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Please turn the help defense, and cutter help defense back to were it was on release

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Old 10-02-2021, 08:52 AM   #1
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Please turn the help defense, and cutter help defense back to were it was on release

We also have front page stories up on this general issue as it has played over the last couple weeks (as of October 18).

Part 1: https://www.operationsports.com/the-...a-2k22-part-1/

Part 2: https://www.operationsports.com/the-...a-2k22-part-2/




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The bigs speed, and the unrealistic on ball defense is what needed to be turned down. Not the help defense. The help defense was the main improvement to the game requiring people to now shoot jumpers as opposed to spamming the paint. They turned down the cutter defense for the “competitive” gamers, and now the help defense is extra slow and lax also.

No reason for Capela to by at the 3 point line hugging Steven Adams as Morant blows by my defender, and the same thing on the other end. Watching Trae and Morant have a 1 on 1 layup contest, when 2 weeks ago the defense was flooding the paint is disappointing.

If the help defense isn’t going to be where it was earlier, then 90 percent of the potential in this game is gone. For the guys who like to run real NBA teams, and play against the CPU we can’t be sent back to 2k21 help defense.

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Last edited by ChaseB; 10-18-2021 at 04:40 PM.
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Old 10-02-2021, 08:57 AM   #2
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Quote:
Originally Posted by alabamarob
The bigs speed, and the unrealistic on ball defense is what needed to be turned down. Not the help defense. The help defense was the main improvement to the game requiring people to now shoot jumpers as opposed to spamming the paint. They turned down the cutter defense for the “competitive” gamers, and now the help defense is extra slow and lax also.

No reason for Capela to by at the 3 point line hugging Steven Adams as Morant blows by my defender, and the same thing on the other end. Watching Trae and Morant have a 1 on 1 layup contest, when 2 weeks ago the defense was flooding the paint is disappointing.

If the help defense isn’t going to be where it was earlier, then 90 percent of the potential in this game is gone. For the guys who like to run real NBA teams, and play against the CPU we can’t be sent back to 2k21 help defense.
They need to give us a slider or something so the offliners don’t have to suffer. I guess guys were complaining that they couldn’t grind their MyPlayers because they had to actually play some basketball.

Everyone wants **** easy.
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Old 10-02-2021, 09:33 AM   #3
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Well they did not touch on Current Gen as of now, hopefully they won't!
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Old 10-02-2021, 10:23 AM   #4
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

10000% second this! This change to the gameplay sapped almost all my excitement about the game. I feel as though I'm just playing a faster moving 2k21 now. Prior to the update that affected the help D, it was absolutely possible to play 100% on ball defense, now you HAVE to user situations such as you described Rob, like Capela hugging a non shooting center while the PG blows by for a layup.

The complaint from the all knowing "comp community" was giving up the corner 3 when that corner defender would recognize a cutter or would move to tag the roller, but thats modern NBA basketball. They introduced the "chase behavior" tech this year that covers that hole and it was a beautiful thing. Now the only time you'll see it is if you call for a double team. Or they would complain because they would user control an off ball defender and put him in a position that would confuse the AI.

Cant the "comp community" just enjoy the video game environment they've created in rec/park/pro am without ruining 5 v 5 NBA gameplay as well? We of the MyNBA, Online sim head to head, User vs AI and AI vs AI community would really appreciate that.
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Old 10-02-2021, 10:33 AM   #5
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Don't get me wrong, there was plenty of room to improve such as pre rotating a big off of a non shooting big, choosing where you want the help to come from, whom you want to run off the 3 point line off the rotation, a new defensive settings menu that properly works in conjunction with the growing defensive system. However, this now is 100% 1 step forward 2 steps back to appease some cry babies would don't understand modern NBA basketball.
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Old 10-02-2021, 11:10 AM   #6
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Quote:
Originally Posted by ataman5
Well they did not touch on Current Gen as of now, hopefully they won't!
Yea it seems like they haven't touched it. But d**** the bigs still play too tight on the perimeter. I've tried everything to get the CPU bigs to not play tight on their man but I'm still testing.

If they fix this, and the double teams on switches, 2k22 would be just about perfect for PC.

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Old 10-02-2021, 11:16 AM   #7
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Quote:
Originally Posted by Mikelopedia
10000% second this! This change to the gameplay sapped almost all my excitement about the game. I feel as though I'm just playing a faster moving 2k21 now. Prior to the update that affected the help D, it was absolutely possible to play 100% on ball defense, now you HAVE to user situations such as you described Rob, like Capela hugging a non shooting center while the PG blows by for a layup.

The complaint from the all knowing "comp community" was giving up the corner 3 when that corner defender would recognize a cutter or would move to tag the roller, but thats modern NBA basketball. They introduced the "chase behavior" tech this year that covers that hole and it was a beautiful thing. Now the only time you'll see it is if you call for a double team. Or they would complain because they would user control an off ball defender and put him in a position that would confuse the AI.

Cant the "comp community" just enjoy the video game environment they've created in rec/park/pro am without ruining 5 v 5 NBA gameplay as well? We of the MyNBA, Online sim head to head, User vs AI and AI vs AI community would really appreciate that.
If I am being honest about things. With the help defense where it is right now, this game is worst then 2k21. The defensive settings don’t work just like 21. There is little to no help defense like 21, and the speed is horrible and unrealistic.
Shot blocking is different, but not necessarily better with all these chasedown blocks.

I have no idea how they can take an NBA game with player licenses, and make the game 99 percent myplayer/ “competitive” friendly. I knew when they removed the cutter help it was going to be like this.


Quote:
Originally Posted by Mikelopedia
Don't get me wrong, there was plenty of room to improve such as pre rotating a big off of a non shooting big, choosing where you want the help to come from, whom you want to run off the 3 point line off the rotation, a new defensive settings menu that properly works in conjunction with the growing defensive system. However, this now is 100% 1 step forward 2 steps back to appease some cry babies would don't understand modern NBA basketball.

I will remain optimistic and tell myself this will get fixed quickly. I doubt that they would leave help defense in its current state, especially since the defensive settings don’t work. NBA defense is not about blocking shots to protect the paint, and its not about bumping and suffocating people on the perimeter to prevent dribble penetration.
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Last edited by alabamarob; 10-02-2021 at 11:36 AM.
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Old 10-02-2021, 11:21 AM   #8
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Re: Please turn the help defense, and cutter help defense back to were it was on rele

Great thread Rob.

Before we inevitably go down the "They ruined the game for MyCareer players" rabbit hole...

This effected us who played head to head online with NBA teams as well, since it's much easier for humans to trigger the oversenstive (Czars words mind you) cutter help for an open 3. Running 5 out and exploiting this was the meta.

I'm not sure what the solution is until we get into individual help settings, but maybe there are solutions to be found. Ideally we could make these adjustments "online only" but I assumed something intricate like this can't be seperated.

Czars been open about this stuff and making adjustments based on feedback. We should get our voices involved in the conversation too.

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