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The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

This is a discussion on The NBA 2K12 "SiM-WoRLD Roster Project (for 360) within the NBA 2K Last Gen Rosters forums.

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Old 01-13-2012, 10:06 AM   #33
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

some blessed by christ that can upload and give us the offline file? thx...
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Old 01-13-2012, 10:12 AM   #34
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Old 01-13-2012, 10:30 AM   #35
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

Awesome!...can't wait to download this tonite after I get home from basketball practice (so anxious).
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Old 01-13-2012, 10:43 AM   #36
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

Quote:
Originally Posted by ikelofe
Can you post an offline link to the rosters please?

Quote:
Originally Posted by ikelofe
Offline link to roster file, please?

Quote:
Originally Posted by michaelsan
offline link please guys :-(

Quote:
Originally Posted by Jd_Seven
Would there be any chance of someone loading up an offline file of this for us? Thanks in advance.

Quote:
Originally Posted by michaelsan
some blessed by christ that can upload and give us the offline file? thx...

operating on 1 1/2 hour of sleep... will post in a lil bit, sorry tired with a few things to do.

Quote:
Originally Posted by petz_e
What does this mean? Are we not able to edit the players at all? Even not some slight attribute modifications?.
you can edit players BUT layup/dunk packages reset if they do not fit in restrcitions when opening up a player to edit. we edited ALL packages & thats why you see some of the great animations. AND some of the packages are not going to be fixable by most of you guys because they were hexed in BUT neccessary. for example: Scola has Rondo's layup package (very neccessary!) but it will be overrridden if you edit him & will not be able to get that package back because it is a guard package on a forward

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Originally Posted by Hibachii
correction : rookies now have right color arms
Quote:
Originally Posted by Hibachii

Is anyone else having shading issues with the arm and knee sleeves?

online data issue. because 2k now downloads updates directly into files, you will have that issue for minutes at a time sometimes. when they unstall another update it will correct itself OR just go to one of the "online formats" & back back out & that will prompt the 2k online data. (referring to when you se the "now saving" in the bottom right hand corner of your game

Quote:
Originally Posted by pezone
Love all the work guys...
Quote:
Originally Posted by pezone


Quick Question..i think you guys created new alternate jerseys. Those aren't working...whenever i choose one they just look all white.

Just letting you guys know.

Tha rosters are great and with the sliders they play really good. Just got carved by Kevin Durant with the 76ers.
Love seeing all the different sneakers and stuff!!

forgot to post in OP but you MUST have the Legend showcase to see the extra jerseys.

Quote:
Originally Posted by pezone
Thanks for the quick response.
Quote:
Originally Posted by pezone


I'm sorry if this is a bad question...but what's the difference btw this rosters that are out and the Association ones that are coming out?

the association file will have further edits for realism down the line in your association that cannot be applied to the roster file itself. it will correct some of the roster management issues & realism of current ongoings & future transactions
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Last edited by ronyell; 01-13-2012 at 10:47 AM.
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Old 01-13-2012, 11:04 AM   #37
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

Is there a specific draft class I should dl with this?
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Old 01-13-2012, 11:16 AM   #38
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Thx man!

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Old 01-13-2012, 11:33 AM   #39
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

One last thing. I let CPU trade in my association. If a players traded is his gear messed up?
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Old 01-13-2012, 11:49 AM   #40
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Re: The NBA 2K12 "SiM-WoRLD Roster Project (for 360)

Quote:
Originally Posted by eF 5ive
Is there a specific draft class I should dl with this?
Quote:
Originally Posted by eF 5ive
One last thing. I let CPU trade in my association. If a players traded is his gear messed up?
these are reasons why i suggest waiting on the association file. if they have custom shoes, their gear will not change with the team, it will have to be manually changed but as i said before we will post layup/dunk spreadsheet so that you guys can reference & set back.

we wil be releasing a draft class soon & it will be entered into the association file.

not trying to come off rude at all but the original post has ALL info & most questions that have been asked are answered & referenced there in regards to file mechanics, future releases & what to keep an eye out for. pretty long, informative post that should prevent you guys from having to wait on answering a wuestion WITHIN the thread.
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