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JA Money14's NBA 2K14 OneandOnly Realism Sliders

This is a discussion on JA Money14's NBA 2K14 OneandOnly Realism Sliders within the NBA 2K Last Gen Sliders forums.

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Old 10-05-2013, 08:59 PM   #57
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

is the defense for both cpu and human or just human?


Defense
Driving Contact Shot Frequency: 100 (Love that contact!!)
Inside Contact Shot Frequency: 100
Layup Defense Strength TAKEOFF: 60
Layup Defense Strength RELEASE: 75
Jump Shot Defense Strength GATHER: 60
Jump Shot Defense Strength RELEASE: 70
Help Defense Strength: 65
Steal Success: 48
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Old 10-05-2013, 09:06 PM   #58
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

Quote:
Originally Posted by Philip00
I played with 1.9 set and i really satisfied wih the rsult, i forgot to take screenshot but all stat was good(with default roster and default coach profiles). I only feel that the players little bit too slow woth speed 45 what was modificated from 46, maybe i put back, but all other perfect Thank you for this set my friend)
1.9 slider? where? and... the speed set on 45??? in V.1.8 the speed is 50....
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Old 10-05-2013, 09:07 PM   #59
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

for the cpu defense.... do we leave it alone? or change it to the same as human.
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Old 10-06-2013, 01:22 AM   #60
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by JA Money14
Great news there! Thank you I appreciate it. Can you allay another game to try and replicate the great gameplay? I just want to know if you're getting consistint and realistic gameplay.
Absolutely! I'll give it a shot with your newest V1.8 sliders.
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Old 10-06-2013, 04:24 AM   #61
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

I just lost a very emotional game as the Pistons in the final seconds after a big comeback verses the Pelicans. I'm exhausted after losing this one lol, it was a great effort though, just had too many miscues.

It seemed like it was too easy to turn the ball over this game, kind of "2K13ish", as I had 11 turnovers in the first half, a lot of which were unforced errors. In the second half though I was able to pull it together with only 7 TO's, so maybe I just had to get used their pressure. Unfortunately I finished with 18 TO's. It was that, and their PIP which cost me the game, I had a rough time defending their guards penetration, although I made adjustments throughout the game, most of my adjustments came after too much damage was already done.

Other than the PIP & TO's this game played incredibly realistic, and those issues may have just been my own fault as I improved on them throughout the game.

My team had 11 blocks, Drummond had 3, and Smith had 2, so this time around no player had any unrealistically high number of blocks, so that was good to see.

Best sliders around IMO. Keep up the good work.
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Old 10-06-2013, 04:27 AM   #62
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by iameich
What's the difference between the "out-the-box" coach profiles & dpower's coach profiles?
"Out-the-box coach profiles are set to default meaning for all teams it's set to 50, teams don't play like their real life teams. dpower's coach profiles changes this. Thunder were killing me with the up tempo game
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Old 10-06-2013, 04:33 AM   #63
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

I'm thinking it's time I change the difficulty to All-Star. I consider myself a pretty solid 2k player, worthy of the Superstar difficulty but I'm finding it real tough to keep up with teams in my Grizz association. Granted, I'm not too familiar with playing with a team like the Grizz so this could be the reason why I'm struggling. Still very good and consistent gameplay.
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Old 10-06-2013, 08:49 AM   #64
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Re: JA Money14's NBA 2K14 OneandOnly Realism Sliders

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Originally Posted by th3answer
1.9 slider? where? and... the speed set on 45??? in V.1.8 the speed is 50....
Sorry 1.8, and yes speed set of from 46 to 45, not in gameplay but under Attributes
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