Home
Reply
 
Thread Tools
Old 04-06-2013, 11:44 AM   #145
Pro
 
bigtreydawg's Arena
 
OVR: 2
Join Date: Dec 2008
Location: The Vic
Blog Entries: 1
Re: Tempo-Freelance-RunPlays

I played one game last night before sleep took over but I'll give you a rundown just from that small sample:

Lebron started the game with a reverse windmill dunk (an animation I did not know was in the game) lol. I knew I was in for bull$#!t and I was not disappointed.

80 of their 110 points came from the paint but here is something weird, only 16 points came from fastbreak with run plays at 0.

That is technically wrong. There were a bunch of instances where they pushed the ball up court than they would do that flinch/jerk thingy like they were going to their positions to start a play and literally a second later a shot would go up. That to me is still a fastbreak but the game does not see it that way.

I was using the Spurs and kept my turnovers to 11 only 6 came from steals. I was really mindful of bad passes because every steal and every defensive rebound was a pants on fire jailbreak for the Heat. The only time they didn't push hard after a miss was when I was "clearly" back on defense.

With everyone's drive the lane tendency at 100 you can plainly see when a play breaks down. It's like the entire team is being summoned to the paint. If Dwayne Wade even looks like he's about to beat his man then Lebron goes for an Ally-oop.

Pure Chaos.

Ill get back to it tonight.
bigtreydawg is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-06-2013, 04:07 PM   #146
MVP
 
Crossover1's Arena
 
OVR: 17
Join Date: Feb 2009
Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
Sliders are (CPU only) as follows:

Quick: 47
Vertical: 47
Strength: 46
Stamina: 50
Speed: 47
Durability: 50
Hustle: 47
Ball handling: 43
Hands:43
Dunking: 47
On ball D: 43
Stealing: 47
Blocking: 47
Off A: 40
Def A: 40
Off and def rebounding: 47

This is for Allstar difficulty.

Alright let's start figuring s#!t out.
I think you're using outdated slider coefficients. That was before the patch. This will work for Slimm since PC doesn't have the patch yet but for you it will lower their ratings beyond the default. Look below for the correct, updated version.

Game Style Attributes (AS)
Quickness 50
Vertical 50
Strength 47
Stamina 50
Speed 50
Durability 50
Hustle 50
Ball Handling 47
Hands 43
Dunking Ability 50
On-ball Defense 47
Stealling 50
Blocking 50
Offensive Awareness 40
Defensive Awareness 40
Offensive Rebounding 50
Defensive Rebounding 50
Consistency 50
Fatigue Rate 50
Injury Frequency 50
Injury Severity 50
__________________
'Only The Strong Survive'
Crossover1 is offline  
Reply With Quote
Old 04-06-2013, 04:48 PM   #147
Pro
 
bigtreydawg's Arena
 
OVR: 2
Join Date: Dec 2008
Location: The Vic
Blog Entries: 1
Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Crossover1
I think you're using outdated slider coefficients. That was before the patch. This will work for Slimm since PC doesn't have the patch yet but for you it will lower their ratings beyond the default. Look below for the correct, updated version.

Game Style Attributes (AS)
Quickness 50
Vertical 50
Strength 47
Stamina 50
Speed 50
Durability 50
Hustle 50
Ball Handling 47
Hands 43
Dunking Ability 50
On-ball Defense 47
Stealling 50
Blocking 50
Offensive Awareness 40
Defensive Awareness 40
Offensive Rebounding 50
Defensive Rebounding 50
Consistency 50
Fatigue Rate 50
Injury Frequency 50
Injury Severity 50
Thanks, where did you find these at?
bigtreydawg is offline  
Reply With Quote
Old 04-06-2013, 05:12 PM   #148
MVP
 
Crossover1's Arena
 
OVR: 17
Join Date: Feb 2009
Re: Tempo-Freelance-RunPlays

Did it myself. Have you been keeping up with that thread? I posted that there's a difference pre-patch and post-patch.
__________________
'Only The Strong Survive'
Crossover1 is offline  
Reply With Quote
Old 04-06-2013, 05:42 PM   #149
Pro
 
bigtreydawg's Arena
 
OVR: 2
Join Date: Dec 2008
Location: The Vic
Blog Entries: 1
Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Crossover1
Did it myself. Have you been keeping up with that thread? I posted that there's a difference pre-patch and post-patch.
I did not know there were any new developments in that thread. Good stuff.
bigtreydawg is offline  
Reply With Quote
Old 04-06-2013, 05:46 PM   #150
MVP
 
Crossover1's Arena
 
OVR: 17
Join Date: Feb 2009
Re: Tempo-Freelance-RunPlays

Yeah, the OP should update his 1st post so people don't get confused.
__________________
'Only The Strong Survive'
Crossover1 is offline  
Reply With Quote
Old 04-06-2013, 06:24 PM   #151
Pro
 
bigtreydawg's Arena
 
OVR: 2
Join Date: Dec 2008
Location: The Vic
Blog Entries: 1
Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Crossover1
Yeah, the OP should update his 1st post so people don't get confused.
Hey what do you think about the buzz surrounding the latest Roster update, all placebo? Is there a way to check by what you guys do over in slider coefficient land?
bigtreydawg is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-06-2013, 07:46 PM   #152
MVP
 
EAGLESFAN10's Arena
 
OVR: 12
Join Date: Nov 2011
Re: Tempo-Freelance-RunPlays

ok I would like to know what actually keeps FG Att to about 75-84 a game and Game Speed seems to have something to do with it


Off-Topic but am I the only one that feels like the game clock moves to slow
__________________
LOUISVILLE
Pacers
Ali/Mayweather
Eagles

Louisville, Kentucky is My Hometown
EAGLESFAN10 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen > NBA 2K Last Gen Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:49 AM.

Top -