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Solid Set for 2K11

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  • #1
    AUChase
    Hall Of Fame
    • Jul 2008
    • 19416

    Solid Set for 2K11


    Anyone out there have a suggestion for a good set of sliders for NBA 2k11.

    I'm 28 games into my Association and the games are getting a little predictable/boring. I'm just looking for something to make it entertaining again. I want to actually finish out a season, for once..
  • #2
    mkharsh33
    Hall Of Fame
    • Nov 2006
    • 12817

    Re: Solid Set for 2K11


    Re: Solid Set for 2K11

    Here's my final set - but be forewarned: not for the faint of heart...

    <!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <woNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <wontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <wontVertAlignCellWithSp/> <wontBreakConstrainedForcedTables/> <wontVertAlignInTxbx/> <w:Word11KerningPairs/> <w:CachedColBalance/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="&#45;-"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default 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Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException 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Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> Difficulty: SUPERSTAR
    Game Style: custom
    Game Speed: 50
    Fatigue, Injuries: On
    Clutch Factor: On
    Shooting Type: Real Player %
    FT Shooting Type: Real Player %
    Free Throw Difficulty: 100

    Quarter Length: 11 Minutes (for current 2012 season)


    My Controller: Controller Settings: Defensive Assist Strength: 100


    Association Mode: player speed 45





    OFFENSE (User / CPU):
    Inside Shot Success: 47 / 45
    Close Shot Success: 47 / 45
    Mid-Range Success: 49 / 47
    3-Pt Success: 50
    Layup Success: 47 / 45
    Dunk Success: 49
    Dunk In Traffic Success: 49
    Pass Accuracy: 50
    Alley-Oop Success: 49
    Contact Shot Success: 43


    DEFENSE (User / CPU):
    Driving Contact Shot Frequency: 100
    Inside Contact Shot Frequency: 100
    Help Defense Strength: 100
    Steal Success: 50


    ATTRIBUTES (User / CPU):
    Quickness: 35
    Vertical: 35
    Strength: 55 / 40
    Stamina: 45
    Durability: 50
    Hustle: 55
    Ball Handling: 50
    Hands: 95
    Dunking Ability: 35
    On Ball Defense: 100
    Stealing: 50
    Blocking: 40 / 80
    Offensive Awareness: 100
    Defensive Awareness: 100
    Offensive Rebounding: 100
    Defensive Rebounding: 100
    Clutch Factor: 0
    Consistency: 50
    Fatigue Rate: 55

    Injury Frequency: 49
    Injury Severity: 48


    TENDENCIES (User / CPU):
    Take Inside Shots: 0
    Take Close Shots: 0
    Take Mid-Range Shots: 0
    Take 3-PTShots: 5
    Attack The Basket:15
    Look For Post Players: 5
    Throw Alley Oops: 10
    Attempt Dunks: 0
    Attempt Put-backs: 100
    Throw Flashy Passes: 45
    Commit Fouls: 100
    Play Passing Lanes: 35
    Go For On Ball Steals: 15
    Contest Shots: 100
    Backdoor Cuts: 25


    FOULS:
    - All fouls set at 100 (user & cpu) except:
    - Blocking Foul Frequency: 60
    - Shooting Foul Frequency: 65
    STEELERS INDIANS CELTICS

    Comment

    • #3
      youngdutch13
      Rookie
      • Feb 2012
      • 57

      Re: Solid Set for 2K11


      Re: Solid Set for 2K11

      Originally posted by mkharsh33
      Here's my final set - but be forewarned: not for the faint of heart...

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<m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default 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font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> Difficulty: SUPERSTAR
      Game Style: custom
      Game Speed: 50
      Fatigue, Injuries: On
      Clutch Factor: On
      Shooting Type: Real Player %
      FT Shooting Type: Real Player %
      Free Throw Difficulty: 100

      Quarter Length: 11 Minutes (for current 2012 season)


      My Controller: Controller Settings: Defensive Assist Strength: 100


      Association Mode: player speed 45





      OFFENSE (User / CPU):
      Inside Shot Success: 47 / 45
      Close Shot Success: 47 / 45
      Mid-Range Success: 49 / 47
      3-Pt Success: 50
      Layup Success: 47 / 45
      Dunk Success: 49
      Dunk In Traffic Success: 49
      Pass Accuracy: 50
      Alley-Oop Success: 49
      Contact Shot Success: 43


      DEFENSE (User / CPU):
      Driving Contact Shot Frequency: 100
      Inside Contact Shot Frequency: 100
      Help Defense Strength: 100
      Steal Success: 50


      ATTRIBUTES (User / CPU):
      Quickness: 35
      Vertical: 35
      Strength: 55 / 40
      Stamina: 45
      Durability: 50
      Hustle: 55
      Ball Handling: 50
      Hands: 95
      Dunking Ability: 35
      On Ball Defense: 100
      Stealing: 50
      Blocking: 40 / 80
      Offensive Awareness: 100
      Defensive Awareness: 100
      Offensive Rebounding: 100
      Defensive Rebounding: 100
      Clutch Factor: 0
      Consistency: 50
      Fatigue Rate: 55

      Injury Frequency: 49
      Injury Severity: 48


      TENDENCIES (User / CPU):
      Take Inside Shots: 0
      Take Close Shots: 0
      Take Mid-Range Shots: 0
      Take 3-PTShots: 5
      Attack The Basket:15
      Look For Post Players: 5
      Throw Alley Oops: 10
      Attempt Dunks: 0
      Attempt Put-backs: 100
      Throw Flashy Passes: 45
      Commit Fouls: 100
      Play Passing Lanes: 35
      Go For On Ball Steals: 15
      Contest Shots: 100
      Backdoor Cuts: 25


      FOULS:
      - All fouls set at 100 (user & cpu) except:
      - Blocking Foul Frequency: 60
      - Shooting Foul Frequency: 65
      I use this except turned down the Driving and inside contact beside I drive alot and I've been getting called for a ton of fouls.

      Comment

      • #4
        Armor and Sword
        The Lama
        • Sep 2010
        • 21835

        Re: Solid Set for 2K11


        Re: Solid Set for 2K11

        GO ahead and do a search on the slider section and punch in Armor & Swords Pro Sim Reat FG/FT 2K11 sliders.

        I am still playing 2K11 to this day and I get great, realistic games. I am in year three of my Heat Association.

        2K11 forever!!!
        Now Playing on PS5:
        CFB 26 Texas (HC Matt Forte Legacy) YR3
        Madden 26 Dolphins YR3
        NHL 25 Panthers YR2
        MLB The Show 25 Yankees YR2

        MLB 20 The Show - Fantasy Draft Cubs Statis Pro 80's Roster, Nifty 90's Fantasy Draft Twins



        Follow me on Twitch
        https://www.twitch.tv/armorandsword

        Comment

        • #5
          louiegie
          Rookie
          • Jun 2012
          • 4

          Re: Solid Set for 2K11


          Re: Solid Set for 2K11

          Originally posted by Armor & Sword
          GO ahead and do a search on the slider section and punch in Armor & Swords Pro Sim Reat FG/FT 2K11 sliders.

          I am still playing 2K11 to this day and I get great, realistic games. I am in year three of my Heat Association.

          2K11 forever!!!
          can you give me links to your roster, jerseys, courts, etc. please?
          just new here. ive been playing 2k11 with its original roster and all.

          Comment

          • #6
            Armor and Sword
            The Lama
            • Sep 2010
            • 21835

            Re: Solid Set for 2K11


            Re: Solid Set for 2K11

            Here is my slider set below. Hope it works for you. I know it is perfect for my playing style and skill level. Very sim like IMO. But with some flash and flair in the paint. I like dunking. For me it is the "fun" in the game. You will get plenty of contact in the paint though and a good number of foul calls. Certain aspects like turnovers and offensive rebounds will never be "fixed" by sliders...you just live with it. And it's easy with this truly great game.


            When you see + or - in () that means that was the adjustment I made from the first version of the sliders.

            The easy way to get these going is set it to Pro/Sim and adjust the values from that point.



            Final Version

            82 game Association
            Call Offensive plays - Manual
            Call Defensive plays - Manual
            Subs - Manual
            Clutch Factor - On
            FT Difficulty - 50
            Play Art - Full for User
            Play Notifcation - Only User

            12 Minutes - For games played (I play all 82 and all post season games)
            12 Minutes - For simmed games
            Real FT%/FG%
            Game Speed - 50
            Player Speed - 45
            Defense Assist - 5
            Fatigue - On
            Injuries - On


            All values are for both Human and CPU.

            If a value is not listed it stays at 50

            Offense

            Inside Shot Success - 49
            Close Shot Success - 48
            Mid range Shot Success - 48
            3PT Success - 52
            Layup Success - 49
            Dunks in Traffic Success - 40
            Pass Accuracy - 47 (-2)
            Alley-Oop Success - 49
            Contact Shot Success - 46


            Defense

            Driving Contact Shot Frequency - 90
            Inside Contact Shot Frequency - 90
            Help Defense Strength - 85 (+15)
            Steal Success - 30

            Attributes

            Quickness - 45
            Strength - 85
            Stamina - 48
            Hustle - 60
            Dunking Ability - 35 (-12)
            On-Ball Defense - 70
            Off Awareness - 75
            Def Awareness - 75
            Off Rebounding - 91
            Def Rebounding - 50
            Clutch Factor - 27
            Fatigue Rate - 44
            Injury Severity - 50 (+4)


            Tendencies

            Inside Shots - 48
            Close Shots - 48
            Take Mid range Shots -50 (+2)
            Mid-Range Shots - 50
            Attack The Basket - 75
            Look For Post Players - 80
            Throw Alleys - 45
            Attempt Dunks - 35 (-15)
            Throw Flashy Passes - 35
            Play Passing Lanes - 40
            Commit Fouls - 85 (-5)
            Go for On-Ball Steal - 5


            Fouls - all at 100 except:

            Reaching Fouls - 70
            Shooting Foul - 65
            Last edited by Armor and Sword; 06-29-2012, 10:42 AM.
            Now Playing on PS5:
            CFB 26 Texas (HC Matt Forte Legacy) YR3
            Madden 26 Dolphins YR3
            NHL 25 Panthers YR2
            MLB The Show 25 Yankees YR2

            MLB 20 The Show - Fantasy Draft Cubs Statis Pro 80's Roster, Nifty 90's Fantasy Draft Twins



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • #7
              cjallure24
              Hail To The Redskins!
              • May 2007
              • 2316

              Re: Solid Set for 2K11


              Re: Solid Set for 2K11

              Originally posted by mkharsh33
              Here's my final set - but be forewarned: not for the faint of heart...

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Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" 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<w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> Difficulty: SUPERSTAR
              Game Style: custom
              Game Speed: 50
              Fatigue, Injuries: On
              Clutch Factor: On
              Shooting Type: Real Player %
              FT Shooting Type: Real Player %
              Free Throw Difficulty: 100

              Quarter Length: 11 Minutes (for current 2012 season)


              My Controller: Controller Settings: Defensive Assist Strength: 100


              Association Mode: player speed 45





              OFFENSE (User / CPU):
              Inside Shot Success: 47 / 45
              Close Shot Success: 47 / 45
              Mid-Range Success: 49 / 47
              3-Pt Success: 50
              Layup Success: 47 / 45
              Dunk Success: 49
              Dunk In Traffic Success: 49
              Pass Accuracy: 50
              Alley-Oop Success: 49
              Contact Shot Success: 43


              DEFENSE (User / CPU):
              Driving Contact Shot Frequency: 100
              Inside Contact Shot Frequency: 100
              Help Defense Strength: 100
              Steal Success: 50


              ATTRIBUTES (User / CPU):
              Quickness: 35
              Vertical: 35
              Strength: 55 / 40
              Stamina: 45
              Durability: 50
              Hustle: 55
              Ball Handling: 50
              Hands: 95
              Dunking Ability: 35
              On Ball Defense: 100
              Stealing: 50
              Blocking: 40 / 80
              Offensive Awareness: 100
              Defensive Awareness: 100
              Offensive Rebounding: 100
              Defensive Rebounding: 100
              Clutch Factor: 0
              Consistency: 50
              Fatigue Rate: 55

              Injury Frequency: 49
              Injury Severity: 48


              TENDENCIES (User / CPU):
              Take Inside Shots: 0
              Take Close Shots: 0
              Take Mid-Range Shots: 0
              Take 3-PTShots: 5
              Attack The Basket:15
              Look For Post Players: 5
              Throw Alley Oops: 10
              Attempt Dunks: 0
              Attempt Put-backs: 100
              Throw Flashy Passes: 45
              Commit Fouls: 100
              Play Passing Lanes: 35
              Go For On Ball Steals: 15
              Contest Shots: 100
              Backdoor Cuts: 25


              FOULS:
              - All fouls set at 100 (user & cpu) except:
              - Blocking Foul Frequency: 60
              - Shooting Foul Frequency: 65
              Going to give these a shot in my 91-92 Association.
              Last edited by cjallure24; 07-01-2012, 10:03 AM.

              Comment

              • #8
                mkharsh33
                Hall Of Fame
                • Nov 2006
                • 12817

                Re: Solid Set for 2K11


                Re: Solid Set for 2K11

                I've updated a few small things - just a couple tweaks. I'm at the office now and can't recall them, but I'll post them later in the day.
                STEELERS INDIANS CELTICS

                Comment

                • #9
                  mkharsh33
                  Hall Of Fame
                  • Nov 2006
                  • 12817

                  Re: Solid Set for 2K11


                  Re: Solid Set for 2K11

                  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

                  NBA 2K11 SLIDERS
                  Difficulty: SUPERSTAR
                  Game Style: custom
                  Game Speed: 50
                  Fatigue, Injuries: On
                  Clutch Factor: On
                  Shooting Type: Real Player %
                  FT Shooting Type: Real Player %
                  Free Throw Difficulty: 100

                  Quarter Length: 12 Minutes for 1984-85 to 1994-95 Files // 11 Minutes for 1995-96 to current

                  My Controller: Controller Settings: Defensive Assist Strength: 100

                  Association Mode: player speed 45

                  OFFENSE (User / CPU):
                  Inside Shot Success: 47 / 45
                  Close Shot Success: 47 / 45
                  Mid-Range Success: 49 / 47
                  3-Pt Success: 50 / 49
                  Layup Success: 47 / 45
                  Dunk Success: 49
                  Dunk In Traffic Success: 49
                  Pass Accuracy: 50
                  Alley-Oop Success: 49
                  Contact Shot Success: 43

                  DEFENSE (User / CPU):
                  Driving Contact Shot Frequency: 100
                  Inside Contact Shot Frequency: 100
                  Help Defense Strength: 100
                  Steal Success: 50

                  ATTRIBUTES (User / CPU):
                  Quickness: 35 / 40
                  Vertical: 40 / 35
                  Strength: 55 / 35
                  Stamina: 45
                  Durability: 50
                  Hustle: 55
                  Ball Handling: 50
                  Hands: 95
                  Dunking Ability: 35
                  On Ball Defense: 100
                  Stealing: 50
                  Blocking: 45 / 85
                  Offensive Awareness: 100
                  Defensive Awareness: 100
                  Offensive Rebounding: 100
                  Defensive Rebounding: 100
                  Clutch Factor: 0
                  Consistency: 50
                  Fatigue Rate: 55
                  Injury Frequency: 49
                  Injury Severity: 48

                  TENDENCIES (User / CPU):
                  Take Inside Shots: 0
                  Take Close Shots: 0
                  Take Mid-Range Shots: 0
                  Take 3-PTShots: 5
                  Attack The Basket:15
                  Look For Post Players: 5
                  Throw Alley Oops: 10
                  Attempt Dunks: 0
                  Attempt Put-backs: 100
                  Throw Flashy Passes: 45
                  Commit Fouls: 100
                  Play Passing Lanes: 35
                  Go For On Ball Steals: 15
                  Contest Shots: 100
                  Backdoor Cuts: 25


                  FOULS:
                  - All fouls set at 100 (user & cpu) except:
                  - Blocking Foul Frequency: 60
                  - Shooting Foul Frequency: 65


                  STEELERS INDIANS CELTICS

                  Comment

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