something that i have been doing for the past few 2K games(and will be doing again this year) is putting on ball defense at 0. i feel that this gives the game a much better flow.
OBD at 50 just seems to stifle a player's movement too much. in a real game, most guards can get by their man and into the paint when they want. the reason they don't is that it's just not a smart move when there are defenders manning the middle.
i believe the logic behind the excessive bumping on the perimeter with the default OBD is that 2k wanted to prevent people from making lay ups all the time. the problem is that it's not realistic to physically prevent players from driving. (i'm aware of and use triple threat launches/dribble escapes to get by defenders and still think the bumping is too much)
what should happen is that the player be allowed to drive and instead be punished at the rim for driving straight into defenders by making him miss the shot, which will discourage thoughtless drives naturally and not artificially. 2K14, much more so then previous versions, gives decent contact even with OBD at 0.
i encourage people to at least try out on ball defense at 0 or even 25 with whatever slider set you prefer.
other personal preference settings i use: game speed 75(movement seems more realistic), shooting fouls at 25(better pace with less calls that also result in more misses at the rim)
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