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mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Old 03-30-2011, 11:09 AM   #81
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Yep,they play very well..played 2 games last night :

Got blown out with the Hawks by the Spurs,even though Duncan was out but the offense got tired in this back to back game(32pts at halftime & 50 at the end of 3rd)

And beat the Bobcats with the Knicks (without Melo & Amare for most of the game..hurt & foul trouble),JaValee Mc Gee & Shawne Williams were the unsung heroes in this one!

Good work man
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Old 03-30-2011, 11:57 AM   #82
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

thanks, guys. i played 2 games from my 93 rosters. darn near perfect. won 1 by 12 and lost by 10. both games felt very, very realistic...

your feedback was very helpful...
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Old 04-01-2011, 02:09 AM   #83
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Re: mkharsh33 - *** 2K11 - ALL STAR Sliders (12 min...real player %)

I've started an Association with the Pistons, and I can vouch for the difficulty level of these sliders. Even after I changed most of the Pistons' ******, I began the season with a 0-2 record, losing to the Nets by 2 and getting blown out by the Thunder.

I hated the game against the Nets. The game went into OT, and VUJACIC made the game winning basket against me. SASHA VUJACIC. What's next, Scalabrine scoring a game winning 3 at the buzzer?

And the game against the Thunder was just pathetic. I didn't even get mad, it was just sad to see my players get destroyed as if they were some random YMCA ballers.

I foresee a long season ahead of me as I try to rebuild and turn around the fate of the Pistons. I love how realistic these sliders are.
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Old 04-01-2011, 09:42 PM   #84
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Awesome Sliders!

Played with The Purist(s) since I got the game and they are very good sliders but passing problems and rebounding problems led me elsewhere.

I didnt feel cheated by any mid range or 3pt shooting even though there is only a 1 point drop in comparison.

Beat the Rockets 90-97 with the Lakers.

Rockets were sub-40% shooting going into the 4th but they turned it on in the final quarter and finished with 43% compared to my 44% only reason I won was rebounding and especially offensive rebounding, again, a 1 point decrease of defensive rebounding and offensive rbounding feels infinately better.

Only probelm is the game speed and free throw difficulty, I dropped the game speed to 46 so it feels a bit more methodical, and I dropped FT difficulty to 30.
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Old 04-04-2011, 01:30 AM   #85
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

My Association started off well and I really enjoyed the first 3 games, but it's been a joke recently, and I'm getting really frustrated. Each one of these 3 games played out the exact same, it's like the game is running on a script. My team will play well in the first two quarters, but will then get destroyed in the second half, no matter what I do. Especially in the 4th quarter, which is when my players become YMCA ballers and completely lose the ability to score, defend and rebound.

I suspect it has something to do with team chemistry, but how am I supposed to increase it if I can never win?! I'm 1-5 already. Do teams go on losing streaks in the NBA? Of course, and I don't mind my losing record, not at all. I like it that I'm able to lose, instead of winning every game. What I do have an issue with is the way the CPU gets its wins. Instead of outsmarting and outcoaching me, it dumbs down my players, buffs up its own, and every game is the exact same story. Suddenly, I can't even draw fouls anymore and Greg Oden misses gimme hooks from right under the basket. It's so predictable that I know exactly when to say "I'm going to lose and there's not a thing I can do about it".

I didn't have this issue at all when I was playing exhibition games, so it seems to be an Association specific issue.

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Old 04-04-2011, 10:38 AM   #86
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

^^^

I'm playing in Season mode with the Heat and I'm seeing the same things. It can definitely be frustrating at times, but I'm just going to keep plugging away at it. I'm 0-3 so far, but every game I recognize weaknesses in my offensive and defensive strategies. Despite the AI buffs on All-Star, I'm enjoying the difficulty (couldn't lose on Pro anymore) and am loving how the games play out with these sliders.
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Old 04-04-2011, 06:26 PM   #87
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

You can't take any trip down the floor lightly with these. The NBA game is a game of runs and toughness. Any team can beat any team on any given night...these sliders capture that reality as best as possible. Run your plays through, pick your spots to run, look for mismatches, and be stout on defense. Put guys in positions on the floor where they don't want the ball...

I would admit that these are probably the best sliders I've developed for any game I've played in all my years of videogaming...
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Old 04-04-2011, 07:59 PM   #88
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by mkharsh33
You can't take any trip down the floor lightly with these. The NBA game is a game of runs and toughness. Any team can beat any team on any given night...these sliders capture that reality as best as possible. Run your plays through, pick your spots to run, look for mismatches, and be stout on defense. Put guys in positions on the floor where they don't want the ball...

I would admit that these are probably the best sliders I've developed for any game I've played in all my years of videogaming...
Yeah, I just finished a real nice 114-110 win over the Rockets in my Nuggets (post-Melo trade) Association. Yao and Scola were tough down low, but I used my team speed to score in transition and from beyond the 3-pt. arc.

These sliders are certifiable. I bumped up the CPU shooting sliders one click for each category and they are perfect for me.
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