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JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Old 10-08-2013, 09:50 PM   #105
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

also in another game both me and the other team (clips vs rockets again i think) ended up jacking up shots quite early and ended up with another high scoring game...

I am thinkin it could have something to do with the streaks? because there was a game where i put it on 10 min and both teams scored under 80...
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Old 10-08-2013, 10:31 PM   #106
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by jefflingyueyan
also in another game both me and the other team (clips vs rockets again i think) ended up jacking up shots quite early and ended up with another high scoring game...

I am thinkin it could have something to do with the streaks? because there was a game where i put it on 10 min and both teams scored under 80...
Yeah I've found the game to be very streaky, I love it though. I had a game where I shot under 40% in the 1st and 4th quarter, but over 60% while scoring about 40 points in the third quarter. Even after that third quarter outburst I still managed to barely break 100 points.
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Old 10-08-2013, 10:40 PM   #107
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by jefflingyueyan
first of all... props to the sliders bro...
I usually love AND hate new NBA 2k that comes out jsut because I know I will have to wait a while or have lots of trial and error to find just the right and realistic slider... and the ones I usually find online right after the release are all bs, but this one was great.

Had quite a nice game clips (me) vs rockets just around 100 for 11 min two nights ago when I played it with your slider...

However, maybe it's either because I am now more comfortable with the controls stick moves or that I adjusted all the coaching profile to dpower's profiles... my game against the warriors seemed to be super high scoring a(near the 120s for me, score was 125 - 100)... it just felt that I was able to get open shots or easy jump shots a lot more and cp3 was able to score a lot of and 1 lay ups. Overall it felt really easy to stretch the lead (only times they catch up is when I start to get aggressive in passing lane steals, which leaves players on the warriors open) I did try to turn down the inside scoring or layup or contact, but seems when I do that, everyone just ends up missing all these shots unrealistically... any thoughts?
It can be easy for some people but different games yield much different results.
try upping the cpu awareness' if it is consistently too easy. And make sure you're not unintentionally abusing them.




Quote:
Originally Posted by RAPH
Yeah I've found the game to be very streaky, I love it though. I had a game where I shot under 40% in the 1st and 4th quarter, but over 60% while scoring about 40 points in the third quarter. Even after that third quarter outburst I still managed to barely break 100 points.
I love this as well. I found this when most of my scores are lower (of course my team is Orlando..) and others are high. Nice variation instead of similar scores every single time.
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Old 10-08-2013, 11:30 PM   #108
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Here are my stats:

Speed 49
Team: Knicks
Shot: Real FG%, because I want to focus on basketball fundamentals vs playing a "game" of shot stick timing. It allows the players to play as if they would in real life and within the parameters of the game/sliders - not dependent on external variables such as failing to memorize the release of each player or a cat running across my lap.
Time 10 min
Difficulty: Superstar
Screens:
Coach Settings: I do not modify the in-game coach sliders and leave them as default.




The game was solid, although there was a big diff in blocks (11 vs 2)

Last edited by cmsky80; 10-09-2013 at 12:02 AM.
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Old 10-09-2013, 01:22 AM   #109
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by JA Money14
It can be easy for some people but different games yield much different results.
try upping the cpu awareness' if it is consistently too easy. And make sure you're not unintentionally abusing them.






I love this as well. I found this when most of my scores are lower (of course my team is Orlando..) and others are high. Nice variation instead of similar scores every single time.
Thanks will try that!

Also, do you think CPU hustle has anything to do with that? and what did you exactly mean by not unintentionally abusing? like using exploits of the cpu?

Lastly, since this high and fast scoring only started happening after using the coach profile, you think that has anything to do with it?
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Old 10-09-2013, 01:52 AM   #110
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by jefflingyueyan
Thanks will try that!

Also, do you think CPU hustle has anything to do with that? and what did you exactly mean by not unintentionally abusing? like using exploits of the cpu?

Lastly, since this high and fast scoring only started happening after using the coach profile, you think that has anything to do with it?
I mean that sometimes, after playing online or just not exactly playing full on simhead, players can turn into what works most effectively even if it's sometimes a little cheesy.

It doesn't seem like that's an issue however. & if the profiles are creating problem for you then don't use them. They don't pose an issue with me bit everyone's experience is different.
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Old 10-09-2013, 11:11 AM   #111
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

JA...

You think that shooting sliders should be turned down a little? A lot of fouls being called.

Just a thought.
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Old 10-09-2013, 11:49 AM   #112
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by MikeGiani
JA...

You think that shooting sliders should be turned down a little? A lot of fouls being called.

Just a thought.
Tons of fouls should happen. They happen IRL.

The shooting sliders have no effect on foul calls
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