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JA Money14's NBA 2K14 OneandOnly Realism Sliders

This is a discussion on JA Money14's NBA 2K14 OneandOnly Realism Sliders within the NBA 2K Last Gen Sliders forums.

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Old 10-10-2013, 07:53 AM   #129
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by Hotwillydog
Haven't purchased game yet, getting it soon. Do you have to use dpowers coach profiles with these sliders or are default sliders ok to use?

i used dpowers coach profile the stat is ok with me, with some chaneges in page 5 or 6 in this forum

thanks to JA money slider
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Old 10-10-2013, 08:32 AM   #130
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by DENCIO
i used dpowers coach profile the stat is ok with me, with some chaneges in page 5 or 6 in this forum

thanks to JA money slider
I also use dpowers coach profile in addition to JaMoneys sliders on 10 minutes. The only change I made is using Real FG % for shooting and free throws. I have posted a few box scores. Check out the stats. I am very happy with them.
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Old 10-10-2013, 09:41 AM   #131
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by JA Money14
I want to start off by saying that no 2K game is perfect out of the box, but NBA 2K14 has done a great job at being a GREAT game out of the box.
With the amazing improvements in defense and spacing, there leaves only a few things to alter to perfect the game imo..

Offensively on Superstar the CPU can still tend to make some dumbfounding shots. Also the rebounding seems a bit overwhelming at times as well. Rather than bumping the shooting sliders more than necessary . I combined a small bump with improved defensive effectiveness.

In order to be successful.. you have to run plays. You must have an offense. You must generate open shots and likewise stop them from doing that. I know its early, But I've had the game for almost 15 hours and I am ready to start an OA or (Offline one) that can provide a solid challenge as well as the realism we here at OS love.

THESE ARE NOT FINAL.

V1.8 Changes in Bold

Game Settings
Difficulty: Superstar
Game Style: Custom (Start with Sim)
Game Speed: 50
Quarter length: 10-12 Minutes (Varies with each user. 11-12 works for me to get some nice box scores.)
Fatigue: On
Injuries: On
Shooting Type: Shot Stick
FT Shooting Type: Shot Stick
Free Throw Difficulty: 65

Sliders: User/CPU
(any without a dash are the same for both User and CPU)

Offense
Inside Shot Success: 45/44
Close Shot Success: 45/44
Mid-Range Success: 47/46
3PT Success: 47
Layup Success: 47/46
Dunk in Traffic Frequency: 50
Dunk in Traffic Success: 50
Pass Accuracy: 49
Alley-Oop Success: 48/47
Contact Shot Success: 37/35

Defense
Driving Contact Shot Frequency: 100 (Love that contact!!)
Inside Contact Shot Frequency: 100
Layup Defense Strength TAKEOFF: 60
Layup Defense Strength RELEASE: 75
Jump Shot Defense Strength GATHER: 60
Jump Shot Defense Strength RELEASE: 70
Help Defense Strength: 65
Steal Success: 48

Attributes
Quickness: 48/46
Vertical: 49/47
Strength: 55/52
Stamina: 50
Speed: 45
Durability: 50
Hustle: 35/25
Ball Handling: 48/45
Hands: 45
Dunking Ability: 50
On-Ball Defense: 51/45
Stealing: 45
Blocking: 47/45 (a bit too many on default.)
Offensive Awareness: 45/35
Defensive Awareness: 60/50
Offensive Rebounding: 48/44
Defensive Rebounding: 57/48
Consistency: 55
Fatigue Rate: 54
Injury Frequency: 50
Injury Severity: 50

Tendencies (Put for user and cpu, needed for player lock)
Take Inside Shots: 45/35
Take Close Shots: 30
Take Mid-Range Shots: 58
Take 3Pt Shots: 50
Post Shots: 70/60 (2K did a good job on this)
Attack the Basket: 45/20
Look for Post Players: 75
Throw Alley-Oops: 50
Attempt Dunks: 50
Attempt Putbacks: 70/70
Play Passing Lanes: 40/40
Go for On-Ball Steals: 40/40
Contest Shots: 70/70
Backdoor Cuts: 70/70

Fouls
Over the Back Foul Frequency: 84
Charging Foul Frequency: 95
Blocking Foul Frequency: 87
Reaching Foul Frequency: 81
Shooting Foul Frequency: 90
Loose Ball Foul Frequency: 80

Thanks, and I appreciate and welcome other opinions on the set!


Again. Not the final version. Subject to test/change, Thanks for any support.
Sorry for my clumsy English. I do not understand why your sliders so well-liked? At the start of your sliders association for Miami against Chicago. I can not beat them 5 times! Playing as Dream Team, 3 pt fly like a cannon, in the first quarter by gaining 30 points and continue at the same pace, the defense Hit is not working, and in Chicago does not get to the Ring! What is it?
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Old 10-10-2013, 01:18 PM   #132
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Ahhh so now I'm doing well with the Grizz but it seems my opponents are declining. Played the Nets and Garnett and Williams were not aggressive at all. I changed MY team coaching profile but it's playing as if their teams profiles have changed. Also team chemistry is stuck at 9%, c'mon 2k!

Last edited by Insight23; 10-10-2013 at 01:42 PM.
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Old 10-10-2013, 02:50 PM   #133
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

I really like these sliders, felt good to me. Played my 1st game w/ Player Lock on my PG . 1st game of the season vs. the Heat went great. Only problem I felt that was a problem was that Derrick Rose was not playing his usual 41m or so . He played 29 . Is this because the game knows he came off injury ? lol

EDIT: Why do you use shot stick & not real player % if you want your sliders to be more realistic ?
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Old 10-10-2013, 04:02 PM   #134
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

great sliders, been playing with the knicks... one thing i notice is everything is so key in this game, every shot, every block, if you get caught up the opposing team will for sure keep scoring on you and its VERY HARD to catch up!
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Old 10-10-2013, 05:36 PM   #135
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by Biggielee00
I really like these sliders, felt good to me. Played my 1st game w/ Player Lock on my PG . 1st game of the season vs. the Heat went great. Only problem I felt that was a problem was that Derrick Rose was not playing his usual 41m or so . He played 29 . Is this because the game knows he came off injury ? lol

EDIT: Why do you use shot stick & not real player % if you want your sliders to be more realistic ?
He may have got hurt again and game limits him.

I use shot stick because I still like having user skill more involved. If you don't time It well you'll suffer.. it's also not like it's automatic if you get an excellent release.
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Old 10-11-2013, 08:33 AM   #136
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

These sliders are horrible. 7 games in and my opponents are shooting above 60% against me every game. One game they shot 79% and took 117 shots. Which is unheard of. There obviously are others having this problem as it has already been posted. Which tells me that something is way off with this set.
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