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The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Old 01-06-2011, 04:03 PM   #897
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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There is literally no way that PASS ACC @ 45+, hands under 77 will cause the computer to turn the ball over more than 10 times a game. That's not realistic. It's phony.
NBA teams turn the ball over on average 14 times per game. Is that what the CPU is getting on All-Star?
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Old 01-06-2011, 04:06 PM   #898
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by greenieblue
Sounds, looks good to me, Mourf.

Nice work.

Thx dude ! I tell myself that I've put my life in game when I show you my modification for other thing that FG% shoot ...

There's something else I wanna know :

On the pre patch set, I was very very impressed by way that the cpu react and his reaction on the court. (and I discovers your set AFTER the patch so.. )

If he was free for a 3pts shot, He take it, if not, he search another way to play (in my "souvenirs" in french). But in this set (and maybe cause it's in All Star Level) he's got weird reaction, shot at 3 with three players around, Attack the basket really (too?) often etc... just weird sometimes.

What can it change if we take the old tendencies for put them in the 2.7 version of Post patch, is there's a relation beetween the tendencies and the % of FG for exemple...is that a risk to completly ****ed up the entier set ?

this question is clear in my head , but a little bit confused when I try to ask and explain here, sorry
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Old 01-06-2011, 04:12 PM   #899
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Dean3790
NBA teams turn the ball over on average 14 times per game. Is that what the CPU is getting on All-Star?

They actually avg. from 17.3 (MIN) - 13.3 (UTA).

The answer is, I don't know. But, that's the goal.

What goes into an AVG of 17? Just this:

29:

http://sports.yahoo.com/nba/boxscore?gid=2010103029

25:

http://sports.yahoo.com/nba/boxscore?gid=2010110913

21:

http://sports.yahoo.com/nba/boxscore?gid=2010112716

http://sports.yahoo.com/nba/boxscore?gid=2010111401


20:

http://sports.yahoo.com/nba/boxscore?gid=2010121409

http://sports.yahoo.com/nba/boxscore?gid=2010121104

19:

http://sports.yahoo.com/nba/boxscore?gid=2011010116

http://sports.yahoo.com/nba/boxscore?gid=2010122916


18:

http://sports.yahoo.com/nba/boxscore?gid=2010122916

http://sports.yahoo.com/nba/boxscore?gid=2010112416

http://sports.yahoo.com/nba/boxscore?gid=2010110319

http://sports.yahoo.com/nba/boxscore?gid=2010110214

http://sports.yahoo.com/nba/boxscore?gid=2010102916


That is: 36% of their games, they have turned the ball over more than their own AVG.

Not to mention the NBA AVG.

TO's are incredibly important. One of the most important stats in the NBA. I said it before, I'll say it again, I don't care how I get there, as long as I do.

I feel the same about O-boards. Unfortunately there is no band aid.
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Last edited by greenieblue; 01-06-2011 at 04:43 PM.
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Old 01-06-2011, 04:14 PM   #900
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Mourf
Thx dude ! I tell myself that I've put my life in game when I show you my modification for other thing that FG% shoot ...

There's something else I wanna know :

On the pre patch set, I was very very impressed by way that the cpu react and his reaction on the court. (and I discovers your set AFTER the patch so.. )

If he was free for a 3pts shot, He take it, if not, he search another way to play (in my "souvenirs" in french). But in this set (and maybe cause it's in All Star Level) he's got weird reaction, shot at 3 with three players around, Attack the basket really (too?) often etc... just weird sometimes.

What can it change if we take the old tendencies for put them in the 2.7 version of Post patch, is there's a relation beetween the tendencies and the % of FG for exemple...is that a risk to completly ****ed up the entier set ?

this question is clear in my head , but a little bit confused when I try to ask and explain here, sorry

My experience was the exact opposite. Stupid shots on Pro, & with OFF AWR +68 on AS, nice shot selection.

Some of it is in the players tendencies (the horrible fade-aways, for instance).

I understand your question, but I don't know the answer. Sorry, man.
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Old 01-06-2011, 04:27 PM   #901
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

ok, no problem !

I've put the Off Awar. at 88 for both cause on the court i've found the game of cpu not enough "airy" (not sure of traduction for airy) and I've hoped it will be more pleasant . I will play an entier game at 68 for see, I'm probably wrong.
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Old 01-06-2011, 04:49 PM   #902
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Mourf
ok, no problem !

I've put the Off Awar. at 88 for both cause on the court i've found the game of cpu not enough "airy" (not sure of traduction for airy) and I've hoped it will be more pleasant . I will play an entier game at 68 for see, I'm probably wrong.
Open? (As in opening up space on the floor?)


Cool.

Yeah, I'd recommend staying within the 68-75 range. (75 is a little nuts, imo. Impressive but nuts.)
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Old 01-06-2011, 05:15 PM   #903
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

yeah,

Airy / Open ...

Will try with 75 I think .

Thx
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Old 01-06-2011, 05:16 PM   #904
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Greenie, your TO numbers are a little off. The 2010 turnovers per game average ranges from 12.5 (UTA) to 16.8 (MIN). Plus, the average of all of the team averages comes out to 14.02. So for the turnovers per game to be realistic, we should, after about 10 games, when all of the turnover numbers are added from all the teams (ensuring different teams are used, I won't get into the hardcore stats of it but 10 games with different teams each game should be close) it should be 14.

The numbers are here http://www.teamrankings.com/nba/stat/turnovers-per-game

In most iterations of this set, the turnover numbers have been consistently higher than 14 per team per game. Sure, SOME games could have 20+, but the vast majority of games should be under significantly under 20 per team. If we have games where there are 25 turnovers for a team, we should also have games that have 4 or 5 turnovers for a team. I have never seen a team have under 10 TO's with these settings.

I appreciate the work and everything, don't think I'm bashing this set because it is awesome. But if you think (and I agree) that turnovers are so crucial, we really should make sure we have the numbers right.
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