Attention: Tweaking Specific Sliders breaks the game

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  • fearwhatnow
    MVP
    • Aug 2006
    • 1474

    #1

    Attention: Tweaking Specific Sliders breaks the game

    After testing all the sliders sets here in OS and messing with certain sliders i've come to important conclusions that i think could help all the slider makers.
    First of all set the FG%.This is down to everyone's skills so we move on to foul settings.
    Charging:100
    Blocking:75
    Reaching:80
    Shooting:75
    Loose:100

    Commit fouls for user must be 100 and cpu default 50.
    Now sliders that MUST be untouched:
    Backdoor cuts: Lowering this below 40 will break the flow of the game and the cpu offense movement.I know everyone tries to reduce PiP but setting this to 10 or 0 makes cpu offensively stall and predictable.

    Sliders that don't break the flow of the game:
    Putback,Help Defense(Set it at 75 for both),Dunks in traffic,Alley oops


    Ok.Update guys.After really big testing i'll finally release a set that i am sure you'll all appreciate.Sliders with explanation:

    Sliders For All-Star:
    OFFENSE
    Inside Shot Success - 39 / 39
    Close Shot Success - 40 / 40
    Mid-Range Shot Success - 45 / 45
    Three-Point Shot Success - 48 / 48
    Layup Success - 45 / 45
    Dunk In Traffic Success - 15 / 15

    DEFENSE
    Help Defense Strength - 75 / 75

    ATTRIBUTES
    On-Ball Defense - 50 / 100 (Oh yeah.100!Works great with on-ball steals.If you are struggling decrease it)
    Defensive Awareness - 50 / 100 (Cpu advantage to make the game more challenging)

    TENDENCIES
    Take Inside Shots - 50 / 35 (average with coach settings)
    Take Close Shots - 50 / 40 (same as above)
    Take Mid-Range Shots - 50 / 55
    Take Three-Point Shots - 50 / 50
    Attack The Basket - 50 / 50 (if you want you can raise cpu)
    Throw Alley-Oops - 25 / 25
    Commit Fouls - 100 / 65
    On-Ball Steals - 50 / 0 (Yes.ZERO.That's where all the problems with easy penetration inside by user start.Cpu always tries to steal on ball leaving space for the user to drive.Even at 5 this happens.At 0 it's perfect and with cpu on-nall defense at 100 the inside scoring problem is FIXED)
    Backdoor Cuts - 50 / 50 (You can bring this to 40.NOT lower)
    Commit Fouls - 100 / 65
    Throw Alley-Oops - 25 / 25

    Game speed : 45
    Last edited by fearwhatnow; 10-15-2009, 10:44 AM.
  • ddaugherty
    Banned
    • Jul 2009
    • 622

    #2
    Re: Attention: Tweaking Specific Sliders breaks the game

    i am not a ***** by no means, and i love this game....so if you leave everything u think that the games plays good.....what level are you playing on if you do?? other than the shooting sliders..which i agree should be toned down....but do you not see players that are supposed to go to the whole get contested at the whole and kick out for a wide open 3 everytime? and the computer settling for jumpers and 3's all the time.. these are my 2 biggest gripes of the game IMO..i want true "sim"....if this is the case i wanna know what level you are using..cause i am going to start usin it

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    • PuntNL
      Pro
      • Sep 2007
      • 713

      #3
      Re: Attention: Tweaking Specific Sliders breaks the game

      How did you came up with these findings? I have not seen anyone have problems with the backdoor cut slider at 25 or lower. Playmaker has it, Bizcanos, me...

      Comment

      • Keaton
        Rookie
        • Jun 2008
        • 207

        #4
        Re: Attention: Tweaking Specific Sliders breaks the game

        Sorry, touched all these sliders and it made the game better.

        Comment

        • Jukeman
          Showtime
          • Aug 2005
          • 10955

          #5
          Re: Attention: Tweaking Specific Sliders breaks the game

          He's right...somewhat

          Comment

          • PuntNL
            Pro
            • Sep 2007
            • 713

            #6
            Re: Attention: Tweaking Specific Sliders breaks the game

            I agree that adjusting the tendencies too much will mess up the gameplay. I have set boundaries for my self to not lower tendencies below 25 and don't higher them above 75 (except or alley-oops). And have most of them adjusted in the range of 45-55. Only as for Backdoor cuts this really looks like a problem. You really think I should keep it at at least 40? 25 will be to low?

            Comment

            • fearwhatnow
              MVP
              • Aug 2006
              • 1474

              #7
              Re: Attention: Tweaking Specific Sliders breaks the game

              I play at All-Star and Superstar level - Game Speed 45/12min qrtrs
              Even Superstar level this year is playable with default sliders and these changes:
              Inside Success: 39/39
              Close Success: 40/40
              Mid Success: 45/45
              3pt Success: 48/48
              Layup: 45/45
              Dunk in Traffic:15/15

              Help D: 75/75
              Alley Oops: 25/25
              Commit Fouls: 100/50 with the foul settings in 1st post

              I've been a slider maniac myself last year and always try to find the best REALISTIC stats for my game.Even 4-5 assists or 3 point attempts above average drive me crazy as i want accurate stats all the time.
              Let's be more specific as i see there are people in doubt:
              Backdoor cut works alongside with inside/close/mid range shooting.Example:Inside at 30,close at 30,mid at 75,backdoor cut at 10 or 0.This is total disaster for cpu offensive movement.Set it now and start a game.What is happening?Cpu offense is STALL.There is no movement off-ball.No one cuts inside, no one takes screens,superstars and even Centers shoot from mid range.This gives of course the feeling that there is mid range play and no PiP but ruins post game, inside drives and kicks out, fouls are nowhere to be found for user players, cpu plays are predictable etc..
              Now set them to default 50.You can see great movement by cpu offensively, screens, off-dribble shooting, drives, fouls.
              I think Pared also believes that game is better with default slider.
              I'm not trying to convince anyone.Maybe this year NBA2k suits with the type of basketball i like to see and play and it's more than obvious that every person has a different style of playing the game.

              Comment

              • Smirkin Dirk
                All Star
                • Oct 2008
                • 5183

                #8
                Re: Attention: Tweaking Specific Sliders breaks the game

                Originally posted by fearwhatnow
                Set it now and start a game.What is happening?Cpu offense is STALL.There is no movement off-ball.No one cuts inside, no one takes screens,superstars and even Centers shoot from mid range.This gives of course the feeling that there is mid range play and no PiP but ruins post game, inside drives and kicks out, fouls are nowhere to be found for user players, cpu plays are predictable etc..
                Now set them to default 50.You can see great movement by cpu offensively, screens, off-dribble shooting, drives, fouls.
                I think Pared also believes that game is better with default slider.
                Very interesting. I'll try these out tonight.
                2022 'Plug and play' sim roster (XBX)

                Comment

                • JkA3
                  Strategy
                  • Jul 2008
                  • 858

                  #9
                  Re: Attention: Tweaking Specific Sliders breaks the game

                  I can see where you are coming from. After changing the sliders, the cpu gameplay changes a lot. I will have to investigate this further on my end.
                  STRATEGYHUSTLERESULTS

                  Comment

                  • JkA3
                    Strategy
                    • Jul 2008
                    • 858

                    #10
                    Re: Attention: Tweaking Specific Sliders breaks the game

                    I have a request.

                    Can you edit your first post and include the sliders that you use. Just curious to see what you're working with, so I can give them a shot. I, at times feel like I have over tweaked things and the cpy game play is "weird".
                    STRATEGYHUSTLERESULTS

                    Comment

                    • ZephyrSong
                      Pro
                      • Sep 2004
                      • 904

                      #11
                      Re: Attention: Tweaking Specific Sliders breaks the game

                      I support this man.. As much as possible I don't wanna ruin the sliders too much. Decreasing too much attributes takes a way a lot of ball handling animations, dunking animations, and so forth. I only decreased shot success, help defense, and so far it's been good. I also didn't put commit fouls at an extreme number. I mean, try CPU commit fouls at something like 75 and coupled with shooting fouls at 80 above and then you have a free throw fest against the CPU. It's no longer enjoyable, especially when I have 3 members of my team average more than 8 free throws per game.

                      Simply put, I don't handicap the CPU that much. Don't take away their weapons. If you lower their tendency to backdoor cut then it's somehow cheating. I want realistic stats without taking many things away from the CPU. It's like removing melee attacks from the CPU or something.

                      What I would suggest to anybody is tweak the shooting sliders first, like what Pared did. Don't tweak anything in the extreme. Help D at 75 did wonders in a CPU vs CPU game, and to reduce the alley oops don't cut down the alley oops tendency. Let them oop all they want but be sure to lower dunking and vertical to something reasonable. I'll try 45 on both.

                      Comment

                      • gottibino
                        "I am Tiger Woods"
                        • Oct 2004
                        • 1590

                        #12
                        Re: Attention: Tweaking Specific Sliders breaks the game

                        Awesome findings, can u post ur every slider (not 50) for All*Star?
                        Thanks!
                        psn: Kobe_8Mamba_24

                        Comment

                        • TrajanLK121
                          Rookie
                          • Oct 2008
                          • 207

                          #13
                          Re: Attention: Tweaking Specific Sliders breaks the game

                          I guess it can't hurt to try.

                          Comment

                          • PuntNL
                            Pro
                            • Sep 2007
                            • 713

                            #14
                            Re: Attention: Tweaking Specific Sliders breaks the game

                            @fearwhatnow

                            Could you comment on these settings as for tendencies which I touched.

                            Inside shooting - 45/45
                            Close - 45/45
                            Mid Range - 55/55
                            3 PT -55/55
                            Throw Alley Oops - 15/15
                            Attempt Dunks - 45/45
                            Putbacks - 45/45
                            Backdoor Cuts - ??/??

                            What in your eyes would be the lowest I could set the Backdoor Cuts. I know this is kinda personal, but curious what you think.

                            Comment

                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15419

                              #15
                              Re: Attention: Tweaking Specific Sliders breaks the game

                              Not to discredit any of this but when you look at the coaching tendency sliders I saw a lot of the tendenices set low like in the 30's for shoot inside or take close shot.

                              So basically that kinda defeats the logic as opposed to how low a tendency should be right?

                              I mean if the coaching tendency has several teams looking to shoot shoot and score inside set low why should we assume dropping those sliders down low breaks the game?

                              If moving a slider breaks the game then technically the game is already broken IMO. Again I'm not disagreeing with the thought process but the coaching tendency sliders don't support this debate. I personally see no problem with increassing the CPU's Post Up slider or Attack the basket slider because if anything i've seen nothing but a positive reaction out of those sliders set up higher.

                              But ultimately the way you or I play the game should also be a major FACTOR towards building sliders and sometimes that will require people to adjust things based on how they would like to see the game play.

                              For example I might want to see Golden St shoot 20-30's in a game and if the default 3 PT setting only gets them to take 10-15 3's then i'm going to bump it up some more.

                              But i do appreciate the Foul slider logic because to be honest that was the only part of the game i wasn't that happy with after making tweaks.
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