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mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Old 10-24-2012, 02:35 AM   #409
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Quote:
Originally Posted by free24ride1
Which slider are you using? Check this thread out, it might help you. http://www.operationsports.com/forum...ng-basket.html Also dont forget to set the "Run Plays" to 0 in Coach Profiles for all teams.
sorry for my english i'm from Poland
in offline association. when another teams hires a new coach. You can't edit Coach Profiles other teams than yours.
Run plays at 0 but when hire a new coach for team then run plays at isn't 0.

Last edited by michaellowll; 10-24-2012 at 04:02 AM.
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Old 10-24-2012, 02:43 AM   #410
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

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Originally Posted by papaey
All star/sim and run plays at 0. However i feel like im manipulating the game the way i play. i Have to run down my clock every possession.i cant force myself to fastbreak coz it would destroy the FGA for both User/AI.

How do i calculate the PiP if they are par in real time nba stats? im kinda confused with the percentages that i read.
Check this out. http://www.operationsports.com/forum...e-sliders.html
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Old 10-24-2012, 06:32 AM   #411
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

This my stats: SUNS(CPU)-MAGIC(ME)


https://twitter.com/michaellowll/sta.../photo/1/large

Last edited by michaellowll; 10-24-2012 at 10:36 AM.
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Old 10-24-2012, 08:57 AM   #412
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Cool Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

I just set the offensive awareness to 75 with mkharsh33's slider set #2 and I had great results. For more information, look here. http://www.operationsports.com/forum...ng-basket.html

It was a close game. Warriors (me) vs Clippers (CPU)


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Old 10-24-2012, 08:40 PM   #413
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

I finally picked up NBA 2K13 today and I'm really digging this game a lot. The first thing that I did was play a few matchups on Pro and All Star to get my feet wet. Both difficulties had things that I liked and things that I didn't, but it was apparent pretty much immediately that I needed to do some slider adjusting.

I plugged in the settings for the first set and just finished playing two games. In game one we murdered the Kings. They put on one of the sorriest shooting performances I've ever seen out of the computer in 2K and we cruised to victory. Despite the blowout, I thought the game played quite nicely, so I decided to run another game.

In game two the CPU's shooting improved a little bit overall, but they were still quite poor from outside. I felt that a few more wide open buckets that they had should've went in. I was in control for most of the game, but they cut it to single digits a couple of times in the 4th quarter to keep it interesting. Still a pretty fun game overall.

I'll probably play one more game on this set and see where I want to go from there. I shot pretty well both games and I'm wondering if I'll ever go cold like the CPU. As of right now, I feel like there's only a few things that I need to tweak a little bit. I'm either gonna go with that plan or experiment with the harder set . Overall though, this definitely seems like a good foundation to build from. Thanks for your work and sharing with us.

And oh yeah... I've been playing with the 2K camera since the first NBA 2K, but I think this might be the year I finally retire it. I'm really enjoying the default view. I've been turning over the ball a lot, but I figure I'll get better the more I play.

Game 1


Game 2
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Old 10-24-2012, 11:21 PM   #414
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Do these work on superstar?
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Old 10-25-2012, 12:29 AM   #415
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

What do I need to adjust if I want to play on Shot Stick Timing?
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Old 10-25-2012, 12:44 AM   #416
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Re: mkharsh33 NBA 2K13 - ALL-STAR Sliders

Well time to try tomba's sliders, these don't work. Appreciate the work put into these but no good as far as I'm concerned. It's like the game does it's own thing. Stupid AI teammates, these huge unrealistic runs by CPU, just very frustrating.
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