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[Tool] NBA 2K13 Roster Editor

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Old 10-11-2012, 01:56 PM   #297
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Re: [Tool] NBA 2K13 Roster Editor

Quote:
Originally Posted by slimm44
Awesome. I think I can help with that. Here is the names/numbers of the ratings:

1 Inside Shot
2 Close Shot
3 Mid Shot
4 Ball Handling
5 3PT
6 Free Throw
7 Hidden Rating
8 Layup
9 Dunk
10 Standing Dunk
11 Shoot In Traffic
12 Shoot Off Dribble
13 Hustle
14 Off-Hand Dribbling
15 Ball Security
16 Passing
17 Low Post Defense
18 Low Post Offense
19 Blocking
20 Hands
21 Steal
22 Speed
23 Stamina
24 Emotion
25 Vertical
26 Offensive Rebounding
27 Defensive Rebounding
28 Durability
29 Defensive Awareness
30 Offensive Awareness
31 Consistency
32 On Ball Defense
33 Quickness
34 Potential
35 Strength
36 Low Post Fadeaway
37 Low Post Hookshot

I've checked this list twice but will feel more confident if someone else will check it again. I started with skill 1 and inserted 51,52,53 etc until I got to 87, as there are 37 skills (ratings). Then I saved the roster, loaded it, and checked it against a master list of rating names.
Leftos,

This list is correct, I'm sorry I spaced out on rtg34. It is potential. I'm going to compare tendencies and hot spots right now for you.
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Old 10-11-2012, 02:08 PM   #298
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Re: [Tool] NBA 2K13 Roster Editor

Hot spots are as follows...

(HS1 - HS6 = Isolation hot spots)
HS1 = 3pt left
HS2 = 3pt center
HS3 = 3pt right
HS4 = post left
HS5 = post center
HS6 = post right

(HS7 - HS16 = spot up hot spots)
HS7 = spot up 3pt left corner
HS8 = spot up 3pt left wing
HS9 = spot up 3pt top
HS10 = spot up 3pt right wing
HS11 = spot up 3pt right corner
HS12 = mid left baseline
HS13 = mid left wing
HS14 = mid center
HS15 = mid right wing
HS16 = mid right baseline

(HS17 - HS21 = pick & roll hot spots)
HS17 = left corner
HS18 = left wing
HS19 = top of arc
HS20 = right wing
HS21 = right corner

(HS22 - HS25 = post hot spots)
HS22 = right high post
HS23 = right low post
HS24 = left high post
HS25 = left low post
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Old 10-11-2012, 02:40 PM   #299
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Re: [Tool] NBA 2K13 Roster Editor

Here are the tendencies...

Tnd1 = shot tendency
Tnd2 = inside shots
Tnd3 = close shots
Tnd4 = mid range shots
Tnd5 = 3pt shots
Tnd6 = drive the lane
Tnd7 = drive right
Tnd8 = pull up
Tnd9 = pump fake
Tnd10 = triple threat
Tnd11 = no triple threat
Tnd12 = shoot from triple threat
Tnd13 = sizeup
Tnd14 = hesitation
Tnd15 = no setup dribble
Tnd16 = crossover
Tnd17 = spin
Tnd18 = step back
Tnd19 = half spin
Tnd20 = double crossover
Tnd21 = behind the back
Tnd22 = hesitation crossover
Tnd23 = in and out
Tnd24 = no dribble move
Tnd25 = attack
Tnd26 = pass out
Tnd27 = hop step
Tnd28 = spin layup
Tnd29 = eurostep
Tnd30 = runner
Tnd31 = fadeaway
Tnd32 = dunk
Tnd33 = crash
Tnd34 = touch
Tnd35 = use pick & roll
Tnd36 = set pick & roll
Tnd37 = isolation
Tnd38 = come off screen
Tnd39 = set off ball screen
Tnd40 = post up
Tnd41 = spot up
Tnd42 = post spin
Tnd43 = drop step
Tnd44 = shimmy shot
Tnd45 = face up
Tnd46 = leave post
Tnd47 = back down
Tnd48 = aggressive backdown
Tnd49 = post shot
Tnd50 = post hook
Tnd51 = post fadeaway
Tnd52 = post drive
Tnd53 = hop shot
Tnd54 = putback
Tnd55 = flashy pass
Tnd56 = alley oop
Tnd57 = draw foul
Tnd58 = pass interception
Tnd59 = take charge
Tnd60 = on ball steal
Tnd61 = contested shot
Tnd62 = foul
Tnd63 = hard foul
Tnd64 = use glass
Tnd65 = stepback jumper
Tnd66 = spin jumper
Tnd67 = step through
Tnd68 = alley oop pass
Tnd69 = give and go

There are the tendencies buddy.
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Old 10-11-2012, 03:08 PM   #300
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Re: [Tool] NBA 2K13 Roster Editor

v0.5.1 released!
- Ratings, Tendencies and Hot Spots columns now are named
- Copy-pasting for the Players table should work completely

Big props to everyone that helped, especially solovoy for doing the research required to get all ratings, tendencies and hot spots implemented, as well as Hyperballer21, slimm44 and Eaglerock562 for matching them up with their names in-game.

This is my last release until next Wed/Thu, so enjoy! See you then everyone!

P.S. Note that when you paste into the Players table, you're not required to have your data sorted by Player ID, nor do you have to have the columns in the right order, nor do you have to have all the columns, nor does it matter if you have more columns than expected. The tool will automatically detect all compatible players based on ID and all compatible columns based on column name, and only update the compatible data. So you could have the columns and players arranged however you like, and you could even have only 2-3 columns in the data you're pasting, or you could have other irrelevant data in-between the columns (something that's part of your calculations, for example). It shouldn't matter, it should all work fine.

For example, the following should work and update the CFID of players 2, 4 and 6.

Code:
ID    Beautiful    CF ID
2    Yes    5
4    No    8512
6    Who cares? 1111
The Teams table, on the other hand, pastes data like you would paste it an Excel spreadsheet. There's no auto-detection based on ID or column name yet, so be careful.
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Last edited by Leftos; 10-11-2012 at 03:17 PM.
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Old 10-11-2012, 03:14 PM   #301
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Re: [Tool] NBA 2K13 Roster Editor

Just a quick request in regards to the spreadsheet that Leftos gave us all the link to so that we could input the players and their IDs as we found them. Can you PLEASE make sure that if you are going to input into the list, make sure that the player and player ID is correct. For example, on the spreadsheet right now someone inputted Jimmer Fredette player id as 162 and his signature skills do not match at all neither do his ratings. His signature skills and ratings are on the same line as Francisco Garcia player ID 160. Fredette signature skills is Spot up Shooter, not Active Hands and Interceptor (those are James Johnson's signature skills). Long story short Francisco Garcia, James Johnson and Jimmer Fredette are not in the correct line.

Once again, PLEASE make sure what you input into the spreadsheet is ACCURATE because it is a reference point for the entire community.
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Old 10-11-2012, 03:15 PM   #302
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Re: [Tool] NBA 2K13 Roster Editor

Leftos, you are entirely too fast, my friend. With this, I can have the entire roster edited in terms of ratings/tendencies/hot spots/hot zones by next week. It literally takes 5 minutes to edit all player ratings on one team with your editor since I'm going off of a spreadsheet. Awesome, man. Awesome.
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Last edited by slimm44; 10-11-2012 at 03:17 PM.
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Old 10-11-2012, 03:20 PM   #303
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Re: [Tool] NBA 2K13 Roster Editor

slimm44, as well as everyone else, make sure to read the P.S. I added to the release announcement for 0.5.1. The Players table pretty much accepts any data when you paste to it, and only updates the compatible fields. Should help you get the job done even easier. No need to rearrange players and sort them by Player ID before pasting, no need to rearrange the columns to have them in the same order as the tool. You can have your spreadsheet however you like.
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Old 10-11-2012, 03:22 PM   #304
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Re: [Tool] NBA 2K13 Roster Editor

Amazing work Leftos, thank you so much. Will no doubt donate to you for your amazing work that you are putting in long hours on.
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