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Association-Leveling the field with cpu

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  • JasonD76
    Rookie
    • Sep 2006
    • 14

    #1

    Association-Leveling the field with cpu

    Let's be honest... It's incredibly easy to dominate the Association without taking measures to "help" the computer.

    What steps do you guys recommend to level the playing field with the computer?

    Here's what I've settled on thus far.
    1. Ignore developmental drills or training camp since the computer can't (or won't).
    2. Avoid weekly drills to boost stats (as cpu doesn't).
    3. Don't initiate any trades. Placing players on the trading block is ok, and one can accept any trade the computer offers.

    Any other suggestions? I'm not looking to take over any teams or run drills for the computer. Thanks for any input.
  • Vince Carter II
    Rookie
    • Feb 2009
    • 34

    #2
    Re: Association-Leveling the field with cpu

    what r u talking about if u play on pro or allstar its easy but if u play on superstar or hall of fame its tottally different its so much harder..

    Comment

    • Matt23134
      Rookie
      • Aug 2009
      • 425

      #3
      Re: Association-Leveling the field with cpu

      Originally posted by Vince Carter II
      what r u talking about if u play on pro or allstar its easy but if u play on superstar or hall of fame its tottally different its so much harder..
      I believe he is talking more about the "off the court" side of Association. Such as player development and roster building.

      I would say just keep doing what you're doing. Impose reasonable house rules on yourself and you should be fine.

      Comment

      • JasonD76
        Rookie
        • Sep 2006
        • 14

        #4
        Re: Association-Leveling the field with cpu

        Originally posted by Vince Carter II
        what r u talking about if u play on pro or allstar its easy but if u play on superstar or hall of fame its tottally different its so much harder..
        Right, and that's a different issue. I'm not speaking about difficulty of on court gameplay. I'm talking about the ability to build/run a team. It's easy to horde all the talent, boost players' abilities, and eventually have the highest ranked team in the game.

        Comment

        • JasonD76
          Rookie
          • Sep 2006
          • 14

          #5
          Re: Association-Leveling the field with cpu

          Bump- Any other suggestions? I'd appreciate all the "house" rules the hardcore Association users employ.

          Comment

          • tril
            MVP
            • Nov 2004
            • 2913

            #6
            Re: Association-Leveling the field with cpu

            are trades and development more diffiuclt topull of on the higher levels.

            I play on Pro level and some of the trades I accpeted are a bit ridiculous.
            however my record sucks? 14-39.

            Comment

            • JasonD76
              Rookie
              • Sep 2006
              • 14

              #7
              Re: Association-Leveling the field with cpu

              Not that I know of, but I'm not certain of that. It seems like the computer is always pretty easy to rip off.
              Last edited by JasonD76; 11-12-2009, 10:14 AM.

              Comment

              • Synchromesh
                Rookie
                • Oct 2006
                • 218

                #8
                Re: Association-Leveling the field with cpu

                Originally posted by JasonD76
                Let's be honest... It's incredibly easy to dominate the Association without taking measures to "help" the computer.

                What steps do you guys recommend to level the playing field with the computer?

                Here's what I've settled on thus far.
                1. Ignore developmental drills or training camp since the computer can't (or won't).
                2. Avoid weekly drills to boost stats (as cpu doesn't).
                3. Don't initiate any trades. Placing players on the trading block is ok, and one can accept any trade the computer offers.

                Any other suggestions? I'm not looking to take over any teams or run drills for the computer. Thanks for any input.
                I completely agree with the first 2. My problem with your #3 is that the computer doesn't have very sound trade logic because of that I also recommend fixing stupid trades when they occur through the use of the trade override feature.

                I also limit the amount of trades I make during a season to 3 and if a layer was just acquired I keep from trading them for a while...

                Comment

                • JkA3
                  Strategy
                  • Jul 2008
                  • 858

                  #9
                  Re: Association-Leveling the field with cpu

                  I like the suggestions so far. Too bad that progression opportunity is kind of one-sided.
                  STRATEGYHUSTLERESULTS

                  Comment

                  • Kaanyr Vhok
                    MVP
                    • Aug 2006
                    • 2248

                    #10
                    Re: Association-Leveling the field with cpu

                    Give the players that are preforming well in real life a boost.

                    Comment

                    • JasonD76
                      Rookie
                      • Sep 2006
                      • 14

                      #11
                      Re: Association-Leveling the field with cpu

                      Ok, sounds great so far. Thanks! Any other suggestions?

                      Comment

                      • NoBeK05
                        Rookie
                        • Apr 2005
                        • 2

                        #12
                        Re: Association-Leveling the field with cpu

                        I have a development rule that you might find useful. I only allow players to do 1 development drill and this must take place in the summer. The players can only be developed if they have either a) been in the league for 5 years or less, or b) they are under 25 years of age, whichever comes first. And I only allow players to participate in these every other year. I like this because it allows you to develop a player a little, only over the offseason (somewhat mimics real life in that you get some nice boosts over the offseason as a player enters the next season) and you can really only get a maximum of three boosts in a career. This makes for some record keeping on the user's part, but it worked really well in 2k9. I'm on the fence on whether I'm going to allow my rookies to get a boost in their first preseason, as I kind of like the idea of them coming in "as is" to replicate 1st season struggles so to speak.

                        Comment

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