NBA 2K22 Franchise Mode? - Operation Sports Forums

NBA 2K22 Franchise Mode?

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  • FunGaming44
    Rookie
    • Aug 2018
    • 430

    #16
    Re: NBA 2K22 Franchise Mode?

    I hope atleast this time we can control the roster of the Gleague without having to do all kinds of crazy workarounds like we had to in 21

    Comment

    • jk31
      MVP
      • Sep 2014
      • 2673

      #17
      Re: NBA 2K22 Franchise Mode?

      Originally posted by tru11
      Tbh its a deep mode well beyond anything madden has to offer.

      Its deeper then master league as well.




      Verzonden vanaf mijn iPhone met Operation Sports

      still its an unplayable Mode for everyone that wants to Play for more than 1 or 2 seasons without micromanaging All 30 Teams. the AI is unable to put up a somewhat decent roster Management and their gameplaning is horrible too. i dont care if other sports games are even worse. i dont Play any other sports games than nba 2k.and nba 2ks franchise (or myleague, mynba or what ever they wanna call it this year) is simply Not a Good experience.

      Comment

      • malky
        MVP
        • Feb 2009
        • 1288

        #18
        Re: NBA 2K22 Franchise Mode?

        Originally posted by haloofduty
        It will get some upgrades but probably the same. They said next week which is weird being that it releases next week.

        They keep harping on its so deep that they keep making minor upgrades. It's deep but with bugs they never fix and stale. There is no immersion. A real-time score ticker during games would be great. Scores during halftime would be awesome. The mode deep but there is no innovation
        YES! This is the only thing that's really missing, and probably like a front page/menu news reel about everything in your league. That twitter stuff is beyond boring.
        Games I'm playing FOREVER: NFL2K5, That is all.

        Comment

        • Smirkin Dirk
          All Star
          • Oct 2008
          • 5193

          #19
          Re: NBA 2K22 Franchise Mode?

          Injuries, progressive fatigue and some form of home court advantage would be amazing.
          2022 'Plug and play' sim roster (XBX)

          Comment

          • AIRJ23
            MVP
            • Apr 2021
            • 2780

            #20
            Re: NBA 2K22 Franchise Mode?

            If they add extra immersion to MyNBA I’m buying on day 0. I’ll redo the hundreds of hours of meticulous rosters tuning and editing. If they don’t, then I’m still on the fence. 2K22 will be better, but worth me starting all over on editing and learning the game inside out? Remains to be seen.

            I’m surprised more people don’t mention how next gen stopped showing city views during broadcasts. That’s one of the most immersive elements. It’s pathetic that the ONLY 2K that doesn’t play it is the one on the more powerful next gen consoles. Even 2K21 past gen has it FFS.

            Comment

            • opius
              Rookie
              • Aug 2017
              • 32

              #21
              Re: NBA 2K22 Franchise Mode?

              Things that could be included:
              - Scenarios (like Madden but better)
              - Home page is a news tab with score updates, articles, draft stories, photos, scenarios etc.
              - Better trade and team building logic for CPU
              - Contracts could more closely reflect the NBA
              - Better draft classes
              - Tendencies that develop over time
              - multiple team trades can happen and be offered to you
              - User coaches can be fired and hired
              - Playbooks change depending on roster
              - Fix all the legacy bugs that ruin the game after 2 offseasons

              Comment

              • haloofduty
                Pro
                • Aug 2008
                • 860

                #22
                Re: NBA 2K22 Franchise Mode?

                Originally posted by opius
                Things that could be included:
                - Scenarios (like Madden but better)
                - Home page is a news tab with score updates, articles, draft stories, photos, scenarios etc.
                - Better trade and team building logic for CPU
                - Contracts could more closely reflect the NBA
                - Better draft classes
                - Tendencies that develop over time
                - multiple team trades can happen and be offered to you
                - User coaches can be fired and hired
                - Playbooks change depending on roster
                - Fix all the legacy bugs that ruin the game after 2 offseasons
                Everything on this list is great but unfortunately the only thing that's probably added is cpu logic. Myleague been the same for years. MyNba gm stuff can get annoying at times.

                It's a deep mode but it needs better draft classes, a decent halftime show with scores from around the league, better free agent system and a score ticker during games. I can sign any free agent just giving him the most money. Doesn't matter what team I'm playing for

                Comment

                • midwestking100
                  MVP
                  • May 2012
                  • 1608

                  #23
                  Re: NBA 2K22 Franchise Mode?

                  This was created by da infamous NY in March so hopefully some of what's on this list will be in 2k22

                  Comment

                  • Double_Dribble Rea
                    Rookie
                    • Jun 2015
                    • 38

                    #24
                    Re: NBA 2K22 Franchise Mode?

                    I hope they eventually do something with player lock, make it more like an offline mycareer experience

                    Comment

                    • soamazen23
                      Rookie
                      • Aug 2015
                      • 267

                      #25
                      Re: NBA 2K22 Franchise Mode?

                      Originally posted by Double_Dribble Rea
                      I hope they eventually do something with player lock, make it more like an offline mycareer experience
                      This has been a dream of mine for years. The day we are able to make a player and play in our own my league is the day i’ll shed a tear of happiness

                      Comment

                      • EccentricMeat
                        MVP
                        • Aug 2011
                        • 3206

                        #26
                        Re: NBA 2K22 Franchise Mode?

                        They need to fix sim stats, progression/regression, trade/draft/free agency AI, and add some actual immersion to the mode. NFL 2K5 had the halftime show and a weekly recap show, which even with the extremely limited voice lines still added so much to the gameplay and the franchise mode that no other sports game has ever come close to. It never got stale and it always got me in the mood to keep playing.
                        My Slider Threads
                        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                        The "Movement" Sliders Explained
                        The "Defense" Sliders Explained

                        Comment

                        • lemarflacco
                          Banned
                          • Mar 2018
                          • 1002

                          #27
                          Re: NBA 2K22 Franchise Mode?

                          Originally posted by jk31
                          still its an unplayable Mode for everyone that wants to Play for more than 1 or 2 seasons without micromanaging All 30 Teams. the AI is unable to put up a somewhat decent roster Management and their gameplaning is horrible too. i dont care if other sports games are even worse. i dont Play any other sports games than nba 2k.and nba 2ks franchise (or myleague, mynba or what ever they wanna call it this year) is simply Not a Good experience.
                          The relevance of other sports game brings worst is just that NO sports game has mastered ai team management yet. They are ALL very bad. Shoot, maybe its just not even capable.

                          Comment

                          • lemarflacco
                            Banned
                            • Mar 2018
                            • 1002

                            #28
                            Re: NBA 2K22 Franchise Mode?

                            Biggest thing for me is actual lineup logic which would also bleed into free agent decisions they make.

                            No team plays two centers at a time (example Whiteside and Richaun Holmes). But 2k will do this ALL the time as if the lineup logic was based off a script from 2009. MLB The Show does this as well with always putting two fast gays at the top of their lineup.

                            I think logic should have teams opt to put a sf at f or a pf at c before they put a center at a pf.

                            Comment

                            • vetmin
                              Pro
                              • Sep 2019
                              • 963

                              #29
                              Re: NBA 2K22 Franchise Mode?

                              Originally posted by lemarflacco
                              The relevance of other sports game brings worst is just that NO sports game has mastered ai team management yet. They are ALL very bad. Shoot, maybe its just not even capable.
                              Some of the most annoying parts of the team-management AI are definitely fixable, for instance, the logjamming of certain positions. The logic for avoiding that is as simple as it gets: something like IF ( such-and-such trade or signing( position(any) > 3 ) THEN reject such-and-such trade or signing. One could similarly program the AI to not invest in signing Clint Capela when you already have Rudy Gobert (by creating a formula for OVR or salary ceilings for the acquisition of 2nd & 3rd string players). The formulas that users here routinely use in their spreadsheets to calculate ratings from real-life stats are considerably more complicated than the above. That said, the devs aren't stupid, so I know it must not be that simple to implement (maybe it's coded in a roundabout way that's hard to modify without breaking other things, or maybe the game has logic like this but other mechanics interfere with it). Point is just that the CPU logic that would avoid some of the 2k AI's mistakes is pretty rudimentary and very much within the power of a video game to execute.

                              Comment

                              • FixEverything2k
                                Pro
                                • May 2016
                                • 609

                                #30
                                Re: NBA 2K22 Franchise Mode?

                                Roster building logic and fixed progression regression and I’ll deal with the rest
                                ... But hey VC sale!!

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