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mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Old 04-12-2011, 04:37 PM   #129
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

What is everyone using for player speed for this set?
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Old 04-12-2011, 05:25 PM   #130
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
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What is everyone using for player speed for this set?
You might want to check other threads for this. Seems like 46 is a magic number, but I don't personally know.

Also, I've made a couple-three personal updates that I've found to be more balancing to the gameplay (if you're struggling a bit like myself):

- lower cpu contest shots from 20 to 10 ... raise user contest shots from 80 to 90.

- lower cpu pass accuracy from 50 to 45.

(these are not updated on page 1, but you can try them if you'd like).
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Old 04-13-2011, 03:06 PM   #131
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Hey guys! I'm going to provide another update on page 1 - post 1 tonight (late). I was tinkering with some of the ideas Dan (DJ) has regarding cpu shooting. then I think I found a magic number for the cpu clutch factor that provides GREAT shooting percentages. I won't try to screw everyone up by putting in numbers throughout this thread so I'll update page 1 when I get to my xbox later tonight.

if you're happy where they are just disregard them...but i'm REALLY liking what i've gotten from them with a couple slight tweaks.
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Old 04-13-2011, 05:38 PM   #132
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

3 New Updates...

- cpu pass accuracy slightly lowered...

- clutch factor updated for both user and cpu...

- contest shots slightly updated for both user and cpu...

Hope these updates make it play even slightly better.
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Old 04-13-2011, 10:05 PM   #133
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

I'll be trying the new version today.
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Old 04-13-2011, 11:48 PM   #134
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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I'll be trying the new version today.
Same here. These tweaks should be it for this set.
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Old 04-14-2011, 12:04 AM   #135
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Phoenix (me) - Spurs (CPU)

Points: 104 - 96
FG: 37/82 - 34/78
FG%: 45% - 43%
3PT: 9/20 - 7/19
FT: 21/23 - 21/24
Assists: 15 - 19
Turnovers: 9 - 10
Team Fouls: 21 - 14
Rebounds: 40 - 38
Off. Rebounds: 11 - 6
Steals: 9 - 3
Blocks: 10 - 2
Points in the Paint: 36 - 38
Bench Points: 24 - 18
Second Chance Points: 6 - 4
Fast Break Points: 4 - 4


BOX SCORE (Suns - Spurs)

1st: 23 - 21
2nd: 29 - 24
3rd: 22 - 24
4th: 30 - 27


SUNS

Steve Nash: 42 points, 5 rebounds, 5 assists, 12-26 FG, 4-6 3PT, 14-14 FT
Grant Hill: 20 points, 7 rebounds, 1 assist, 7-14 FG, 2-6 3PT, 4-4 FT
Vince Carter: 11 points, 1 rebound, 1 assist, 5-8 FG, 0-2 3PT, 1-2 FT

SPURS

Manu Ginobili: 25 points, 7 rebounds, 3 assists, 10-21 FG, 4-11 3PT, 1-1 FT
Tony Parker: 21 points, 4 rebounds, 8 assists, 8-18 FG, 0-2 3PT, 5-5 FT
Tim Duncan: 20 points, 9 rebounds, 1 assist, 5-14 FG, 10-13 FT


This was a pretty balanced and fun game, I must say. I nearly lost in the 4th quarter, but I managed to regain control of the game and sort of pull away in the last two minutes.
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Old 04-14-2011, 04:09 AM   #136
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Do you guys alter defensive settings btw? I thought it was impossible win Without them but ever since Iíve been putting tight coverage on dangerous perimeter shooters the AI attempts about 5 3 point shots each game and they only take them when they are really and I mean really wide open which doesnít happen often since I cover all 3 point shooters so close. Doesn't make it a realistic game imo.
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