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The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Old 01-26-2011, 12:43 PM   #1385
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by pabby21
dude, it's a video game, chill lol
My post was worded bad, so it came off the complete opposite of what i intended, my bad. However, we are trying to make this "video game" play "realistic basketball", and by that we should not play it like a "video game", meaning we have to think and play like a real life basketball team. Which is why i check the sliders and roster sections daily, as do many of you.

i remember the czar said "stop playing video games and play basketball", if you want to succeed in this game. This is very true.

now lets keep these stats coming so we can get a good idea on what needs tweaking!
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Old 01-26-2011, 01:08 PM   #1386
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by FLIGHTWHITE
Tried these out on Pro and I really am shocked how it played out. Used the Lakers vs Knicks and a lot of the things that I was having issues with were toned down. TO's seemed normal, the game seemed to not be pre-determined for me as things happened more natural. Cpu actually missed wide open shots at times and when they did hit or went on a roll I was not "ROLLING MY EYES" saying GTFOH.
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Old 01-26-2011, 01:18 PM   #1387
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Cesco
Eh eh, so when I lose to the CPU on PRO I should feel like the dumbest man on this world ;-)

I think that the fact the CPU on All-Star keep scores tight and even make you go ice cold is not an abstract idea anymore, and it has been confirmed by many people so far. Or we can see it from another perspective and say that all these people (put me in the group) are not good enough for these sliders and for the All-Star level, and I can accept it. But if the CPU All-Star logic is not measurable by numbers it cannot be said that it doesn't exist. Because the CPU doesn't simply blow you out, but stays with you and gives you a very hard time at some point, using some arguable ways.

I don't want to lead a crusade against the All-Star level, I'm not that person. As I said thousand of times maybe I'm not good enough at this game, but at the same time again I always stressed that these sliders are almost perfect. FOR ME the difficulty thing goes beyond the slider set. Tests are proving that these sliders + All-Star level is the way to go, and that's great. But again for my playing experience, at the moment, this leads to more frustration than fun and I almost quit on this game because of this.

If you're sure that this can be corrected via sliders I'll be the first in line to test for sure, and I really hope this can be done. If it turns out everything is perfect as is then I'll stick on pro and I'll accept the fact that AS is too much for an old player like me :-D
Don't misunderstand me. I am not systematic, despite all appearances. I already have an abstraction in mind, but I don't want to destroy 22 games of research by releasing it into the wild.

If we get to 30, changes will be made. If not, oh well.

My problem with Pro is simple: the CPU does not pass the ball.
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Old 01-26-2011, 01:21 PM   #1388
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by ~: AkaDemiK :~
My post was worded bad, so it came off the complete opposite of what i intended, my bad. However, we are trying to make this "video game" play "realistic basketball", and by that we should not play it like a "video game", meaning we have to think and play like a real life basketball team. Which is why i check the sliders and roster sections daily, as do many of you.

i remember the czar said "stop playing video games and play basketball", if you want to succeed in this game. This is very true.

now lets keep these stats coming so we can get a good idea on what needs tweaking!
AkaDemik, how do you play defense? On or off ball?
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Old 01-26-2011, 01:25 PM   #1389
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by greenieblue
My problem with Pro is simple: the CPU does not pass the ball.
That's true. Usually the player intended for shooting does whatever he needs to shoot it, good or bad that is. You mean passing in those situation where the shooter is clearly overwhelmed with defenders and does not try to pass to someone else, right?
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Old 01-26-2011, 01:26 PM   #1390
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by ~: AkaDemiK :~
My post was worded bad, so it came off the complete opposite of what i intended, my bad. However, we are trying to make this "video game" play "realistic basketball", and by that we should not play it like a "video game", meaning we have to think and play like a real life basketball team. Which is why i check the sliders and roster sections daily, as do many of you.

i remember the czar said "stop playing video games and play basketball", if you want to succeed in this game. This is very true.

now lets keep these stats coming so we can get a good idea on what needs tweaking!
Trust me, AK, I feel ya. But, the question is not how good do you have to play to win, but how bad you have to play to lose. There should be some leeway to stink up the gym and still win w/ elite teams-- at least, occasionally.

But, please be respectful and remember that Cesco is half the reason you have the sliders you love so much.
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Old 01-26-2011, 01:29 PM   #1391
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by Cesco
That's true. Usually the player intended for shooting does whatever he needs to shoot it, good or bad that is. You mean passing in those situation where the shooter is clearly overwhelmed with defenders and does not try to pass to someone else, right?
Yup. I mean their court vision is severely hampered (even w/ OFF AWR @ 100). I don't see a way to correct it. In fact, until I played extensively on AS, I didn't even know the game could do these things.

The trick is to not remove this from AS to make it realistic, to not make AS become PRO+.

The majority of passing on PRO is play-based, not court-awareness based. Players seem much more single-minded on PRO. On AS, when a player ends up in a sticky situation, they dish the ball a lot more.
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Last edited by greenieblue; 01-26-2011 at 01:32 PM.
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Old 01-26-2011, 01:30 PM   #1392
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Originally Posted by greenieblue
But, please be respectful and remember that Cesco is half the reason you have the sliders you love so much.
C'mon Greenie, you give too much credit, eh eh :-) No problem with AkaDemik. I love the small community of this thread. Is there a record for post and views in the slider forum? We can try and break it :-D
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