Home

JA Money14's NBA 2K14 OneandOnly Realism Sliders

This is a discussion on JA Money14's NBA 2K14 OneandOnly Realism Sliders within the NBA 2K Last Gen Sliders forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen > NBA 2K Last Gen Sliders
Sports Game of the Year in 2020: MLB The Show 20
Best Racing Game in 2020: F1 2020
Best Franchise Mode in 2020: Super Mega Baseball 3
Poll: What's more important to you, when the time comes to purchase a game? (Click to vote)
Reply
 
Thread Tools
Old 11-05-2013, 11:20 PM   #329
Banned
 
OVR: 0
Join Date: Mar 2012
Location: Silver Grove, Kentucky
Posts: 0
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by Solebru
Tell me but I been reading over and over, have you tested these for user vs user? online lgs.. I need a good base/starting point
Yes. I used these user vs user
JA Money14 is offline  
Reply With Quote
Old 11-06-2013, 12:27 PM   #330
Just started!
 
OVR: 0
Join Date: Oct 2013
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Played the Wolves (me) vs Bulls, Superstar, 10 min Qtr, game speed 49. Using latest Kov's rosters from NLSC (so far, the best out there).

Changed from JA's sliders:
- Consistency lowered to 52
- On-Ball Defense lowered to 34
- Offensive rebounds (user) raised to 57 (I'm being crashed every game!)

Lost 98-110. Bulls started pretty sluggish, 15-2 or something, but they recovered as Rose started to put it in. Finally D-Rose ended with 32p 6r 7a. In my side, Love 30p 11r and Rubio 11p 12a.

Nearly perfect team stats. FG 46% Bulls / 44% Wolves. 3PT 33% both. 16 off reb Bulls / 9 Wolves (still a bit low I think). I really enjoyed the gameplay: Bulls had a passing game, not only attacking the basket nor shooting nonsense treys, perfectly looking for post player when they should. Undoubtely, the best game I had played with 2K14.

My only issue is still my offensive rebounds, rarely I can get more than 10 and usually I'm on the 4-8 range. Maybe it's a matter of positioning. And steals, this game was 9 Bulls, 6 Wolves, too few for me; however many passes were deflected, so a question of timing again.

Another issue I want to comment, although this was not the case of this game: Fouls! My team ALWAYS shoot much more FT than the CPU, even commiting similar number of fouls. I think Shooting Foul could be lowered from 94 to 80-85 for user and stay at 94 for CPU.

I'm very happy with the current sliders from JAMoney, each user can tweak them a bit and surely achieve a great and realistic gameplay.
trepamuros is offline  
Reply With Quote
Old 11-06-2013, 12:53 PM   #331
Banned
 
OVR: 0
Join Date: Mar 2012
Location: Silver Grove, Kentucky
Posts: 0
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by trepamuros
Played the Wolves (me) vs Bulls, Superstar, 10 min Qtr, game speed 49. Using latest Kov's rosters from NLSC (so far, the best out there).

Changed from JA's sliders:
- Consistency lowered to 52
- On-Ball Defense lowered to 34
- Offensive rebounds (user) raised to 57 (I'm being crashed every game!)

Lost 98-110. Bulls started pretty sluggish, 15-2 or something, but they recovered as Rose started to put it in. Finally D-Rose ended with 32p 6r 7a. In my side, Love 30p 11r and Rubio 11p 12a.

Nearly perfect team stats. FG 46% Bulls / 44% Wolves. 3PT 33% both. 16 off reb Bulls / 9 Wolves (still a bit low I think). I really enjoyed the gameplay: Bulls had a passing game, not only attacking the basket nor shooting nonsense treys, perfectly looking for post player when they should. Undoubtely, the best game I had played with 2K14.

My only issue is still my offensive rebounds, rarely I can get more than 10 and usually I'm on the 4-8 range. Maybe it's a matter of positioning. And steals, this game was 9 Bulls, 6 Wolves, too few for me; however many passes were deflected, so a question of timing again.

Another issue I want to comment, although this was not the case of this game: Fouls! My team ALWAYS shoot much more FT than the CPU, even commiting similar number of fouls. I think Shooting Foul could be lowered from 94 to 80-85 for user and stay at 94 for CPU.

I'm very happy with the current sliders from JAMoney, each user can tweak them a bit and surely achieve a great and realistic gameplay.
Absolutely ! This is by no means a perfect set! Its just a base people can use to perfect them based on how they play & how they like them.

I don't have any issues with o rebounds... you DID play the bulls who are a top rebounding team. My magic consistently out rebound other teams. But it's alright! Everyone plays different and I know we dont use the same roster.

Thanks again my man! Enjoy
JA Money14 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-06-2013, 07:38 PM   #332
MVP
 
G0DZGiFT's Arena
 
OVR: 3
Join Date: Feb 2007
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Lol this ever happen to anyone before?

G0DZGiFT is online now  
Reply With Quote
Old 11-06-2013, 10:39 PM   #333
MVP
 
G0DZGiFT's Arena
 
OVR: 3
Join Date: Feb 2007
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

What's the lowest amount of points in the paint you held the other team to anyone? I just seen the Pacers hold the Bulls to 14! That's crazy


Sent from my iPhone using Tapatalk
G0DZGiFT is online now  
Reply With Quote
Old 11-06-2013, 11:06 PM   #334
Rookie
 
OVR: 0
Join Date: Aug 2011
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

I once held a team to a total of 4 pts in the 1st quarter(12 mins) w/ these sliders in the middle of my association. Forgot the team though but they bounced back and brought the deficit to a respectable margin. That's what i like about these sliders, you can never get too confident w/ a lead or you'll suddenly see the opponent coming back into the game. Thanks man, keep up the good work!
jowal_18 is offline  
Reply With Quote
Old 11-07-2013, 08:06 AM   #335
Just started!
 
OVR: 0
Join Date: Oct 2013
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by jowal_18
I once held a team to a total of 4 pts in the 1st quarter(12 mins) w/ these sliders
Interesting. Last five games I played I outscored the CPU by wide margin in the first minutes (10-2, 15-4 or something), then they recovered (sometimes before ending 1st, mostly during 2nd qtr).

On the other side,every time I enter the 4th period with a respectable deficit (10-15 points) I can turn it back or at least come very close.

I'm beginning to believe that the game tends to force this comebacks and not are simply lucky days. Did anyone noticed this?
trepamuros is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-07-2013, 08:55 AM   #336
MVP
 
G0DZGiFT's Arena
 
OVR: 3
Join Date: Feb 2007
Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by trepamuros
Interesting. Last five games I played I outscored the CPU by wide margin in the first minutes (10-2, 15-4 or something), then they recovered (sometimes before ending 1st, mostly during 2nd qtr).

On the other side,every time I enter the 4th period with a respectable deficit (10-15 points) I can turn it back or at least come very close.

I'm beginning to believe that the game tends to force this comebacks and not are simply lucky days. Did anyone noticed this?
A few times but last night I was the Grizz against the pelicans and no matter how close I came, I just couldn't get over the hump. Only things I'm noticing at times are players force attacking and some PG grabbing a lot of offensive boards


Sent from my iPhone using Tapatalk
G0DZGiFT is online now  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen > NBA 2K Last Gen Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:55 PM.

Top -