Was there a supposed to be a skillgap in 2k18?

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  • FixEverything2k
    Pro
    • May 2016
    • 577

    #1

    Was there a supposed to be a skillgap in 2k18?

    When 2k19 speaks of skillgap what is that really?

    If its shooting it can be patched out.
    If its dribbling it can be patched out.
    If its defense it can be patched out.

    To the people that enjoy this game offline PLAYER VS PLAYER what are your sliders?

    If you play HOF VS CPU: The AI simply isnt smart enough to cheese, so you can try to play realistic and have fun.

    But PvP is disgusting.

    2k18 takes the LEAST amount of skill to be able to win. I could probably throw my lil brother on the sticks with you and he'd win 4 out of 10 matches. Regardless of what difficulty its on all you have to do is the blow by cheese and dunk/ throw it to the corner and drain a 3.

    Unless you purposely TRY to play as realistic as possible its literally just blow by and do what I explained.

    The top 2k player can lose to someone who barely plays if they know step back cheese pick and roll cheese and blow by cheese.

    Online Player Vs Player in any mode is who has the best animations and can run 5 out the best. What skill gap can exist that wont be patched?
    Last edited by FixEverything2k; 07-28-2018, 03:53 AM.
    ... But hey VC sale!!
  • Kleinevos
    Pro
    • Nov 2017
    • 599

    #2
    Re: Was there a supposed to be a skillgap in 2k18?

    Look at the 2k league. It’s boring af cuz there’s no such thing as a skill gap.

    There’s only one way to consequently win in this game: find out the metacheese and exploit it. It’s not that hard.

    There’s only 2 kinds of players: those who know the cheese, and those who dont or refuse to use it.


    Verzonden vanaf mijn iPhone met Tapatalk

    Comment

    • mfdoom911e
      Pro
      • Nov 2017
      • 564

      #3
      Re: Was there a supposed to be a skillgap in 2k18?

      try my slider name Mfdoom911 or Mfdoom and tell me if this is something you lookin for.

      Comment

      • howardphillips214
        MVP
        • Jan 2018
        • 1928

        #4
        Re: Was there a supposed to be a skillgap in 2k18?

        All this has been covered several times.

        Comment

        • FixEverything2k
          Pro
          • May 2016
          • 577

          #5
          Re: Was there a supposed to be a skillgap in 2k18?

          Originally posted by howardphillips214
          All this has been covered several times.
          As per my original post
          The question is what skill gap can exist, in what area of the game (dribbling shooting etc) that won't/can't be patched out?
          ... But hey VC sale!!

          Comment

          • howardphillips214
            MVP
            • Jan 2018
            • 1928

            #6
            Re: Was there a supposed to be a skillgap in 2k18?

            Originally posted by FixEverything2k
            As per my original post
            The question is what skill gap can exist, in what area of the game (dribbling shooting etc) that won't/can't be patched out?
            You answered your own question. It's been widely stated that this is the least competitive 2k they've ever made. Don't try and justify your rant. We've all had them.

            Comment

            • Hustle Westbrook
              MVP
              • Jan 2015
              • 3113

              #7
              Re: Was there a supposed to be a skillgap in 2k18?

              As someone that plays PNO, there's definitely a skill gap. It's really noticeable.

              I'm not unbeatable but I win about 90% of my games online just due to having been playing this game for almost 10 years and just knowing all the tricks and

              I think there's 4 main components in 2K.

              35 percent knowing the controls- This is really where it begins tbh. It's crucial to know not only the advanced controls but the controls that aren't really talked about. Dribble handsoffs, Right Stick passing, mid-air layup switches, LB + RB throwing to the man closest to the rim. The controls should be like 2nd nature.

              20 percent knowing shot releases - If you know a players release you can be a threat with any shooter to a certain extent, this is why I can take a player like JR Smith and outshoot a Klay Thompson and Steph Curry.

              15 percent knowing 2K - As in knowing which animations are most effective, money plays etc.

              30 Basketball IQ - knowing the personnel on the floor, ratings, badges, tendencies, when to attack mismatches, how to force ballhandlers into your defense.

              I can go way in depth with the stuff but there is most definitely a skill gap.

              I will say this however, even though there is a skill gap, it's a bit smaller than previous years. Being able to play on-ball D and being able to break down a defender are two important skills in 2K and it's kind of a game within the game.

              Break down the defender, now the player on offense has the advantage and can drive or kick while the defender has to scramble and get his help defense rotations on point.

              This year that entire meta has been thrown out of wack thanks to the blow by animation. You can pretty much penetrate at will and playing on-ball D is really tough, so players on offense have a big advantage. This year your defensive rotations had to be on point or you would get DESTROYED by the 5 out five and kick offense.

              Since 2K19 supposedly fixed the blow-by and on-ball defenders aren't at a disadvantage anymore, the skill gap should widen back up some more.

              TLDR; There's a skill gap in 2K18 but it wasn't as big as previous years.
              Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

              Comment

              • FixEverything2k
                Pro
                • May 2016
                • 577

                #8
                Re: Was there a supposed to be a skillgap in 2k18?

                Originally posted by Hustle Westbrook
                As someone that plays PNO, there's definitely a skill gap. It's really noticeable.

                I'm not unbeatable but I win about 90% of my games online just due to having been playing this game for almost 10 years and just knowing all the tricks and

                I think there's 4 main components in 2K.

                35 percent knowing the controls- This is really where it begins tbh. It's crucial to know not only the advanced controls but the controls that aren't really talked about. Dribble handsoffs, Right Stick passing, mid-air layup switches, LB + RB throwing to the man closest to the rim. The controls should be like 2nd nature.

                20 percent knowing shot releases - If you know a players release you can be a threat with any shooter to a certain extent, this is why I can take a player like JR Smith and outshoot a Klay Thompson and Steph Curry.

                15 percent knowing 2K - As in knowing which animations are most effective, money plays etc.

                30 Basketball IQ - knowing the personnel on the floor, ratings, badges, tendencies, when to attack mismatches, how to force ballhandlers into your defense.

                I can go way in depth with the stuff but there is most definitely a skill gap.

                I will say this however, even though there is a skill gap, it's a bit smaller than previous years. Being able to play on-ball D and being able to break down a defender are two important skills in 2K and it's kind of a game within the game.

                Break down the defender, now the player on offense has the advantage and can drive or kick while the defender has to scramble and get his help defense rotations on point.

                This year that entire meta has been thrown out of wack thanks to the blow by animation. You can pretty much penetrate at will and playing on-ball D is really tough, so players on offense have a big advantage. This year your defensive rotations had to be on point or you would get DESTROYED by the 5 out five and kick offense.

                Since 2K19 supposedly fixed the blow-by and on-ball defenders aren't at a disadvantage anymore, the skill gap should widen back up some more.

                TLDR; There's a skill gap in 2K18 but it wasn't as big as previous years.
                This is a good answer.

                As for the blow by animation apparently being stopped: I think it was 2k17 that had the stone wall sliding defense, and 2k18 has the blow by cheese, I don't know if they can find an actual balance between the 2 because we've seen 2 extremes. I think whatever changed was kind of like the slider in 2k18 the body up sensitivity. In 2k17 it felt maxed and on 2k18 it felt like it was at 0. Because the movement system itself still seems the same based off of animations I think it will still be able to be tuned towards either extreme.

                The only way I think to get rid of that completely is the unrealistic possibility of the addition of real collision physics and elimination of 2 man canned animations. Because that isnt possible I feel like maybe breaking the canned animations down into shorter canned animation will eliminate the stickyness and sluggishness, or the slipperyness of on ball defense.

                With your online point I agree to an extent. Animations dictate a lot.

                That 15% is more like 30% imo.

                Animations play the game for you because they are either too slow, too fast, or too long. Examples

                * You can litteraly put down the controller and if 2k gives someone a bad animation or a long animation you can force a turnover.

                Played with my brother yesterday and he got upset and jokingly put his controller down for a second. I came up the court switched speeds and went to drive, I realized I was getting stopped so I went to do a stepback dribble, That would be fine except my player takes 4 steps and 3 dribbles in a random directiom dictated by the 2 man animation, and runs into the player he was controlling but not moving at the time and he ends up getting a steal.

                Same match I'm on a fastbreak with Jaylen brown and Mo Wagner does that riding animation and matches my speed all the way up the court.

                Chased down Gary Payton with Dirk. *

                A good player with a team full of "broken jumpshots" and bad dribbler animations would lose to a bad player with "money jumpshots" and good dribble animations.
                ... But hey VC sale!!

                Comment

                • FixEverything2k
                  Pro
                  • May 2016
                  • 577

                  #9
                  Re: Was there a supposed to be a skillgap in 2k18?

                  Originally posted by howardphillips214
                  You answered your own question. It's been widely stated that this is the least competitive 2k they've ever made. Don't try and justify your rant. We've all had them.
                  Still asking for the next game. Its going to be a rant because I'm using examples, but the relevancy is 2k19 news surfaced about a skill gap, and I'm asking where will the skill gap be because as previous years show its not the things that I listed since they change often if deemed to easy or difficult.

                  The question is really is there a fundamental part of the game that can change that can't or won't be 'nerfed' or 'buffed'?

                  Its repetition of course but if these problems were addressed and didn't exist anymore there wouldn't be 100 threads essentially asking whats wrong with these wonky animations.
                  ... But hey VC sale!!

                  Comment

                  • Housh123
                    Banned
                    • Jan 2011
                    • 1173

                    #10
                    Was there a supposed to be a skillgap in 2k18?

                    Originally posted by Hustle Westbrook
                    As someone that plays PNO, there's definitely a skill gap. It's really noticeable.

                    I'm not unbeatable but I win about 90% of my games online just due to having been playing this game for almost 10 years and just knowing all the tricks and

                    I think there's 4 main components in 2K.

                    35 percent knowing the controls- This is really where it begins tbh. It's crucial to know not only the advanced controls but the controls that aren't really talked about. Dribble handsoffs, Right Stick passing, mid-air layup switches, LB + RB throwing to the man closest to the rim. The controls should be like 2nd nature.

                    20 percent knowing shot releases - If you know a players release you can be a threat with any shooter to a certain extent, this is why I can take a player like JR Smith and outshoot a Klay Thompson and Steph Curry.

                    15 percent knowing 2K - As in knowing which animations are most effective, money plays etc.

                    30 Basketball IQ - knowing the personnel on the floor, ratings, badges, tendencies, when to attack mismatches, how to force ballhandlers into your defense.

                    I can go way in depth with the stuff but there is most definitely a skill gap.

                    I will say this however, even though there is a skill gap, it's a bit smaller than previous years. Being able to play on-ball D and being able to break down a defender are two important skills in 2K and it's kind of a game within the game.

                    Break down the defender, now the player on offense has the advantage and can drive or kick while the defender has to scramble and get his help defense rotations on point.

                    This year that entire meta has been thrown out of wack thanks to the blow by animation. You can pretty much penetrate at will and playing on-ball D is really tough, so players on offense have a big advantage. This year your defensive rotations had to be on point or you would get DESTROYED by the 5 out five and kick offense.

                    Since 2K19 supposedly fixed the blow-by and on-ball defenders aren't at a disadvantage anymore, the skill gap should widen back up some more.

                    TLDR; There's a skill gap in 2K18 but it wasn't as big as previous years.


                    So when we talk skill gap i believe we talk gap between the best players and the worst players. This game has little to no skill gap at all. So the thing that makes this game have no skill gap is that BAD players can rise to the ranks and beat good players because of 2k BS.

                    Iv seen it too many times this year to say there’s a skill gap. Iv seen stretch 5s. Shoot dead in someone’s face and GREEN. That happens 3 or 4 times in one game and boom, your somehow in a 18 to 18 Park games with BUMS. Or let’s say your running 2s and the other team hacks you non stop the whole shot clock and in a random chain of events they rip you a good 3 to 4 times that game and kick each out for a 3. Before you know it your in a 12 to 3 game to BUMS. Skill needs to be reinjected back into 2k. I remember a 2k10 and 2k11 which had a huge skill gap. You could literally lock dudes up and have scores like 30 to 100 in those games. They didn’t hold everyone’s hand and you actually had to earn your overall all the way through instead of paying to 85. Steph Curry imo ruined 2k. I’d hate to put the blame on him but he changed basketball as a whole and in doing so he changed basketball games. And as of now it’s been for the worst


                    In any other game ever the best players utterly kill the worst. Go to For Honor, NHL, Mortal Kombat or a game like Rainbow Six Siege. A team of bums will never beat a full team of 6 elite players in Siege. A bum in MKX will NEVER beat an elite player in a game of 3 rounds. It just won’t happen.
                    2k isn’t like that


                    Sent from my iPhone using Operation Sports
                    Last edited by Housh123; 07-28-2018, 04:57 PM.

                    Comment

                    • loso_34
                      MVP
                      • Jul 2010
                      • 1344

                      #11
                      Re: Was there a supposed to be a skillgap in 2k18?

                      Originally posted by Housh123
                      So when we talk skill gap i believe we talk gap between the best players and the worst players. This game has little to no skill gap at all. So the thing that makes this game have no skill gap is that BAD players can rise to the ranks and beat good players because of 2k BS.

                      Iv seen it too many times this year to say there’s a skill gap. Iv seen stretch 5s. Shoot dead in someone’s face and GREEN. That happens 3 or 4 times in one game and boom, your somehow in a 18 to 18 Park games with BUMS. Or let’s say your running 2s and the other team hacks you non stop the whole shot clock and in a random chain of events they rip you a good 3 to 4 times that game and kick each out for a 3. Before you know it your in a 12 to 3 game to BUMS. Skill needs to be reinjected back into 2k. I remember a 2k10 and 2k11 which had a huge skill gap. You could literally lock dudes up and have scores like 30 to 100 in those games. They didn’t hold everyone’s hand and you actually had to earn your overall all the way through instead of paying to 85. Steph Curry imo ruined 2k. I’d hate to put the blame on him but he changed basketball as a whole and in doing so he changed basketball games. And as of now it’s been for the worst


                      In any other game ever the best players utterly kill the worst. Go to For Honor, NHL, Mortal Kombat or a game like Rainbow Six Siege. A team of bums will never beat a full team of 6 elite players in Siege. A bum in MKX will NEVER beat an elite player in a game of 3 rounds. It just won’t happen.
                      2k isn’t like that


                      Sent from my iPhone using Operation Sports
                      A less skilled player won't beat an elite player in a quick match same goes for pro am and elite teams

                      Comment

                      • coolcras7
                        MVP
                        • Sep 2009
                        • 2337

                        #12
                        Re: Was there a supposed to be a skillgap in 2k18?

                        There was suppose to be one, but the same thing happens which happens every year people immediately start complaining that the game is too hard and they are really good at the game but they can't hit their shots and 2k dumbs down the game.
                        PSN=Coolcas7

                        Comment

                        • 2kVetRespect
                          Banned
                          • Jul 2018
                          • 98

                          #13
                          Re: Was there a supposed to be a skillgap in 2k18?

                          I got a great idea to create a skill gap if the 2k dev team is up for it. change the way the shot meter displays between the different levels of difficulty setting on the game.

                          For instance, for the HOF settings, make it a shot indicator instead of a shot meter. Maybe for Superstar, make it shot meter and of course the cheesy myteam, give the user the shot meter as well.

                          I just believe when 2k implemented the shot meter, the skill gap truly disappeared. Just my thoughts

                          Comment

                          • olajuwon34
                            Pro
                            • Aug 2017
                            • 681

                            #14
                            Re: Was there a supposed to be a skillgap in 2k18?

                            Originally posted by 2kVetRespect
                            I got a great idea to create a skill gap if the 2k dev team is up for it. change the way the shot meter displays between the different levels of difficulty setting on the game.

                            For instance, for the HOF settings, make it a shot indicator instead of a shot meter. Maybe for Superstar, make it shot meter and of course the cheesy myteam, give the user the shot meter as well.

                            I just believe when 2k implemented the shot meter, the skill gap truly disappeared. Just my thoughts
                            I miss the pulse indicator, probably the best mechanic for shot timing they could have in the game, dont know why they changed it.

                            Comment

                            • mfdoom911e
                              Pro
                              • Nov 2017
                              • 564

                              #15
                              Re: Was there a supposed to be a skillgap in 2k18?

                              Originally posted by olajuwon34
                              I miss the pulse indicator, probably the best mechanic for shot timing they could have in the game, dont know why they changed it.
                              i switch off my meter and feedback and just look at the animation if i have to release the ball. i think that is what is before in HOF with adjust sliders to become more hard. i like to challenge my self. i usually lost to CPU most of the time momentum switch and sometimes my fault bcoz i kept trying the same play and forcing the score without calling timeout and plays correctly.

                              Comment

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