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The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360) (2kshare & offline)

This is a discussion on The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360) (2kshare & offline) within the NBA 2K Last Gen Rosters forums.

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View Poll Results: What do you want us to do?
Update the jeresys then use PJT base and update later 94 51.93%
Keep the same file just fix the issues 87 48.07%
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Old 09-30-2012, 08:32 PM   #17
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

I'm sure Paul can send it to you whenever gets a chance. I think it is a Google Doc, so there shouldn't be any program you need to download.
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Old 09-30-2012, 08:33 PM   #18
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

I'll stick to creating players, editing some ratings.
I'm sorry I just came and requested what I wanted to do.
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Old 09-30-2012, 08:59 PM   #19
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

so hex editing is possible in 2k13?
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Old 09-30-2012, 09:00 PM   #20
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

Quote:
Originally Posted by XxJustAguessxX
so hex editing is possible in 2k13?
Yeah, It is but it will be harder to mod.
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Old 09-30-2012, 09:06 PM   #21
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

Quote:
Originally Posted by XxJustAguessxX
so hex editing is possible in 2k13?
I heard that team colors are not able to be edited
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Old 09-30-2012, 10:04 PM   #22
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

Dang! After today we have just 1 MORE day until 2K13 comes out!! What will be the first thing you guys will be doing? I'm going to be doing a few QP games to get a hang of it. Then I'm going to go see how association mode is. I am hyped!
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Old 09-30-2012, 10:21 PM   #23
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Re: The Official OS SiM Collab Roster: SwaGGeD OUT (Xbox 360)

You guys do know that the saves are encoded... right?
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Old 10-01-2012, 06:04 AM   #24
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You guys do know that the saves are encoded... right?
We're waiting to here what vlad and chrome can do first before we decided no hex edits.


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