Custom Dunk package animations?

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  • dmbrown81
    Rookie
    • Feb 2007
    • 16

    #1

    Custom Dunk package animations?

    Quick question,

    When I use Wade's dunk package I noticed that my player will do certain animations while going to the rim to complete his dunk, like a hop step, two hand vertical dunk. Is that part of his package? and can that still be done with the custom dunks? I hope this question makes sense?
  • Decco
    Rookie
    • Sep 2010
    • 77

    #2
    Re: Custom Dunk package animations?

    It can still be done with custom dunks. I used Williams' dunk package and then in a random dunk my player randomly did a half-spin(It wasn't me, all I did was hold the X + RT button) before the dunk.

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    • tmoney2345
      Rookie
      • Sep 2006
      • 107

      #3
      Re: Custom Dunk package animations?

      Originally posted by dmbrown81
      Quick question,

      When I use Wade's dunk package I noticed that my player will do certain animations while going to the rim to complete his dunk, like a hop step, two hand vertical dunk. Is that part of his package? and can that still be done with the custom dunks? I hope this question makes sense?
      They changed the dunk types this yr. On camera relative control (default) pushing stick towards the hoop is the normal/signature dunks, up or to the left of the hoop is hopstep dunks, down or to the right of the hoop is rim hang dunks....generally more powerful looking dunks, and away from the hoop is reverse dunks on fast breaks or a spin dunk in traffic.

      U can also choose to do do left handed hop step lay-ups, right handed hop step layups, reverse layups (ala jordan, kobe, and more athletic players in the league), and euro step layups while u hold left trigger while going towards the hoops. U can also do different layups without holding the left trigger.

      The Wade dunk you talk about is part of the hopstep dunks that are mapped to the right stick

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      • dmbrown81
        Rookie
        • Feb 2007
        • 16

        #4
        ^^^ So it doesn't matter which dunk package I use, as long as I control the stick the right way. Correct?

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