NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • chandlerbang
    Banned
    • Apr 2012
    • 612

    #1

    NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

    <iframe width="560" height="315" src="http://www.youtube.com/embed/cAIScXDoWxI" frameborder="0" allowfullscreen></iframe>

    If you can't view the embedded video, click here.

    The video actually shows NBA 2K12 footage, but Chris Smoove talks about the improvements to NBA 2K13.
    Last edited by Steve_OS; 08-19-2012, 12:40 AM.
  • rangerrick012
    All Star
    • Jan 2010
    • 6201

    #2
    Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

    Just an FYI the gameplay in the vid is from 2K12 w/ updated rosters, not 2K13. Impressions are of 2K13.
    Twitter: @rangerrick012

    PSN: dsavbeast

    Comment

    • goledensilence
      Pro
      • Jul 2012
      • 533

      #3
      Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

      Just watched the video and I liked most of what he said. That NBA 2K12 Brooklyn Nets mod is very nice too.
      Thee I Love

      Comment

      • kolanji
        Pro
        • Sep 2009
        • 872

        #4
        Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

        love how shot blocking is specific to shot blockers

        layups get more respect in the paint and u can used it as a tool to attack non shot blockers

        mashing turbo/aggressor plays out effectively on stamina

        its seems they address a lot more than the jump from 2k10 to 2k11 in this installment from 2k12 to 2k13
        Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

        Comment

        • Taer
          MVP
          • Sep 2011
          • 1432

          #5
          Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

          Originally posted by rangerrick012
          Just an FYI the gameplay in the vid is from 2K12 w/ updated rosters, not 2K13. Impressions are of 2K13.
          Ahh - This explains some of the Pass interceptions I saw. Thanks for clearing that up.

          Comment

          • MR Anderson310
            Rookie
            • Aug 2012
            • 28

            #6
            man i cant wait to chase someone down with lebron ...come on oct.2 !!!!

            Comment

            • Eman5805
              MVP
              • Mar 2009
              • 3545

              #7
              Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

              Hm. Don't think anyone else had that moment when they were sucked into that Mayo/Augustin animation without even touching the stick that mentioned it. Wonder if it was just a one time thing. Either way, hope it was. Don't want the game deciding to make me move one way or the other on its own. Rather get blown by standing still than have that happen.

              Comment

              • JasonMartin
                Pro
                • May 2012
                • 977

                #8
                Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                Smoove is great, good video.



                Also, something I would love to see changed (which you can see in this video). Is that when you own a team (CPU) and the point difference is +10-20 they start to play fullcourt defense but I just blast by them and score easy lay-ups/dunks or wide open shots.

                I hope the defense is/has been improved. Because that just makes it too easy. And when I play association (12 min quarters) and I have a few blowouts vs several teams I don't want to play like that. I want a team to actually try and play decent defense. Maybe let a guard defend me full court but not every player.

                Comment

                • VUUAASSHHH!
                  Rookie
                  • Jun 2009
                  • 73

                  #9
                  Dude could you please post there your sliders used in your gameplay? I can't get one good to play at HoF level.
                  I appreciate.
                  ....
                  .... シ/ …...\
                  .... /) …........(\
                  .... _/\_......_/\_
                  ......... Basketball is life

                  Comment

                  • Colts18
                    MVP
                    • Feb 2010
                    • 1959

                    #10
                    Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                    He mentioned that they altered stamina. Westbrook was tired after 2 mins of running around like a mad man. I bet that gets dumbed down after the first patch once people complain about it.

                    Comment

                    • barimanlhs
                      Rookie
                      • Jun 2012
                      • 262

                      #11
                      The only thing that slightly concerns me is the fact that he said rebounding seemed to be the same. I hope it allows you to rebound as a big man if you are in proper position or have better timing. I felt useless as a big last year and I honestly felt overpowered in 2k11. If they hit that happy, wonderful medium, I will enjoy this game a lot!
                      FEAR THE DEER!

                      Comment

                      • blues rocker
                        MVP
                        • Sep 2007
                        • 1921

                        #12
                        Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                        the "automatic movement" that he talked about where his defender reacted without controller input is troubling...they added some of those auto animations in 2k12 and they were infuriating when they happened.
                        Last edited by blues rocker; 08-19-2012, 10:29 AM.

                        Comment

                        • Vni
                          Hall Of Fame
                          • Sep 2011
                          • 14833

                          #13
                          Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                          Originally posted by Colts18
                          He mentioned that they altered stamina. Westbrook was tired after 2 mins of running around like a mad man. I bet that gets dumbed down after the first patch once people complain about it.
                          Fatigue is in every sports game. 2K is meant to be SIM, so there should be no question fatigue should be in the game at any diffculties level.

                          In fifa it's even relative to the period lenght. If you play one halftime you're players are gona be tired the same wether it was a 5 or a 10 or a 20 minutes period. Should be like that in 2K too, I don't know why they don't do it.

                          Comment

                          • Colts18
                            MVP
                            • Feb 2010
                            • 1959

                            #14
                            Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                            Heyt, I know it should be realistic but whether or not people will feel it is overdone is a different story. I am willing to wager any amount of money that the cheesers complain about it and it will be patched

                            Comment

                            • Vni
                              Hall Of Fame
                              • Sep 2011
                              • 14833

                              #15
                              Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, &amp; Speed (Chris Smoove)

                              Originally posted by Colts18
                              Heyt, I know it should be realistic but whether or not people will feel it is overdone is a different story. I am willing to wager any amount of money that the cheesers complain about it and it will be patched
                              Yeah. You can still turn off fatigue offline, and probably 2K should make arcadey servers so cheesers can enjoy a less complicated game online.

                              It's kind of annoying that when you play in sim leagues your players don't ever get tired and you still have tu sub them for realism sake. I want true sim servers settings.

                              I think it's time 2K make a choice of either making a sim game or making an arcadey game. Or offer the two different experiences online by making SIM and DEFAULT sliders revelant.
                              Last edited by Vni; 08-19-2012, 10:36 AM.

                              Comment

                              Working...