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JW55 Hall of Fame OA Slider Set V1

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Old 02-11-2013, 10:45 AM   #209
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Re: JW55 Hall of Fame OA Slider Set V1

Quote:
Originally Posted by trelospektis
is there a difference between JW55 HOF OA SET V1.2 (11/29/12) and JW55 HOF V1.5 ***1/7/2013*** or is just the update????
Yes 1.2 is for 2k rosters, 1.5 is for any OS rosters.

Quote:
Originally Posted by apollooff320
I give up on this game at HOF level the CPU shoots over 50% all the time and still out rebounds me. Yes u can cancel out some cheese but the CPU still cheeses a lot at this level. I'm actually thinking of trading this game in for 2K11 or 2K12 I had more fun with those games. This game just stresses and pisses me off.
Apollooff, what rosters are you using?

Quote:
Originally Posted by kamackeris76
do you use the same for cpu and user for shooting ??? do you mean 44 for the cpu on all ??
well the part you quoted was for ataman only, but yes the same for the hum/cpu unless otherwise stated. the (alt) numbers are hum/cpu.
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Old 02-11-2013, 08:25 PM   #210
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Re: JW55 Hall of Fame OA Slider Set V1

Just played my first 2 games using these sliders (for Sim World's rosters). First game against Washington was really high scoring. Won 125-112, shooting 55% (they shot 51%). The game I just finished though (against Boston), was one of, if not THE best I've played (as far as experience) on 2K13. Was a good back and forth, had a nice lead in the 4th, then Pierce took over (he had a realy quiet first half, going just 1-4 for 2 pts).

Boston Celtics (1-4) at Milwakee Bucks (4-0)
Feb 11, 2013 1234OTFinal
Boston2523223412116
Milwakee2727292115119
Top Performers
Boston Celtics
Rajon Rondo - 32pts, 10ast, 6reb, 4stl
Paul Pierce - 20pts, 8reb, 4ast
Milwakee Bucks
Larry Sanders - 30pts, 12reb, 2blk
Epke Udoh - 25pts, 9reb, 3blk
Team Stats Comparison
BOSMIL
FG Made-Att51-9746-90
3PT Made-Att4-116-18
FT Made-Att10-1221-30
Rebounds42 (11)45 (12)
Assists2930
Turnovers13 (12)13 (17)
Steals139
Blocks26
Boston Celtics
STARTERSMINFG3PTFTREBASTSTLBLKTOPTS
Rajon Rondo4516-240-00-061041432
Jason Terry405-131-40-01921211
Paul Pierce358-142-32-28420120
Jeff Green323-110-22-4710048
Kevin Garnett327-120-04-47100118
BENCHMINFG3PTFTREBASTSTLBLKTOPTS
Courtney Lee202-40-00-0000006
Brandon Bass194-50-00-0402008
Chris Wilcox141-20-00-0302002
Avery Bradley111-50-00-0340012
Jared Sullinger102-20-02-2001006
Leandro Barbosa92-51-20-0100005
Jason Collins40-00-00-0100000
Milwakee Bucks
STARTERSMINFG3PTFTREBASTSTLBLKTOPTS
Brandon Jennings377-164-77-86540225
Monta Ellis365-110-21-23800211
Luc Richard Mbah-A-Moute282-30-00-0412014
Ersan Ilyasova293-61-22-2140029
Larry Sanders3212-180-06-1112102330
BENCHMINFG3PTFTREBASTSTLBLKTOPTS
Epke Udoh3411-120-03-59103225
Mike Dunleavy253-101-42-2522009
Beno Udrih191-90-10-0340012
Tobias Harris161-30-20-0000002
John Henson141-20-00-0241102
Marquis Daniels10-00-00-0000000
Samuel DalembertDNP


Only thing that was a bit off IMO, was their free throw attempts. The one thing that doesn't show, is PIP. I know some ppl are really anal about that (I am NOT). I've never been one of them "PIP is too high...or too low" types of ppl. You can't really understand how the game went by seeing the end result. In this game, I had 72, they had 68. Some may think it's high, but the game played fantastic. Rondo killed me in the paint, and I like to attack the basket with Monta and Jennings, getting my big guys involved.

This game played out much different than usual for me. Udoh played absolutely lights out, so I just couldn't fathom taking him out, and he played the entire 4th and almost all of OT (he usually gets about 16-18 minutes a game). Larry got off to a quick start (was his and Jennings' show in the first...Sanders scored 11 early, then Jennings piggy-backed him with another 12 when he took a breather).

One thing that was impressive, was, as the box score shows, I was killing them with Larry and Udoh down low. In crunch time however, they made an adjustment, and took that away. 2 or 3 of Larry's misses were late 4th as I (stupidly) forced bad shots up.

Pierce was flaming by that time, and I missed a shot at the buzzer which led to OT. Ended up swatting Terry's 3 at the OT buzzer with Sanders to preserve the 3pt win.

One other thing I'd like to point out, is I blocked my first legit dunk of 2K13 with Henson. After looking at it in replay though, his arm went up through the basket, made contact with the ball, then morphed through the rim, so it shoulda been a goaltending violation, but hey, I'll take it. Blocking was much more, I don't know how to say it, maybe impactful? Like, I usually have 4,5,6 blocks a game, but it doesn't really feel like it. This game though, the blocks just seemed a big part of the action. Felt nice.
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Old 02-11-2013, 10:25 PM   #211
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Re: JW55 Hall of Fame OA Slider Set V1

Hey Is there any updates to the slider set V1.2 (the one for official rosters)
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Old 02-12-2013, 04:52 AM   #212
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Re: JW55 Hall of Fame OA Slider Set V1

Quote:
Originally Posted by JasonWilliams55
Yes 1.2 is for 2k rosters, 1.5 is for any OS rosters.

Apollooff, what rosters are you using?

well the part you quoted was for ataman only, but yes the same for the hum/cpu unless otherwise stated. the (alt) numbers are hum/cpu.
I was using both Sim-World. I'm now using CK11's roster and getting better results. With sim world I was bricking everything and I think it's cuz the consistency is so low for almost everyone but star players. Low Consistency and playing on HOF with a small shooting window just doesn't help me. With CK11 roster I'm shooting a higher percentage some games and low some games but it's much realistic. A lot of my attributes are 50/42 instead of the 50/46 or 50/43. I kept everything else at your numbers and I see no boost for me or the CPU anywhere nor a decrease. I also changed the foul sliders as I kept seeing to many reach calls from CPU and CPU teammates and over the back calls. Made my game much more enjoyable instead of the CPU reaching with 5secs left on the clock almost every time.

Over the back foul 50
Charge foul 100
Blocking foul 100
Reaching foul 50
Shooting foul 100
Loose Ball foul 50
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Old 02-12-2013, 12:28 PM   #213
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Re: JW55 Hall of Fame OA Slider Set V1

Quote:
Originally Posted by JasonWilliams55

well the part you quoted was for ataman only, but yes the same for the hum/cpu unless otherwise stated. the (alt) numbers are hum/cpu.
sorry but what does ataman mean ??
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Old 02-12-2013, 01:05 PM   #214
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Icon6 Re: JW55 Hall of Fame OA Slider Set V1

What up JW. First off, much respect for the sliders and the time and effort that went into them. I have read through all post and just want to make sure I have the best game experience and it appears your sliders offer that.
With that being said can you please take a look at OS Sim Collab Roster: Swagged out and make your best recommendation for this update. I checked out your post on 1/31, which you stated this set works with edited rosters. So I just want to make sure it works with PP's rosters, he put a lot of edits into it. Your feedback would greatly be appreciated! Thanks again!
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Old 02-12-2013, 09:14 PM   #215
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Re: JW55 Hall of Fame OA Slider Set V1

Quote:
Originally Posted by jdraper
What up JW. First off, much respect for the sliders and the time and effort that went into them. I have read through all post and just want to make sure I have the best game experience and it appears your sliders offer that.
With that being said can you please take a look at OS Sim Collab Roster: Swagged out and make your best recommendation for this update. I checked out your post on 1/31, which you stated this set works with edited rosters. So I just want to make sure it works with PP's rosters, he put a lot of edits into it. Your feedback would greatly be appreciated! Thanks again!
yeh man would be great to see what you think as i use these too
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Old 02-13-2013, 01:56 AM   #216
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Re: JW55 Hall of Fame OA Slider Set V1

After looking at the Collab roster thread and their sliders, go with the 1/31 set, that will play off their ratings and tendency edits... giving straight Collab gameplay.

I will d/l the roster and check out the ratings/tendencies.
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