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mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Old 11-17-2011, 03:46 AM   #505
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by jake44np
Yes MK is you would let me know the gamertag name on the one you use so i can try it.
I love using your old rosters too!
It's the roster file by NBA Bound (and some numbers I can't remember).

Look it up under highest rated or most downloaded. It's around 11,800 downloads. He has a TON of free agents and a lot of hex edited players, and his rookies are the best looking out there.
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Old 11-17-2011, 03:58 PM   #506
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Originally Posted by mkharsh33
Okay, I think I finally got them nailed. After you screw around with sliders in a game (as much as I have this one) you start to determine which are the most sensitive. The other problem began when I tweaked the quickness and vertical sliders a couple weeks ago, but those just didn't look realistic.

So the sensitive slider is the steal slider - you might wonder how in the world this affects shooting percentages... Well, sometimes blocks are actually statistically labeled as steals in this game. also, the "on ball defense" slider has a LOT to do with spacing. if you can create more spacing you can then get cleaner shots off, and hence a better percentage.

so everything on page 1 - post 1 is updated (monday, nov. 14th at 7:00 pm). I played a 1989-1990 game tonight (knicks at celtics) and I won with boston 96-89. the percentages were spot on for a game like this. the game was tied with 2:15 left. mchale and parish hit back-to-back low post shots. bird hit a 3 and another jumper and I held them to a lone 3-pointer at the buzzer during that stretch with some outstanding defense.
Awesome story MK. I'm still sticking with your sliders for 2K12 with a little tweak here and there. I haven't played lately (been watching 1990-91 season games after work at night ) but maybe tonight I'll get some 2K time.
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Old 11-17-2011, 05:15 PM   #507
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

I played two games with the setup on page 1 last night...

Using my 87-88 rosters...

- game 1: warriors (cpu) at celtics. I lost 110-103. I trailed by 19 in the 3rd as Chris Mullin went crazy on me. I cut it down to 6 with 2 minutes to play, but Mullin hit back-to-back 3 ptrs to seal it. Bird had 34 pts, 11 rebs, and 6 assts but couldn't get it done.

- game 2: celtics (me) at kings. I won 114-87. Bird had 26 points, but in a unique turn of events, Danny Ainge got in early foul trouble so Jim Paxson came in off the bench and I got 26 points out of him as well (in the previous game I noted he was 2-10 shooting). I trailed by 13 in the first quarter, but then was able to take a 10 point halftime lead. They cut it to 6 but then we ran them out of the building to win by 27. Reggie Theus, Kenny Smith (rough shooting night) and Otis Thorpe were all the Kings had.

The variances of these sliders are amazing. I'm fairly sure these are a "final" set as I don't see any more necessary tweaking. I wanted to know I could lose with these sliders, and I most definitely can. The percentages and other stats are incredibly simulation-like. I hope those still playing 2K11 will give these a shot because you'll be pleasantly surprised.
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Old 11-17-2011, 05:29 PM   #508
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Quote:
Originally Posted by mkharsh33
I played two games with the setup on page 1 last night...

Using my 87-88 rosters...

- game 1: warriors (cpu) at celtics. I lost 110-103. I trailed by 19 in the 3rd as Chris Mullin went crazy on me. I cut it down to 6 with 2 minutes to play, but Mullin hit back-to-back 3 ptrs to seal it. Bird had 34 pts, 11 rebs, and 6 assts but couldn't get it done.

- game 2: celtics (me) at kings. I won 114-87. Bird had 26 points, but in a unique turn of events, Danny Ainge got in early foul trouble so Jim Paxson came in off the bench and I got 26 points out of him as well (in the previous game I noted he was 2-10 shooting). I trailed by 13 in the first quarter, but then was able to take a 10 point halftime lead. They cut it to 6 but then we ran them out of the building to win by 27. Reggie Theus, Kenny Smith (rough shooting night) and Otis Thorpe were all the Kings had.

The variances of these sliders are amazing. I'm fairly sure these are a "final" set as I don't see any more necessary tweaking. I wanted to know I could lose with these sliders, and I most definitely can. The percentages and other stats are incredibly simulation-like. I hope those still playing 2K11 will give these a shot because you'll be pleasantly surprised.
Reggie Theus one of the forgotten great scorer's from years ago

Kevin Martin reminds me alot of Theus if i had to compaire him to someone in today's game

I think Theus had the juice in his hair at one time right?
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Old 11-17-2011, 05:51 PM   #509
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Originally Posted by Playmakers
Reggie Theus one of the forgotten great scorer's from years ago

Kevin Martin reminds me alot of Theus if i had to compaire him to someone in today's game

I think Theus had the juice in his hair at one time right?
That's a good comparison, PM.

Yes, I do believe Theus had "the juice" in his hair in the 80's.
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Old 11-17-2011, 06:41 PM   #510
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

Yeah, he kinda looked like Lionel Richie with a basketball...

but a good scorer, well rounded player. remember when he got traded to the hawks and played next to an aging moses malone who had little left in the tanks.
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Old 11-18-2011, 01:37 AM   #511
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

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Yeah, he kinda looked like Lionel Richie with a basketball...


remember that Dave Chappelle gig acting like Prince playing Basketball....that's the 1st thing i thought of when you made that Lionel Ritchie comparison
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Old 11-28-2011, 04:19 PM   #512
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Re: mkharsh33 - NBA 2K11 - ALL STAR Sliders (12 min...real player %)

some updates on page 1 to my SUPERSTAR sliders. wasn't liking some of the trends I was seeing with regard to player tendencies (where shots from the cpu were coming from)) along with too many high shooting percentages, mostly by the cpu. the SLIGHT adjustments in vertical, strength and speed - as well as the tendencies (shooting spots) are updated. I've already noticed an improved game. I also made an adjustment to shot blocking. Was seeing too many from the human and not enough from the cpu.

it's amazing how all these slider tweaks play on each other. plug one hole and open up another. also note that these are for 2K11...
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