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Old 04-20-2013, 08:18 AM   #561
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
coach profile help D has nothing to do with freethrow attempts.

The draw foul and commit foul are what determines freethrow attempts. I learned from Bedwardsroy that lowering everyone's freethrow rating by 4 got it closer to their actual percent. I don't know how 2k screwed that up.
Sorry I should of been more clear. With the help d I am talking about the FG%. The free throw issue is separate.
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Old 04-20-2013, 08:35 AM   #562
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Re: Tempo-Freelance-RunPlays

Ok SLIMM I got a math question for ya.

Sim turnovers is a mixture of pass rating and offensive awareness. Before you cook up an equation please take into account that my algebra skills hover around Chimpanzee level.

If it seems to daunting of a task I was going to trial and error my way through it, basically all the point guards in my sim season need 1.5 -2.5 more turnovers.

I think scaling back the pass rating (just a little) will eek out .8 more turnovers for most point guards and take away the need to use the pass accuracy slider. For offensive awareness I'm okay with butchering it because I planned on putting the slider up to 100
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Old 04-20-2013, 08:44 AM   #563
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Melbournelad
Sorry I should of been more clear. With the help d I am talking about the FG%. The free throw issue is separate.
For proper sim FG% please read Slimm's guide on "Why Kobe is overrated"

He has a write up and a formula for how to get the appropriate sim stats . . . For everything . . . Except turnovers.
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Old 04-20-2013, 08:54 AM   #564
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
Ok SLIMM I got a math question for ya.

Sim turnovers is a mixture of pass rating and offensive awareness. Before you cook up an equation please take into account that my algebra skills hover around Chimpanzee level.

If it seems to daunting of a task I was going to trial and error my way through it, basically all the point guards in my sim season need 1.5 -2.5 more turnovers.

I think scaling back the pass rating (just a little) will eek out .8 more turnovers for most point guards and take away the need to use the pass accuracy slider. For offensive awareness I'm okay with butchering it because I planned on putting the slider up to 100
I'll check it out.
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Old 04-20-2013, 09:11 AM   #565
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
For proper sim FG% please read Slimm's guide on "Why Kobe is overrated"

He has a write up and a formula for how to get the appropriate sim stats . . . For everything . . . Except turnovers.
Haha alright thanks, you got a link?
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Old 04-20-2013, 10:01 AM   #566
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by bigtreydawg
Ok SLIMM I got a math question for ya.

Sim turnovers is a mixture of pass rating and offensive awareness. Before you cook up an equation please take into account that my algebra skills hover around Chimpanzee level.

If it seems to daunting of a task I was going to trial and error my way through it, basically all the point guards in my sim season need 1.5 -2.5 more turnovers.

I think scaling back the pass rating (just a little) will eek out .8 more turnovers for most point guards and take away the need to use the pass accuracy slider. For offensive awareness I'm okay with butchering it because I planned on putting the slider up to 100
I ran 5 tests with Philly and looked at the starters' stats. The starters were:

Holiday
Turner
T. Young
Hawes
Bynum

Test 1 Off Tempo 30 6328 FGA

Holiday Pass 84 Off Awr 55
Young Pass 38 Off Awr 75
Turner Pass 51 Off Awr 42
Bynum Pass 41 Off Awr 92
Hawes Pass 50 Off Awr 52

Holiday 7.7Asp 2.9Topg 6328 FGA
Turner 3.4asp 1.8topg
Young 1.2apg 2.4topg
Bynum 1.5apg 1.9topg
Hawes 3.5apg 1.4topg

Test 2 Off Tempo 30 6626 FGA
Holiday Pass 84 OffAwr 99
Young Pass 38 OffAwr 99
Turner Pass 51 OffAwr 99
Bynum Pass 41 OffAwr 99
Hawes Pass 40 OffAwr 99

Holiday 9.2Apg 2.2topg
Turner 4.3apg 1.3topg
Young 1.3apg 1.5topg
Bynum 1.7apg 1.1topg
Hawes 3.6apg 1.3topg

Test 3 Off Tempo 30 6052 FGA
Holiday Pass 84 OffAwr 25
Young Pass 38 OffAwr 25
Turner Pass 51 OffAwr 25
Bynum Pass 41 OffAwr 25
Hawes Pass 40 OffAwr 25

Holiday 6.2apg 3.6topg
Turner 2.6apg 2.6topg
Young .7apg 2.4topg
Bynum 1.1apg 2topg
Hawes 2.2apg 1.5topg

Test 4 Off Tempo 100 6259 FGA
Holiday Pass 84 OffAwr 55
Young Pass 38 OffAwr 75
Turner Pass 51 OffAwr 42
Bynum Pass 41 OffAwr 92
Hawes Pass 40 OffAwr 52

Holiday 7.4apg 3.1topg
Young 1.2apg 2.2topg
Turner 3.3asp 2.1topg
Bynum 1.4apg 1.8topg
Hawes 2.6apg 1.7topg

Test 5 Off Temp 30 6132 FGA
Holiday Pass 25 OffAwr 55
Young Pass 25 OffAwr 75
Turner Pass 25 OffAwr 42
Bynum Pass 25 OffAwr 92
Hawes Pass 25 OffAwr 52

Holiday .2apg 3.6topg
Young .4apg 2.7topg
Turner .4apg 2.3topg
Bynum .2apg 2.0topg
Hawes .1apg 1.9topg

Conclusions:

1. Offensive Tempo has no effect on the Sim Engine. The Total Sim Control (or whatever it's called) feature does. Offensive Tempo does not. FGA changes are better explained by correlations to statistical variance and Offensive Awareness (did not know this before) than Offensive Tempo.

2. The Pass Rating seems to have no effect on TO. Again, the statistical difference between studies 1 and 3 are insignificant and due to variance.

3. The Offensive Awareness Rating correlates directly to TO's in the Sim Engine. The range from 25-99 has roughly a 1.5 TO/36 Minutes effect.

4. Out of Pass Rating, Offensive Tempo, and Offensive Awareness, only OFFAWA directly impacts TOPG in the sim engine.

I only tested one team and I can't promise that all player's Pass Ratings/Offensive Awareness Ratings are up-to-date with this year's stats. Remember, I calculate my ratings based on 3 year averages. I don't think I've done that since the end of last year or beginning of this year. That being said, here are the comparisons of the Simulation to this year's Per 36 minute stats and the most recent 3 year average per 36 minute stats for each player based on the ratings I gave them in the spreadsheet I posted:

Holiday
2013 7.7APG, 3.6TOPG
Sim 7.7APG, 2.9TOPG
3 yr avg 6.6APG, 2.9TOPG (had a low APG total last year, skewed average)

Turner
2013 4.4 APG, 2.3TOPG
Sim 4.4APG, 2.3TOPG
3 yr avg 3.9APG, 2.1TOPG

Young
2013 1.7APG, 1.2TOPG
Sim 1.2APG, 2.4TOPG
3 yr avg 1.6APG, 1.3TOPG

Bynum
2013 No Data
Sim 1.5APG, 1.9TOPG
3 yr avg 1.5APG, 2.2 TOPG

Hawes
2013 3.0APG, 2.1TOPG
Sim 3.5APG, 1.4TOPG
3 yr avg 3APG, 2.1TOPG

I may be able to get those numbers a LITTLE tighter by doing a true average of the last 3 year's stats, including this year's. If it got tighter, it would only be slight, though. The biggest variance is Thadeus Young being off by 1.2 TOPG. That may be a positional variance within the sim engine, a slight miscalculation on my end, or that only Holiday got 36-37 MPG during the simulations and I'm basing these findings off per36 minute stats. Hawes/Young/Bynum played around 30 MPG in the sim, probably due to stamina.

Are those similar to the numbers you see in your sims?

Edit: Woops. I forgot to update my OFF/DEF AWA scales in the editing guide. It's not subjective anymore.
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Last edited by slimm44; 04-20-2013 at 10:05 AM.
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Old 04-20-2013, 10:09 AM   #567
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Melbournelad
Haha alright thanks, you got a link?
Re: Kobe's Offensive/Defensive Awareness Ratings:

Quote:
The individual ratings that hurt his overall rating the most are Offensive Awareness and Defensive Awareness. These ratings affected the Overall Rating by a total of 18 points combined, or 9 points for each attribute. The way that I determine these ratings are by looking at a player's last 3 seasons and for Offensive Awareness, adding the average of Offensive Rating and Offensive Win Shares together. For Defensive Awareness, I take the average of Defensive Rating and subtract Defensive Win Shares from it. The scale that I use looks like this:

Offensive Awareness (Offensive Rating+Offensive Win Shares)

123 - 95
118 - 85
113 - 75
108 - 65
103 - 55
98 - 45
93 - 35
88 - 25

Defensive Awareness (Defensive Rating-Defensive Win Shares)

90 - 95
94 - 85
98 - 75
102 - 65
106 - 55
110 - 45
115 - 35
120 - 25

Kobe is a below-average on-ball and help defender. His Defensive Rating average of the past 3 seasons has been 105 and he has averaged 3 Defensive Win Shares per season. This gives him a Defensive Awareness Rating of 65.

He is an Isolation-based player, a volume-scorer, and has a low EFG% of 47% over the past 3 seasons. What that means is he takes a lot of low-percentage shots. His Offensive Rating average of the past 3 seasons has been 108 and he has averaged 5 Offensive Win Shares per season. This gives him an Offensive Awareness Rating of 75.

In his prime, which he is nowhere near, he had 8 out of 9 seasons where he would have had a 95 in Offensive Awareness. His career high for Defensive Awareness would have been a 75. He has always been highly overrated on the defensive end of the court.
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Old 04-20-2013, 10:44 AM   #568
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by slimm44
I ran 5 tests with Philly and looked at the starters' stats. The starters were:

Holiday
Turner
T. Young
Hawes
Bynum

Test 1 Off Tempo 30 6328 FGA

Holiday Pass 84 Off Awr 55
Young Pass 38 Off Awr 75
Turner Pass 51 Off Awr 42
Bynum Pass 41 Off Awr 92
Hawes Pass 50 Off Awr 52

Holiday 7.7Asp 2.9Topg 6328 FGA
Turner 3.4asp 1.8topg
Young 1.2apg 2.4topg
Bynum 1.5apg 1.9topg
Hawes 3.5apg 1.4topg

Test 2 Off Tempo 30 6626 FGA
Holiday Pass 84 OffAwr 99
Young Pass 38 OffAwr 99
Turner Pass 51 OffAwr 99
Bynum Pass 41 OffAwr 99
Hawes Pass 40 OffAwr 99

Holiday 9.2Apg 2.2topg
Turner 4.3apg 1.3topg
Young 1.3apg 1.5topg
Bynum 1.7apg 1.1topg
Hawes 3.6apg 1.3topg

Test 3 Off Tempo 30 6052 FGA
Holiday Pass 84 OffAwr 25
Young Pass 38 OffAwr 25
Turner Pass 51 OffAwr 25
Bynum Pass 41 OffAwr 25
Hawes Pass 40 OffAwr 25

Holiday 6.2apg 3.6topg
Turner 2.6apg 2.6topg
Young .7apg 2.4topg
Bynum 1.1apg 2topg
Hawes 2.2apg 1.5topg

Test 4 Off Tempo 100 6259 FGA
Holiday Pass 84 OffAwr 55
Young Pass 38 OffAwr 75
Turner Pass 51 OffAwr 42
Bynum Pass 41 OffAwr 92
Hawes Pass 40 OffAwr 52

Holiday 7.4apg 3.1topg
Young 1.2apg 2.2topg
Turner 3.3asp 2.1topg
Bynum 1.4apg 1.8topg
Hawes 2.6apg 1.7topg

Test 5 Off Temp 30 6132 FGA
Holiday Pass 25 OffAwr 55
Young Pass 25 OffAwr 75
Turner Pass 25 OffAwr 42
Bynum Pass 25 OffAwr 92
Hawes Pass 25 OffAwr 52

Holiday .2apg 3.6topg
Young .4apg 2.7topg
Turner .4apg 2.3topg
Bynum .2apg 2.0topg
Hawes .1apg 1.9topg

Conclusions:

1. Offensive Tempo has no effect on the Sim Engine. The Total Sim Control (or whatever it's called) feature does. Offensive Tempo does not. FGA changes are better explained by correlations to statistical variance and Offensive Awareness (did not know this before) than Offensive Tempo.

2. The Pass Rating seems to have no effect on TO. Again, the statistical difference between studies 1 and 3 are insignificant and due to variance.

3. The Offensive Awareness Rating correlates directly to TO's in the Sim Engine. The range from 25-99 has roughly a 1.5 TO/36 Minutes effect.

4. Out of Pass Rating, Offensive Tempo, and Offensive Awareness, only OFFAWA directly impacts TOPG in the sim engine.

I only tested one team and I can't promise that all player's Pass Ratings/Offensive Awareness Ratings are up-to-date with this year's stats. Remember, I calculate my ratings based on 3 year averages. I don't think I've done that since the end of last year or beginning of this year. That being said, here are the comparisons of the Simulation to this year's Per 36 minute stats and the most recent 3 year average per 36 minute stats for each player based on the ratings I gave them in the spreadsheet I posted:

Holiday
2013 7.7APG, 3.6TOPG
Sim 7.7APG, 2.9TOPG
3 yr avg 6.6APG, 2.9TOPG (had a low APG total last year, skewed average)

Turner
2013 4.4 APG, 2.3TOPG
Sim 4.4APG, 2.3TOPG
3 yr avg 3.9APG, 2.1TOPG

Young
2013 1.7APG, 1.2TOPG
Sim 1.2APG, 2.4TOPG
3 yr avg 1.6APG, 1.3TOPG

Bynum
2013 No Data
Sim 1.5APG, 1.9TOPG
3 yr avg 1.5APG, 2.2 TOPG

Hawes
2013 3.0APG, 2.1TOPG
Sim 3.5APG, 1.4TOPG
3 yr avg 3APG, 2.1TOPG

I may be able to get those numbers a LITTLE tighter by doing a true average of the last 3 year's stats, including this year's. If it got tighter, it would only be slight, though. The biggest variance is Thadeus Young being off by 1.2 TOPG. That may be a positional variance within the sim engine, a slight miscalculation on my end, or that only Holiday got 36-37 MPG during the simulations and I'm basing these findings off per36 minute stats. Hawes/Young/Bynum played around 30 MPG in the sim, probably due to stamina.

Are those similar to the numbers you see in your sims?

Edit: Woops. I forgot to update my OFF/DEF AWA scales in the editing guide. It's not subjective anymore.
*nnngh* . . . My head hurts now.

I'm gonna need aspirin and aderol to process all of this.

No they are not. But I haven't plugged in your tendency/ratings yet.

I foolishly upped the awareness for everyone in my roster thinking it didn't have an effect on anything.

Last edited by bigtreydawg; 04-20-2013 at 10:54 AM.
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