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2K needs to stop asking casual Park players like Agent00 about gameplay

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Old 08-02-2020, 09:16 PM   #25
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

Can someone suggest the best sliders for some Realism please ? I haven't played 2k in a few years and don't know which sliders are best .

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Old 08-02-2020, 09:45 PM   #26
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

The writing has been on the wall for the past few years now. Will give it a few years to see if the trend is truly confirmed. If so....its been a nice run
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Old 08-02-2020, 10:04 PM   #27
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2K needs to stop asking casual Park players like Agent00 about gameplay

Agent one of the respected in the community at least it wasn’t flight

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Old 08-02-2020, 11:16 PM   #28
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

Interviews like this one really bother me. But it's obvious that the devs don't have as much control as they had say 10 years ago when developing a game like 2K11.

Take-Two wants their numbers ramped up, so Wang and those guys can only do so much with the agenda they're given.

The brutal truth is: (and Da Czar has said this many times on Twitter)....the SIM demographic simply does not "spend" enough on the game to keep it going in the direction we want it to.

https://twitter.com/Da_Czar/status/1...770008064?s=20

As SIM gamers, we're fighting a losing battle when it comes to 2K and this is proof of that. 2K has just gotten too big for their own good and they can't cater to multiple demographics. There are NO big Youtubers that play Play Now Online, MyLeague Online, or any of the core SIM style modes in 2K. When you put "fun" ahead of a proper simulation foundation, the game will end up losing its credibility from a competitive standpoint.
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Old 08-02-2020, 11:40 PM   #29
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

In terms of making the game more simulation? Sure. But the game especially in the last few years has grown to be truly massive, consistently selling over 10 million. Their strategy has clearly been working and then some on top of it.

I get the frustration though. As Da Czar also said, Sim players have benefited from the explosion in some ways. The added sales probably do help a lot in terms of continuing to expand the game further, even if it's not always the way that everyone can agree on.
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Old 08-03-2020, 07:44 AM   #30
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

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Originally Posted by m29a
In terms of making the game more simulation? Sure. But the game especially in the last few years has grown to be truly massive, consistently selling over 10 million. Their strategy has clearly been working and then some on top of it.

I get the frustration though. As Da Czar also said, Sim players have benefited from the explosion in some ways. The added sales probably do help a lot in terms of continuing to expand the game further, even if it's not always the way that everyone can agree on.
I agree. For the last few years I gave been all for 2K making bank money off the online crowd, at least some of that trickles back to us "sim" and offline players. The more money they make, the more they can do provided they show the desire to appease us on some level. It's a simple concept to me; money = influence. It's that way in every industry. I dont see online players as a scourge. The Agent crowd spend their 60$ for the base game all the same as us. 2K blew up once those people came onboard so they deserve some influence.

I have even floated the idea of us offline players paying for things like playable G league or TNT presentation package or other offline centric components. Create a monetary voice for us. People snap about how 2K already makes enough and predatory practices and that it needs to be included in the 60$. I kind of get that but at the end of the day I'll pay to have what I want. I never subscribed to the notion that gamers are too dumb to know what's going on. People arent getting taken advantage of they buy what they want like anything else.

I buy WWE2K and pay the 5$ to unlock every wrestler because I just want to play with Attitude Era stars like Bret Hart, The Rock and Stone Cold. On 2K Playgrounds 2, paid the 10$ (I think) to unlock everything. When my son and I play, we just want to have fun. I'd gladly pay 30$ or 40$ to have NFL Head Coach layered onto Madden. Money talks.

For the sake of argument let's say that 500K of 2Ks player base are hardcore MyLeague players. We pay 10$ for the playable Gleague. That 5 million bucks. I know everything has a cost on the dev side as well but let's say that more than covers the time investment. I'd imagine we'd get more of a voice in shaping things.

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Old 08-03-2020, 11:02 AM   #31
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

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Originally Posted by mb625
Can you unpack that? I'm still a little confused as to what you mean. Certain driving animations do feel clunky, but I've never felt that to be all that realistic. Defensive players still kind of feel "skate-y" to me as well.

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2K slowed the movement down to imitate a more realistic feeling. It didn't really help immersion though since the engine is so flawed in the first place. That's why players still felt "skate-y"
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Old 08-03-2020, 12:48 PM   #32
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Re: 2K needs to stop asking casual Park players like Agent00 about gameplay

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Originally Posted by Junior Moe
For the sake of argument let's say that 500K of 2Ks player base are hardcore MyLeague players. We pay 10$ for the playable Gleague. That 5 million bucks. I know everything has a cost on the dev side as well but let's say that more than covers the time investment. I'd imagine we'd get more of a voice in shaping things.

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I was really prepared to disagree with this but in the end what we're talking about is specific content...and specific content is a good thing. We're not paying because we don't see anything of value yet.

I wouldn't pay for any of the PNO online features that are obvious but say .99 cents to play with the 2001 Sixers out of the box instead of unlocking them? SURE, let's do it. 99 cents for one Online Season? (idea I had years ago) YUP. So maybe its just a matter of finding the stuff that has value to the crowd not interested in MyPlayer. These discussions have to take place anyway, because the PS5 titles are probably the last console sports games that will be able to get away with getting full price for a yearly release.
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