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NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

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Old 06-02-2013, 06:01 AM   #865
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Quote:
Originally Posted by jgsiegel
Using the old slider set with PJT's roster and was playing Spurs-Warriors. I dribbled up with Manu, got to the three point line, and the defender is playing five feet off me! I was able to just run to the line and pop threes all day. What should I change to make it so they play tighter D on the perimeter?
This has been my problem as well. I can destroy with Steph Curry, especially after giving him a realistic quick release.

I've been playing around with on ball defense at 65 and defense awareness at 85. It does kill a lot of the fluidity of the penetration game but maybe it's not that unrealistic. The game doesn't seem to give you as much of an advantage driving when the D plays tight though. In fact it seems worse at times. There should be separate sliders for how well the CPU contests or plays tight as well as how well the CPU defends and reacts to drives. They shouldn't be linked as one slider.

What should happen is the AI adjusting to play extremely tight on Steph at all times, even off ball. In fact, it should just do that from the start given his high 3pt, off the dribble ability, lack of speed, and high 3 pt tendency. I don't think the CPU knows how to adjust for individual players apart from after they heat up and throwing double teams at them. It then let's off them after awhile and you can resume shooting the lights out again. It also doesn't cross match defenders and put a better/longer defender on your star if it makes sense like Curry saw throughout not the Spurs and Nuggets series.

Maybe I also need to lower help defense so defenders don't sag on him off ball?

Last edited by Sundown; 06-02-2013 at 06:10 AM.
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Old 06-02-2013, 10:49 AM   #866
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

With tendencies, when you say 'values for CPU only unless two listed'. Are those two still User/CPU or has it switched to CPU/User. For example, playing the passing lanes on your 'other roster' sliders. Is 90 CPU / 50 User, or vice-versa?
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Old 06-02-2013, 11:37 AM   #867
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

Hopped into a game with OBD at 65 and DefAwareness at 75, and that seemed to work pretty well. I may bump it another few clicks after I play a few more games.

Quote:
Originally Posted by Sundown
This has been my problem as well. I can destroy with Steph Curry, especially after giving him a realistic quick release.
What release would you recommend for Curry? I just left him with the default one, but now that you mention it, it does come off slower than his in real life.
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Old 06-02-2013, 12:54 PM   #868
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

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Originally Posted by killingyouguy
With tendencies, when you say 'values for CPU only unless two listed'. Are those two still User/CPU or has it switched to CPU/User. For example, playing the passing lanes on your 'other roster' sliders. Is 90 CPU / 50 User, or vice-versa?
It's still User/CPU, so 90 User/50 CPU.
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Old 06-02-2013, 04:04 PM   #869
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

I haven't seen Bosh shoot a 3 yet !
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Old 06-02-2013, 07:39 PM   #870
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

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Originally Posted by G0DZGiFT
I haven't seen Bosh shoot a 3 yet !
That's most likely due to Lebron and Wade's plays not putting Bosh out on the perimeter. You'd probably have to edit Bosh's tendencies AND the Heat playbook in order to get him to shoot 3s.
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Old 06-03-2013, 06:18 AM   #871
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

Quote:
Originally Posted by jgsiegel
What release would you recommend for Curry? I just left him with the default one, but now that you mention it, it does come off slower than his in real life.
Set Shot 5 as the base gives you that quick release (apparently release timing is actually tied to the base), and paired with the default S. Curry form gives you something that's pretty close to his real shot form.

It's not perfect (a bit too much upper body movement), but the base is the only one that gives you Steph's quick, hitchless stroke. He also doesn't get as much air as he normally does, but I've seen him hit some set shots with a smaller hop so I just pretend it's one of those shots.

The base also has him land with his right foot a bit forward like he usually does to varying degrees. A bit surprised no one's tried this base for him but it's definitely a bit more unconventional than what you'd see in the sig shots thread.

I have Curry as:

Shooting Form: S. Curry
Shot Base: Set Shot 5
Fadeaway: S. Nash
Escape Pull-Up: Elite
Runner: Guard Textbook
Free Throw: S. Nash

Dribble Pull-Up: Normal 6
Spin Jumper: Normal
Hop Jumper: Normal

Iso Crossover: Crossover 4
Iso Behind Back: Behind Back 4
Iso Spin: Spin 5
Iso Hesitation: Hesitation 3

Layup Package: Pro Guard

Feel free to improve on this but I like this combination quite a lot.

Last edited by Sundown; 06-03-2013 at 06:21 AM.
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Old 06-03-2013, 08:35 AM   #872
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Re: NBA 2k13 "The Eccentric Edition" - All-Star Slider Set

I went back to Rondo's roster and thought I'd try your 'Swagged Out' sliders with it. Defense was still really tough so I made some changes and ended up having some of the best NBA 2K13 games I've ever had; stars act as they should, there's D, there's dunks, there's creative shots going in, there's pick & rolls, etc. Top fun!

I used your 'Swagged Out' sliders but changed:

Defense Assist Strength: 30
Dunk in traffic frequency: 20
Help Defense Strength: 100/90
On-ball Defense: 50/60
Defensive Awareness: 70/75

First match I tried these settings, lost to the Thunder. It was close (tied or within 4) 'til the 4th where Durant took over, Rose went (relatively) quiet and the AI made a few unforced errors that led to points on the break. But even right at the end we had within 4-6 and were fouling for FT's. It's a game we could have won. But it was great, everyone played how they should. Durant had a poor 1st half but came home strong for a double-double with over 25pts. Westbrook and Rose dueled with drives and steals. Ibaka and Gasol in the paint. Noah on the boards.

Second game was a double-digit win over the Timberwolves. It was deserved win. They rebounded well, scored well in the paint, but didn't have anyone that could create a shot. And our D made it hard on their shooters. If Rubio, or someone else, could have scored 20 instead of 10 then it would have went either way. Great game. And Love was a beast!

I love these sliders. The only thing I'd like to change is the amount of scoring. I don't want to increase the D, because I think it's great (for me, at least). I think too many shots go in though. So I was thinking of changing:

Mid-Range Success: 47/46
3PT Success: 45/45

What do you think? I'll play with these changes and see if that helps.
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