I noticed that on any difficulty level, the AI only: a) passes the ball around until they find somebody wide open b) dribbles around until they magically get past you and fake the sh*t out of you inside c) dribbles around, picks up their dribble and shoots with ~1sec left on the shot clock.
It's as if they WON'T shoot anything that's NOT wide open during their possessions and will only settle for jump shots when there's no time left to pass/dribble around.
My point is, why doesn't the AI ever settle for shots that aren't necessarily perfect but are good enough sometimes? You see certain players shooting early in the clock in real life even when they're not given much space. I think a 'bad shot' logic should be built into the AI. I think this is the main thing that's holding the AI back and makes the AI feel so artificial. There would be more variation and a better flow to the game if the AI took shots/attacked at different times in the clock with different players, while under all sorts of different type of pressure.
It would open the game up so much more, as compared to how clusterf*ck*d and the court gets with 2K12 when the AI refuses to shoot when you play great D on them, and are standing right in front of them for 3 entire seconds, but they pull up and drain a long contested jumper in your grill anyway (I think this is what gives the AI that 'scripted feel'). I guess it would make the game feel less artificial and CPU-like because the computer isn't necessarily ALWAYS looking for the OPTIMAL SHOT every time down the floor like a freaking robot. It's basically why JR Smith just isn't JR Smith in 2K12 for example.
Since there's a metric for Shot Quality built into the game now, perhaps they could just have ranges for the Shot Quality classifications that players tend to go for? For example Kobe might be A+ to D (he'll shoot anything from anywhere) as compared to say Jason Kidd who's old now and will only take wide open shots and might have a range of A+ to C+ for example. It would really help in differentiating stars as well since they will take and make all sorts of crazy shots, but in the flow of the offense. Also, there are 'black hole' type players like Corey Maggette in real life right? That should be captured somehow in 2K as well.
Anyway, I hope my post was comprehensible and I apologize for having to start an entire new thread for a Wishlist idea lol. Let me know what you think.

Comment