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Old 03-28-2013, 08:06 PM   #89
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
Thanks for being reasonable on the Internet.

So check this out:

Anyone using VCTRB's roster here is a coach profile for the nuggets. Play against them and tell me what you think.

OT:85 - default for the roster
DP:85 - default
HD:65 -default
Fastbreak:55- I wanted them to push more due to the other edits I made and I like the results (please get back on d)
COG:50 - default
Run plays: 76 - gives them time to toy around with the break (often results in Danillo somewhere at the 3pt line). VCTRB's roster gives you high scoring games so he will drain it if you don't find him.
DT:50 - default
Zone:3 defAult (why 3?)
Bench depth:100 - when you have a roster with rotations set properly raising bench depth will get people with foul trouble out of the game.
Inside shot: 36 - mkharsh found that lower this (he did it through sliders, which i disagree with) does 2 things. 1 - it cuts down on points in the paint and 2 it eliminates that dumb game of patty cake bigs do under the basket in order to find the easy shot possible. Lowering this in the coach sliders allows bigs to have the same inside shot tendency but still eliminates the problem.
Close shot:25 - same story as above. Will reduce points in the paint. (I have it lower than the inside rating in this roster to cut down on floaters.
Mid shot: 73
3pt: 66
Attack:21 - very important. I had previously said that this needs to be at 1 but that is not the case. (Ill explain why in some long drawn out post eventually).
Look for post:20

Check these out and get back to me. Points in the paint landed at 52 and 58 in the to games I played. Denver leads the league with 57 (last time I checked). Karl is adamant about pushing the ball so this profile will be different then most teams I do (not by much). I wanted to start with a hard team first.

Hope you enjoy!
When you do your testing what Sliders do you use? We designed the Roster, Coaching Profiles and Sliders to go together, so if you are using anything different you will not get the results we get. That is why I have tried telling guys who make Rosters, also to make Sliders and Coaching Profiles for Your Specific Roster. You cant expect to see the Same Results Unless you are Using the EXACT same stuff.

This is why people have such disagreements on sliders, rosters, etc. If you use the same testing setup and see Different results, Then you can determine that is it USER differential, Not actual Roster or Slider issues.

Are you designing these Suggestions/Edits to go with Our Roster or Are you designing them to go with your Roster? If it is for your Roster, then you need let people test your roster to get a fair assessment. You cant get accurate results testing stuff on 1 roster but implementing them on another roster. Once again not attacking what you are doing or questioning it, just want to make sure everyone is on same page when testing, because if USERs have their own roster they need to test your suggestions on their Rosters to get an accurate results.
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Old 03-28-2013, 08:07 PM   #90
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Re: Tempo-Freelance-RunPlays

Oh. No sliders!

Give yourself plus ten in defensive rebounding and adjust coefficients depending on the difficulty you play on
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Old 03-28-2013, 08:10 PM   #91
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Re: Tempo-Freelance-RunPlays

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Originally Posted by bigtreydawg
Oh. No sliders!

Give yourself plus ten in defensive rebounding and adjust coefficients depending on the difficulty you play on

If you are not using the sliders we tested roster with, then you will get inaccurate results, compared to what we are seeing. Rosters, Sliders and Coaching Profiles HAVE to be designed to work together.
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Old 03-28-2013, 08:34 PM   #92
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Re: Tempo-Freelance-RunPlays

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Originally Posted by bigtreydawg
Ding ding ding! When a play breaks down Ray Allen gets to stand at the three point. Not run around looking for someone to set a screen for him.
So, Ray Allen shouldn't be running off of Off Ball Screens? For years, Allen has been one of the best in the league at getting space off screens.
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Old 03-28-2013, 08:42 PM   #93
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Re: Tempo-Freelance-RunPlays

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So, Ray Allen shouldn't be running off of Off Ball Screens? For years, Allen has been one of the best in the league at getting space off screens.
And there are plenty of plays designed to do just that.

What you don't want is Allen running through the lane with his hand up while your trying to get past the D.

Last edited by bigtreydawg; 03-28-2013 at 08:45 PM.
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Old 03-28-2013, 08:48 PM   #94
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Re: Tempo-Freelance-RunPlays

^Why don't you just make your own roster, If VT's has so many issues which you have cited like mad in this thread?
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Old 03-28-2013, 08:51 PM   #95
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Re: Tempo-Freelance-RunPlays

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Originally Posted by bigtreydawg
And there are plenty of plays designed to do just that.

Playbooks dont mean NEARLY as much as 2k12. Players If edited right and with Sliders and Coaching Profiles play like themselves. Also we turn Run Plays to 0, another reason you are seeing different testing results.
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Old 03-28-2013, 08:52 PM   #96
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Re: Tempo-Freelance-RunPlays

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Originally Posted by vtcrb
If you are not using the sliders we tested roster with, then you will get inaccurate results, compared to what we are seeing. Rosters, Sliders and Coaching Profiles HAVE to be designed to work together.
You are right I should not say no sliders whatsoever what I meant was no edits to attribute or tendency sliders. I see that you lowered shot success to compensate for the proficiency of spot up shooters but you're taking a crap all over your fine work when you mess with player attributes.

The difference between adjusting shots in the coach profile and doing so through sliders is huge.
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