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mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Old 10-14-2012, 03:17 AM   #201
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by jake44np
Is anyone losing any games with this set?
I have now played 10 games with this set and have won every game.
Just beat the Grizzlies 105-92 in my Wolves season.
The thing that stinks with this game is the guys who take all the shots.
Jarod Bayless just shot the ball 28 times vs me, and he only hit 8.
Meanwhile Zach Randolph only shot 8 times. I know this is not the sliders but how the game is programmed.
Still seeing the CPU shoot really low %. The Grizz shot 38% vs me.
And I usually shoot around 50%.
Hmm.. Since I can't play the game until tomorrow night, maybe you can be my testing dummy?

Try bumping the difficulty up to Superstar with these sliders, and see what kind of results you get. If the gameplay and flow is still top-notch, but the AI plays smarter, we may have just found the perfect setup.
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Old 10-14-2012, 03:22 AM   #202
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

do you really guys having trouble in All Star? I play All star/12/sim realistic stats no frustration at all. i dont understand why there is need to "tweak" sliders in all star..IMO.
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Old 10-14-2012, 03:25 AM   #203
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by papaey
do you really guys having trouble in All Star? I play All star/12/sim realistic stats no frustration at all. i dont understand why there is need to "tweak" sliders in all star..IMO.
To make it more realistic, more difficult, and to replicate real basketball.

There's a difference between having realistic stats and having realistic gameplay.

Just my 2 cents.
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Old 10-14-2012, 03:30 AM   #204
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by EccentricMeat
To make it more realistic, more difficult, and to replicate real basketball.

There's a difference between having realistic stats and having realistic gameplay.

Just my 2 cents.
but im having both.. i dont know maybe its just how i play the game. well im just talking about quick games/assco. maybe your referring to myplayer/mycareer. no idea at all in those modes.
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Old 10-14-2012, 03:59 AM   #205
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by papaey
but im having both.. i dont know maybe its just how i play the game. well im just talking about quick games/assco. maybe your referring to myplayer/mycareer. no idea at all in those modes.
Nah whatever works for you. Notice how there are always 4 or 5 sets of custom sliders on OS each year that are extremely popular with different users?

It's all about what works for you.
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Old 10-14-2012, 05:20 AM   #206
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by mkharsh33
Page 1 - Post 1 Updates

Saturday, October 13th, 6:40 pm

subtle stuff, but hopefully brings a few things to life and settles a few things down. Be sure to double-check your numbers. Anything new is RED / BOLD.

Again, thanks for your feedback...

(Realize that any slider adjustments cannot take into account the different roster sets being used. We're doing the best we can on this.)
Thanks MK, just out of curiosity who's rosters are you using?
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Old 10-14-2012, 05:26 AM   #207
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Thanks MK, just out of curiosity who's rosters are you using?
Not to speak for MK, but I do believe he is using his own roster. MK's roster is basically the default roster, which he updated himself to have the correct transactions, jersey #s, and team rotations. No other edits. His roster can be found here.

Personally, I use the latest iRep Philly/Hyperballer 21 colaborated roster off of 2k Share (Xbox 360), and these sliders have worked extremely well.

Last edited by EccentricMeat; 10-14-2012 at 05:34 AM.
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Old 10-14-2012, 06:39 AM   #208
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Quarter length 11 Minutes
(Association Sim Quarter length 12 Minutes)


For those who play a full season or association, the sim quarter length should be 11mins/q, in order to have realistic team stats.

Try to simulate a whole season and check the stats for urself to see what i mean. ;D In 12mins/q the average (15 ranked) team at the end of the season will have 102 points per game (where it should be like 96-97) and 46 rebounds per game (where it should like 42). 11 mins/q produce correct stats.
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