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mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

This is a discussion on mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %) within the NBA 2K Last Gen Sliders forums.

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Old 07-02-2011, 03:03 AM   #209
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

But here's the deal: even losing can feel good at times because these sliders never make you feel like the game was cheated. I HATE being able to win all the time. If I play bad I should lose...and good sliders make the cpu FEARFUL to play against. It's what I aimed for with both these sliders and my MLB 2K11 sliders. It becomes hard work to find those sliders, but when you do (and can say you're done tweaking) it's a good feeling.
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Old 07-03-2011, 06:10 AM   #210
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

I've taken a look at the sliders and I've got a question for mkharsh33: why have you set "on ball defense" at 70? Even at 50 it was difficult, in an era dominated by quick point guards, to blow by your defender, because of that "super slide" issue (when the defender magically cuts off your lane to the basket) and the absence of blocking fouls called (hand check).
For example, I was playing with the Nuggets and I had a mis-match between Lawson and a big man: I called for the iso but I wasn't able to beat him off the dribble or even get to the paint (I tried using the turbo button and with an isomotion move). How can that happen?

Another thing: how have you set the player speed slider in the association?

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Old 07-03-2011, 08:58 AM   #211
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by gabri3l3
I've taken a look at the sliders and I've got a question for mkharsh33: why have you set "on ball defense" at 70? Even at 50 it was difficult, in an era dominated by quick point guards, to blow by your defender, because of that "super slide" issue (when the defender magically cuts off your lane to the basket) and the absence of blocking fouls called (hand check).
For example, I was playing with the Nuggets and I had a mis-match between Lawson and a big man: I called for the iso but I wasn't able to beat him off the dribble or even get to the paint (I tried using the turbo button and with an isomotion move). How can that happen?

Another thing: how have you set the player speed slider in the association?
I haven't played an association game so I can't help you there. No doubt someone else here can.

Regarding the on-ball defense at 70: because anything lower is too easy. Once you get the controls down, trust me, you'll be able to blow by guys. You've got to use the right thumb stick maneuvers. I had a sweet move the other night where I had Hersey Hawkins come off a screen (middle-high) and then used a sweet stick move and he blew right by a guy for a layup (it was so fast that he had a WIDE OPEN lane down the middle). Adjust to your liking, but many here have found that 70 number to kinda be a magic number that is really solid.
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Old 07-03-2011, 12:52 PM   #212
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Player speed @ 45 works well for Association.
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Old 07-05-2011, 02:34 AM   #213
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by DJ
Player speed @ 45 works well for Association.
Agreed. 40-45 is perfect
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Old 07-05-2011, 10:00 AM   #214
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Thanks for the input, guys!

I noted on page 1 - post 1 that these are "FINAL" sliders, adding the association mode player speed at 45.

Appreciate all the suggestions from everyone here... These sliders are GREAT and couldn't have been developed without all of you! My many thanks!!!!
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Old 07-06-2011, 06:16 PM   #215
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

will these work fine for superstar difficulty or will it not work the same?
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Old 07-06-2011, 06:18 PM   #216
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by Kemba1Walker
will these work fine for superstar difficulty or will it not work the same?
Don't know...haven't tested them that way. But feel free to give them a shot!
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