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NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

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Old 09-02-2018, 05:38 AM   #1
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NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay



Enternity.gr has posted a new NBA 2K19 gameplay video featuring the Milwaukee Bucks vs. Golden State Warriors....

Written By: Steve Noah

Click here to view the article.
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Old 09-02-2018, 12:31 PM   #2
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

Why is it that absolute idiots get the game first
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Old 09-04-2018, 12:04 AM   #3
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Not gonna get me this year 2k. Hard pass.*
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Old 09-04-2018, 02:20 AM   #4
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

plays like absolute first timer. CPU sucks too.
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Old 09-04-2018, 02:47 AM   #5
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

I said this in another thread but the lack of shading/lighting on player skin kills me, especially arms and face. It's so flat, doesn't look like a real broadcast. It looks obviously animated. David Aldridge is the only human that looks good. Arenas lighting isn't good. Players slide around too. Same running animations since 2k11. It kills the suspension of disbelief for me. I really wanna be immersed but i just can't


The animations move beautifully though, as always. And i really like the new blocking physics. And i'm sure the gameplay AI will be top notch like usual. Will it be enough to feel good about spending $80AUS on it though? I'm on the fence
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Old 09-04-2018, 02:51 AM   #6
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

Also is anyone sick of how the camera follows the ball during replays?? Especially when a player dribbles, it looks kinda ridiculous. It's been that way for like 10 years
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Old 09-04-2018, 03:55 AM   #7
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

Quote:
Originally Posted by Barnsey
Also is anyone sick of how the camera follows the ball during replays?? Especially when a player dribbles, it looks kinda ridiculous. It's been that way for like 10 years
NBA 2K is definitely in need of a revamped replay system. The way Momentous cuts his trailers is the kind of angles and cinematic we need for replays. We should see a variety of angles showing off the arenas and players in ways we would never see otherwise in dramatic fashion. It goes a long ways towards making the game feel bigger then life and immersive.

Last edited by tsbmolina; 09-04-2018 at 03:57 AM.
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Old 09-04-2018, 09:41 AM   #8
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Re: NBA 2K19 Milwaukee Bucks vs Golden State Warriors Gameplay

Quote:
Originally Posted by Barnsey
I said this in another thread but the lack of shading/lighting on player skin kills me, especially arms and face. It's so flat, doesn't look like a real broadcast. It looks obviously animated. David Aldridge is the only human that looks good. Arenas lighting isn't good. Players slide around too. Same running animations since 2k11. It kills the suspension of disbelief for me. I really wanna be immersed but i just can't


The animations move beautifully though, as always. And i really like the new blocking physics. And i'm sure the gameplay AI will be top notch like usual. Will it be enough to feel good about spending $80AUS on it though? I'm on the fence
Did you play the mycareer part of the Prelude? There's definitely lightning on the arms and face, but you need to play with HDR on to get the most out the lighting.

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