08-08-2020, 12:53 AM
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#884
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Rookie
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Re: NBA 2K20 Available Now on Xbox One and PlayStation 4, Post Impressions Here
Offline myleague player here. A few bugbears:
Steals
Just awful, so lazily implemented. A few highlights:
- Running a pick and roll, and the roller then turns his back on the passer and runs directly behind a defender, so the pass gets intercepted.
- Passes literally changing direction in midair to go to an intercepting defender.
- CPU defenders sticking out a hand and catching your pass, rather than the ball being tipped. It just looks shocking.
- Bump steals, made worse by the fact the CPU can put its head down and constantly drive into defenders without losing the ball.
Blocks
- No issue with the ball going back to the offensive team after a block as this happens a lot in real life. The way it always goes back to them in a BETTER position to score is infuriating, as is when you block to your own team mate but he seems immune to being able to actually react and take the ball.
- Too easy to block shots, especially with guards. Point guards should not be able to make highlight blocks on bigger players as often as they do.
Floaters/tear drops
- I laugh when Doris Burke says that not every player has the floater in his arsenal. EVERY CPU guard has the perfect floater. If I made a highlight tape of how many floaters the CPU made against me it would take me through to 2k22.
Passing
- Trying to make basic passes out of a layup. The drive, draw defenders, jump and then pass to an open guy is a pretty standard basketball play for a PG. Even if you try and pass to someone two metres away it is thrown into the stands, sometimes comically so.
- Same above but with double teams. The CPU has no issue passing out of double teams but I will throw a basic pass out of one to the other end of the court.
- Trying to make basic passes to guys on route to the basket and they take forever to catch it, or the pass is thrown way above their head so they have to jump and stop.
- Players running past the three point line, so you pass to them and they're not in a position to shoot despite being open. This is in contrast to the CPU who can have guys run out to the three point line, turn, catch and shoot within a millisecond.
Miscellaneous
- Seemingly every CPU set includes all their players bunching up at the top of the key, making it difficult to follow a defender. They're not even setting screens, they all just stand in a small area. Maddeningly effective.
- the CPU getting a defensive rebound and having players down the other end of the court in each corner before even my point guard has crossed halfway on D.
- Crafty dribblers changing direction, back and forth, side by side, for most of the shot clock. It's so jerky. Mike Conley is especially bad for this.
- How easy it is to get switches on the pick and roll. If I need a bucket I'll just call for a pick, go around it, wait for the CPU guard to switch and then score in the post with my big. There is no attempt whatsoever from the CPU to switch back.
- Similar to the above, the amount of times my own CPU team mates will switch on D. I've lost count of how many times I get set up on D, then look and one of my guards is on the low post defending the CPU centre. Also how often my big will stay up on a pick and roll and ignore the roller on the default defensive settings.
- Seemingly every second and third quarter starting with my C inbounding to my PF. Come on 2k.
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