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The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Old 01-14-2011, 01:54 PM   #1065
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

is there anyway to save the player speed?
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Old 01-14-2011, 01:57 PM   #1066
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

It saves when u save ur association
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Old 01-14-2011, 01:58 PM   #1067
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by WorldIsYours
is there anyway to save the player speed?
It should in your profile or assoc file, probably the latter.

There is no specific way otherwise.
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Old 01-14-2011, 02:01 PM   #1068
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by iameich
now guys, what i'm about to say might kill my credibility but...

i strongly think that Human & CPU sliders should NOT... & I repeat, SHOULD NOT be the SAME!

reason why i say this is simply because as much as we(Humans) try to simulate pro ball & find the open man, make the right angle passes, have the right release with the shot stick(button), lock down on defense, extc... as much as we try, we(Humans) wont be as sharp,as quick, as timely, as n'sync as the CPU!

i hate to say all this more than anybody trust me... but i really do think the CPU sliders (only on certain sliders) should be different than the sliders for Humans.

this will be my next experiment!

*I do realize that I might be totally WRONG on this lol, but i have to test it.

I'm in agreement that some could benefit from adjusting HUM/CPU separately. I just don't believe in handicapping one way or the other.

An argument could be made either way. You could say humans have the ability to recognize holes in the defense through sight. But you could also say the CPU has the ability to recognize holes in the defense because they are living in the code.
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Old 01-14-2011, 02:02 PM   #1069
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Dean3790
I've heard that this is more of a game issue and not a slider issue, as the game sometimes doesn't register fast break points as fast break points in the stats.
Yip.

10 up or down won't matter much. But you're free to do as you please. If you do see a great increase (statistically), let me know.
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Old 01-14-2011, 02:02 PM   #1070
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Anmino
Can someone teach how to change coach profiles without reverting? I'm applying these slider into my Association. What should I do in changing coach profile.? I need clear instruction.. thank you.
What have you tried?

(The room is too dark. If I move around, I might start breaking things).
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Old 01-14-2011, 02:36 PM   #1071
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

3.3, page 1.

I've updated all coach profiles using the current stats, except Help D (because I can't find the spreadsheet), and made a few changes to the set.
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Old 01-14-2011, 03:40 PM   #1072
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Played my first game on 3.2(I see 3.3 was just posted though) I lost to the Blazers 123-114, high scoring as expected with the shooting raise. It was close all game, but they ran me out of the game in the 4th quarter

Blazers/Wiz
Field Goals: 46-81(56%)/37-85(43%)
3's: 5-11(45%)/7-16(43%)
free throws: 26-30(86%)/33-43(76%)
assists: 26/24
turnovers: 18/9
rebounds: 43(8 off.)/26(7 off.0
steals: 7/15
blocks: 9/7
PIP: 54/50
bench: 49/33
2nd chance: 14/9
fast break: 0/8

key players
Roy 21 points 7 broads 8 assists 2 steals 1 block
alridge 17 points 9 broads 3 blocks
oden 16 points 9 broads 2 blocks
Miller 15 points

Wall 34 points 10 assists 4 steals 1 block
blatche 20 points 3 steals 2 blocks
Jake Robinson 18 points
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