DJ's All-Star Sliders

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  • DJ
    Hall Of Fame
    • Apr 2003
    • 17756

    #1

    DJ's All-Star Sliders

    UPDATED 4/13

    Difficulty: All-Star
    Game Speed: 48
    Time: 12 min. (or user preference)
    Fatigue: On
    Injuries: On
    Clutch: On
    Shooting Type: Real Player %
    FT Shooting Type: Real Player %
    FT Difficulty: 70

    OFFENSE (Same for HUM and CPU unless listed)
    Inside Shot Success: 48
    Close Shot Success: 48
    Mid-Range Shot Success: 50/49
    3-pt. Success: 52/49
    Layup Success: 50
    Dunk Success: 50
    Dunk in Traffic Success: 50
    Pass Accuracy: 50
    Alley-oop Success: 50
    Contact Shot Success: 45

    DEFENSE
    Driving Contact Shot Frequency: 60
    Inside Contact Shot Frequency: 100
    Help Defense Strength: 75
    Steal Success: 25

    ATTRIBUTES
    Quickness: 0
    Vertical: 20
    Strength: 50
    Stamina: 48
    Durability: 50
    Hustle: 50
    Ball Handling: 50
    Hands: 20
    Dunking Ability: 50
    On-ball Defense: 75/60
    Stealing: 50
    Blocking: 50
    Offensive Awareness: 60
    Defensive Awareness: 75/60
    Offensive Rebounding: 100
    Defensive Rebounding: 0
    Clutch: 0
    Consistency: 0
    Fatigue Rate: 65
    Injury Frequency: 45
    Injury Severity: 45

    TENDENCIES
    Take Inside Shots: 50
    Take Close Shots: 50
    Take Mid-Range Shots: 75
    Take 3-pt. Shots: 40
    Attack the Basket: 50
    Look for Post Players: 80
    Throw Alley-oops: 50
    Attempt Dunks: 50
    Attempt Putbacks: 50
    Play Passing Lanes: 50
    Go for On-ball Steals: 15
    Contest Shots: 75/50
    Backdoor Cuts: 50

    FOULS
    All maxed except Shooting Foul Frequency: 70

    CONTROLLER SETTING
    Defensive Assist Strength: 25

    The base for these is All-Star/Simulation, so set the settings to All-Star/Simulation, and then make the edits.

    I use Auto Playcalling and Auto Subs, as well.

    ************************************************** *****************************


    I wanted to get a thread started that hopefully will turn into a community effort as we try and create a game that is both simulation, but also fair.

    I have to thank Gotmadskillzson for a big tip in regards to playing user Defense. Thanks, bro!

    Lowering the Quickness slider (this was Gotmadskillz's idea) helps cut down on all the sliding that I was seeing on the floor, especially the User end. Your players now feel like they have more weight to them. Don't worry, this won't change how fast the game plays or eliminate things like fast breaks.

    The Clutch slider needed to come down. 35 is way too high and I believe that's why we have been seeing the CPU hit just about every shot they take when the shot clock winds down, and why the CPU was shooting such a high percentage from 3-pt. land. You could zero the slider out, which is what I like because I do want the Clutch attribute to kick in late in games.

    I'm looking at the foul sliders now; the CPU seems to get a lot of calls when the go into the paint, so I'll have to look and see what we can do there to balance that out.

    Fatigue is another one that's going to need a look; players don't seem to get tired on default settings. I see subs, but that's only because I have Auto subs on (Rotation). When I played a few games with Manual subs, I noticed my players always had 4-5 bars of energy.

    I think the shooting sliders are good where they are now. I'll keep an eye on the CPU 3-pt. percentages, but again, with that Clutch slider lowered, I think you'll see that number drop a bit.
    Last edited by DJ; 04-13-2012, 03:39 PM.
    Currently Playing:
    MLB The Show 25 (PS5)
  • Super Glock
    Pro
    • Jul 2006
    • 776

    #2
    Re: DJ's All-Star Sliders

    Thanks DJ I will have to try these out.

    Comment

    • DJ
      Hall Of Fame
      • Apr 2003
      • 17756

      #3
      Re: DJ's All-Star Sliders

      Originally posted by Super Glock
      Thanks DJ I will have to try these out.
      Let me know how it goes. I'm telling you, those 2 changes don't look like a lot, but they really make a difference. I've had some great games recently.
      Currently Playing:
      MLB The Show 25 (PS5)

      Comment

      • GP Mercy
        Pro
        • Jun 2006
        • 839

        #4
        Re: DJ's All-Star Sliders

        I am playing on Pro with the changes above, and added the change of dropping 3PT Success to 45 for both CPU and HUM. Had a great game Thunder vs. Spurs(me). I lost 95-91, KD had 33 points and 11 rebounds. Will post more stats later on! Thanks!

        Comment

        • B Easy
          Rookie
          • Apr 2009
          • 373

          #5
          Re: DJ's All-Star Sliders

          DJ, I'll give these suggestions a try for sure. I've been having a blast playing this game as well, and I feel like there's really only a few minor tweaks here and there to get the game to where I want it. I definitely know what you mean by giving the players some weight, "slowing" the game down. Hopefully these tweaks do the trick!

          Comment

          • DJ
            Hall Of Fame
            • Apr 2003
            • 17756

            #6
            Re: DJ's All-Star Sliders

            Originally posted by B Easy
            DJ, I'll give these suggestions a try for sure. I've been having a blast playing this game as well, and I feel like there's really only a few minor tweaks here and there to get the game to where I want it. I definitely know what you mean by giving the players some weight, "slowing" the game down. Hopefully these tweaks do the trick!
            Yeah, for all the complaining out there, I really feel like this game plays very well out of the box. It's easy to get caught up in the spin cycle of negativity around here, but I just remind myself to have fun and make whatever changes I feel are necessary to get maximum enjoyment out of the game.

            I'll keep you guys posted on any future changes ... 3-pt. sliders for CPU and Foul Sliders are two things I'm keeping a close eye on.
            Currently Playing:
            MLB The Show 25 (PS5)

            Comment

            • Onpoint17
              Rookie
              • Nov 2007
              • 381

              #7
              Re: DJ's All-Star Sliders

              I set my fatigue slider to 70 for both human and CPU and the players are tiring out like they should be. I play on 8 min quarters.
              Last edited by Onpoint17; 10-11-2011, 05:57 PM. Reason: spelling

              Comment

              • DJ
                Hall Of Fame
                • Apr 2003
                • 17756

                #8
                Re: DJ's All-Star Sliders

                Originally posted by Onpoint17
                I set my fatigue slider to 70 for both human and CPU and the players are tiring out like they should be. I play on 8 min quarters.
                Good find, Onpoint. I hadn't been paying much attention to Fatigue because I was using Auto Subs. I'll give that setting a shot and see what I think of it, as I play on 10-minute quarters.
                Currently Playing:
                MLB The Show 25 (PS5)

                Comment

                • deagledan
                  Rookie
                  • May 2008
                  • 491

                  #9
                  Re: DJ's All-Star Sliders

                  Originally posted by DJ
                  Good find, Onpoint. I hadn't been paying much attention to Fatigue because I was using Auto Subs. I'll give that setting a shot and see what I think of it, as I play on 10-minute quarters.
                  i'm currently going back and forth between two other sets and i was interested in trying yours out since i am a fan of keeping as many of the sliders at default as possible.

                  when you test out fatigue, could you also determine a good setting for someone who plays less than 6-7 minutes? thanks

                  Comment

                  • robdilla
                    Rookie
                    • May 2008
                    • 193

                    #10
                    Re: DJ's All-Star Sliders

                    you nailed it man, it plays great!!!!!!!!!!!!!!!!!!!!!!!!

                    Comment

                    • Pedsdmd
                      Rookie
                      • Oct 2009
                      • 148

                      #11
                      Re: DJ's All-Star Sliders

                      I am gonna try this, I find scrubs hitting way too many 3pointers.

                      I was scared quickness would decrease driuving to the hole and fastbreaks but you said it doesnt.. gonna try now

                      Comment

                      • ocho cuatro
                        Rookie
                        • May 2009
                        • 300

                        #12
                        Re: DJ's All-Star Sliders

                        Originally posted by DJ
                        Yeah, for all the complaining out there, I really feel like this game plays very well out of the box. It's easy to get caught up in the spin cycle of negativity around here, but I just remind myself to have fun and make whatever changes I feel are necessary to get maximum enjoyment out of the game.

                        I'll keep you guys posted on any future changes ... 3-pt. sliders for CPU and Foul Sliders are two things I'm keeping a close eye on.
                        Hi DJ,

                        Thanks for posting your initial thoughts on sliders. Lowering quickness does wonders for this game.

                        Have you seen the discussions about increasing the ball handling slider? I did some limited testing last night, and it definitely reduces the bumping, and allows quick guards to get by their defenders more easier. Seems to me that a minor bump would be sufficient without making driving too easy.

                        As for the foul sliders, I've been using PuntNL's, and they seem to work well.

                        I'll keep testing whatever updates you make.

                        Comment

                        • DJ
                          Hall Of Fame
                          • Apr 2003
                          • 17756

                          #13
                          Re: DJ's All-Star Sliders

                          Originally posted by ocho cuatro
                          Hi DJ,

                          Thanks for posting your initial thoughts on sliders. Lowering quickness does wonders for this game.

                          Have you seen the discussions about increasing the ball handling slider? I did some limited testing last night, and it definitely reduces the bumping, and allows quick guards to get by their defenders more easier. Seems to me that a minor bump would be sufficient without making driving too easy.

                          As for the foul sliders, I've been using PuntNL's, and they seem to work well.

                          I'll keep testing whatever updates you make.
                          What did you change the ball handling slider to?
                          Currently Playing:
                          MLB The Show 25 (PS5)

                          Comment

                          • DJ
                            Hall Of Fame
                            • Apr 2003
                            • 17756

                            #14
                            Re: DJ's All-Star Sliders

                            I've been unable to play for a week but ready to get back into the game. Are you guys seeing any issues that I may need to address?
                            Currently Playing:
                            MLB The Show 25 (PS5)

                            Comment

                            • DJ
                              Hall Of Fame
                              • Apr 2003
                              • 17756

                              #15
                              Re: DJ's All-Star Sliders

                              I think I may turn Clutch OFF. I played last night for the first time in a week, and of course, this could be attributed to rust, but I was seeing the CPU nail contested shots all over the floor with the shot clock winding down.

                              I'm also going to drop 3-pt. Success down -2 for both the HUM and CPU.
                              Currently Playing:
                              MLB The Show 25 (PS5)

                              Comment

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