesn't deserve it now.
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Old 01-03-2018, 07:07 AM   #24
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Re: Maximum jumping height, and jumping speed need to change

Quote:
Originally Posted by stillfeelme
The problem to me for dunking seems like there is no link between actual vertical and the dunk packages given.

The dunk rating need a to be tied together with vertical so that the dunk could scale down for players who don't have high verticals or certain low vertical players need certain dunks removed from their package.
IIRC the only effect Vertical has on Dunking is ability to "Poster" a defender. The lower the rating the more likely they are to miss the dunk attempt.
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