When I call for a pick manually, why is it that the person setting the pick rolls when the defender runs into him and not after I move. It manipulates the screener in a way that is counterproductive to the mechanic in general.
Then Mike Wang had the nerve to increase the sensitivity slider on Moving screens so now if the defender runs into the screener before he even sets the screen, a moving screen is called almost half the time.
Not sure who needs to read this post (da czar, Mike Wang) but if you want the user to run the pick and roll correctly, let's make sure the pick and roll logic works properly.
Then Mike Wang had the nerve to increase the sensitivity slider on Moving screens so now if the defender runs into the screener before he even sets the screen, a moving screen is called almost half the time.
Not sure who needs to read this post (da czar, Mike Wang) but if you want the user to run the pick and roll correctly, let's make sure the pick and roll logic works properly.
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