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The Purist(s) NBA 2K11 Sliders (Post-Patch)

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Old 12-13-2010, 10:35 AM   #257
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by Anmino
Two Thumbs up with these slider. Good job

Thanks, dude.

I nearly lost my mind. So, it's good to hear that.
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Old 12-13-2010, 10:54 AM   #258
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by greenieblue
v 1.4: page 1.

updated 12/13.

Two quick things:

- not sure about shooting fouls setting, adjust as you see fit
- not 100% on Inside, Layup & Contact.
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Old 12-13-2010, 12:34 PM   #259
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by greenieblue
Backstory here:

http://www.operationsports.com/forum...o-v-0-1-a.html

Special thanks to:

The 2k Devs (I'm just the janitor repositioning the lights on Guernica)
Armor & Sword (various things)
Ace23 (On-Ball Steals!)
jeffc1 (Real FG%)
Ewing (Running Consultant)
Adwen (Slider Consultant)
AirandFlash (Pass Acc!)
PuntNL (Infected like me w/ Slideritus)
supadupa (Gametrack info)
Tomba (Old Slider Info Helpful)
Everyone who posted feedback
Everyone who helped in other threads
Everyone who has shown interest
Everyone who was cool
Everyone I forgot
The Mods (for not banning or carding me!)
The Edit button!!
The Em Dash
The Comma
The Parentheses
O.K., I'll stop.

And lastly, Cesco for testing the hell out of every iteration of the set. As I said, he is at least half-responsible for these sliders-- read through the other thread and this is obvious. And there is much of his contribution that never saw the forums. So, thanks man. We made it! Lol. Send me the blame, him the praise.

Known Issues

- Shooting fouls are inconsistent

- You probably shouldn't attempt on-ball steals
- You might have to police your block attempts
- 3pt Success slider might need to be adjusted
- High Steal Totals (on purpose because of the minimal amount of non-steal turnovers)
- Offensive Rebounds inconsistent (a game issue)
- Team Fouls low (not many non-shooting fouls, game issue)
- Passing Accuracy Issues (trying to squeeze out as many non-steal turnovers as possible while remaining sane)



The Purist(s) NBA 2K11 Post-Patch Sliders
v. 1.4
(updated 12/13/10)


All Slider Settings Are For Both HUM/CPU


Changes from the original set beside the number in parentheses: 58 original set/54 updated set, number beside in parentheses (-4).
You can ignore these numbers and just input the number closest to the slider name, unless you want to return to the original set.


Gameplay



Difficulty: Pro
Game Style: Custom
Game Speed: 50
Player Speed: 44
Quarter Length: 12 minutes
Fatigue: On
Player Energy: On
Injuries: On
Clutch Factor: On
Shooting Type: Real Player %
FT Shooting Type: Real Player %
Free Throw Difficulty: 25



Game Sliders

Offense

Inside Shot Success: 44 (-2)
Close Shot Success: 50
Mid-Range Success: 50 (-2)
3PT Success: 53 (-1)
Layup Success: 43 (-4)
Dunk Success: 50 (+2)
Dunk in Traffic Success: 50 (+5)
Pass Accuracy: 44 (+1)
Alley-Oop Success: 45 (+1)
Contact Shot Success: 43 (-2)


Defense

Driving Contact Shot Frequency: 74 (-6)
Inside Contact Shot Frequency: 78 (-4)
Help Defense Strength: 88
Steal Success: 66 (-1)


Attributes

Quickness: 39
Vertical: 49
Strength: 51
Stamina: 67
Durability: 52 (+1)
Hustle: 94
Ball Handling: 61 (+7)
Hands: 78 (-2)
Dunking Ability: 37
On-Ball Defense: 51 (-2)
Stealing: 58 (-2)
Blocking: 58 (-6)
Offensive Awareness: 75 (+2)
Defensive Awareness: 68
Offensive Rebounding: 100
Defensive Rebounding: 0 (-7)
Clutch Factor: 1 (+1)
Consistency: 47 (+1)
Fatigue Rate: 36
Injury Frequency: 51
Injury Severity: 49


Tendencies

Take Inside Shots: 85 (+5)
Take Close Shots: 45 (-5)
Take Mid-Range Shots: 56 (-5)
Take 3PT Shots: 49 (-5)
Attack the Basket: 67 (+6)
Look for Post Players: 65 (+1)
Throw Alley Oops: 55 (+5)
Attempt Dunks: 16 (+5)
Attempt Putbacks: 100
Throw Flashy Passes: 61
Commit Fouls: 100
Play Passing Lanes: 57
Go for On-Ball Steals: 100
Contest Shots: 100
Backdoor Cuts: 81


Fouls

Over the Back Foul Frequency: 100
Charging Foul Frequency: 100
Blocking Foul Frequency: 100
Reaching Foul Frequency: 100 (+6)
Shooting Foul Frequency: 68 (+3)
Loose Ball Foul Frequency: 100



Presentation

Commentary Vol: 100
PA Vol: 80
Sound Effects Vol: 60
Crowd Vol: 50
Player Chatter Vol: 60
2K Beats In-Game Music Vol: 0
2K Beats Menu Music Vol: 20
Action Replays: Occasionally
After Basket Camera Cuts: Often
Ball Handler Text: Name & Position
Free Throw Help: Off
Free Throw Routines: On
Jump Shot Feedback: Off



NBA Rules

All On


Coach Settings


Coach Mode: Off
Timeout: Manual
Substitution: Manual
Substitution Method: Rotation
PlayVision: All Plays
PlayVision Display: Full
Playcall Messages: User Plays Only
Offense Playcalling: Auto
Defense Playcalling: Manual
Late Game Fouling: Manual



Controller Settings

Preferred Position: None
Shot Stick: Camera Relative
Passing Icons: On
Icon Lead Passing: On
Total Control Passing: On
Right Stick Passing: On
Right Stick Defense: Camera Relative
Defensive Icons: On
Who To Guard: On
Defensive Assist Strength: 0



Camera

Broadcast
Zoom: 3
Height: 8
Rev Angle: Off

Soundtrack

Turn off all, except:

NBA 2k11 Theme
Shutterbug
Over
Skeleton Dance
Champion
I Can Talk
Home of the Brave
Game Time
Deli
The Alan Parsons Project
Go Hard or Go Home
Red Rollerskates

(I'm kidding, of course)
What does (+) and (-) means in these slider? I will add and deduct from the original one? But how about those data has already 100 but you encoded 100(+6)? Sorry, Im just confused with these.
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Old 12-13-2010, 12:45 PM   #260
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

How I arrived at 1.4

I ran 10 CPU v. CPU quarters (thus, 20 different teams & at least 100 different players) and hand tracked FGM/FGA by location on the floor. It is hard to tell if one click would result in +10 boost to FG% or +5, etc. But since I have run a few of these tests on a number of different settings, I'm quite confident in the settings for Close and Mid. 3pt is easy to track since the game does it for you. So, no new info there.

Inside, Layup, Dunk, DIT, Contact are trickier. For one, teams averaged about 2-4 "and 1's" a game last year. So contact shot cannot really be high. At the previous setting, it was too high-- i.e. there were too many conversions on fouls. So that had to be dropped. Layups seem almost indestructible. But it is not quite clear what 2k calls a layup and what they call an inside shot. 4 of the 5 seem redundant to me (that is: Inside, Layup, Dunk, DIT). Inside seems like it only refers to post-ups that go deep enough to enter the charge circle. But, what you are looking for here is 61%, not 100%. So, since layups are almost always successful (and very hard to tune as a result), and dunks should be almost always successful, the majority of misses have to come on Inside shots.

I'm still not happy with this, but the only way to finish them off is to play. So I will.

Another note:

NBA teams averaged 46% FG% last year.

They averaged 44% in what 2k11 calls close.

39% in what 2k11 calls mid.

35% in threes.

So how is that possible, or why is your FG% too low?

They shot 61% on dunks, layups and putbacks.

It is extremely hard (short of editing the entire leagues tendencies) to make the computer live inside (27 shots a game in 09-10) like they do in the NBA. 2k11 player tendencies just LOVE mid-range jumpers. So FG% should and will probably be low for the computer. You can control your own FG% by getting to hoop.
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Originally Posted by Fabian Avenarius Lloyd
[...] a man of subtlety or refinement is almost always nothing but an idiot.

Last edited by greenieblue; 12-13-2010 at 12:50 PM.
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Old 12-13-2010, 12:47 PM   #261
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by Anmino
What does (+) and (-) means in these slider? I will add and deduct from the original one? But how about those data has already 100 but you encoded 100(+6)? Sorry, Im just confused with these.

Just ignore the numbers in parentheses.

They are mostly to remind me (and anyone else who cares) what the original (v. 1.0) slider settings were. It's also to indicate where I've made changes to people who are using an old set.

In other words, if it says 100 (+6), the original purist set had that slider at 94 but I now recommend 100.
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Old 12-13-2010, 12:53 PM   #262
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by greenieblue
Just ignore the numbers in parentheses.

They are mostly to remind me (and anyone else who cares) what the original (v. 1.0) slider settings were. It's also to indicate where I've made changes to people who are using an old set.

In other words, if it says 100 (+6), the original purist set had that slider at 94 but I now recommend 100.
Ah I see. Okay then. Is these slider is applicable for PC platform?
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Old 12-13-2010, 12:56 PM   #263
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by Anmino
Ah I see. Okay then. Is these slider is applicable for PC platform?
Hmm. Honestly, I don't know. It was developed and tested post-patch.

Give it a shot.
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Old 12-13-2010, 12:59 PM   #264
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)

Quote:
Originally Posted by greenieblue
Hmm. Honestly, I don't know. It was developed and tested post-patch.

Give it a shot.
Thanks. lol. You reply so fast. Anyway, I'm playing at the moment. And it seems good. But I need to try more games in my Association, because I'm planning to make AGAIN another Association.
I'm really newbie here. I think this is my 5th or 6th post/comment in the forum.
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