
We have just posted our NBA 2K13 interview with Producer, Rob Jones. Thanks to the OS community for submitting the questions. We'll continue to set these interviews up as new features are announced.
Well, shading a ballhandler to the correct area automatically forces that player to attack an area that has the type of help defense you want to play (the rotation). Shading a player on a pick and roll can either mean getting over the pick easier or getting caught out of position if the screen comes from the opposite side. We like the concept of forcing a player to his weak(er) hand, but it is something that is very hard to convey to users, so we have been limiting our focus to forcing the ball handler towards a better help situation.
Read More - NBA 2K13 Interview with Producer, Rob Jones

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