Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Not bad, It appears speed differential has been a address. Hopefully they tune it back to the way they had it at launch.
Shooting definitely didn't need a buff it feels good and easy with the meter off already. I'm guessing it just became even more easier now!! I might have to adjust my siders again.
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Will update OP.
Via Zach
Today's patch addresses badge progression, essentially making the meters "smaller" (not visually). Will shorten the amount of time to fill badge meters #NBA2K20 https://twitter.com/CHoops4Life/stat...84472330326016
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Updated OP, via Mike.
To clarify the fix for "full whites," shooting %'s were untouched. Shooting will be the same as it was pre-patch. It just fixes inconsistencies between what the shot meter shows and the actual outcome.
Ball shagger dudes should be in MyTeam Freestyle practice with the patch as well.
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Originally posted by Steve_OS
Updated OP, via Mike.
To clarify the fix for "full whites," shooting %'s were untouched. Shooting will be the same as it was pre-patch. It just fixes inconsistencies between what the shot meter shows and the actual outcome.
Ball shagger dudes should be in MyTeam Freestyle practice with the patch as well.
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Re: NBA 2K20 Patch 1.05 Available Now - Some Patch Notes
Originally posted by Charles Bliss
Not bad, It appears speed differential has been a address. Hopefully they tune it back to the way they had it at launch.
Shooting definitely didn't need a buff it feels good and easy with the meter off already. I'm guessing it just became even more easier now!! I might have to adjust my siders again.
Iet me just respectfully disagree with u my fellow gamer on the shooting part.
firstly I play The NBA section of PNO or PN offline....and I play with more than 6 teams
premise:
am sure if u play a game mode as a single character shooting with one person is repetitive enough to shoot majority green that shooting is fun and probably easy, and if not then u can make or change ur jumpshot animation to a must easier version to time properly enough to get majority greens
now for the mode I play;not saying u dont play those, hitting open jumpshots feels too predicated on making greens than I think it should be or has been since demo
there is already other factors in play to determine make and miss including ratings, hot zones, field goal percentage, and the white released, as its described ,felt more like punishment for not greening,
my suggestion:
like nba like I would like for the good shot releases window to be shown at all times visually and the window range to decrease or increase depending on openness , hotzones, or the presence of a defender or contestest, I feel like there is too much emphasis on perfect releases vs good and great releases
(NBA 2k15)
conclusion:
as is I think a buff was needed to white releases
P.s..... if green(perfect releases) are guaranteed makes
why is smothered 100 covered is still makeable? shouldn't this be on the other end of the spectrum as guaranteed missed shot?
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