Hidden Rating in NBA 2k13?

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  • Hyperballer21
    MVP
    • Feb 2003
    • 2039

    #1

    Hidden Rating in NBA 2k13?

    Does anyone have any idea what this rating could be? Here is an example of how some players are rated in this mystery category;

    J. Holiday 27
    J. Richardson 60
    E. Turner 60
    S. Hawes 78
    A. Bynum 84
    T. Young 68
    N. Young 34
    L. Allen 77
    R. Ivey 29
    K. Brown 66
    D. Wright 55
    A. Moultrie 66

    It looks like smaller players have this low, while bigger players have this fairly high. I wish I knew what it does...
  • ffaacc03
    MVP
    • Oct 2008
    • 3480

    #2
    Re: Hidden Rating in NBA 2k13?

    Originally posted by Hyperballer21
    Does anyone have any idea what this rating could be? Here is an example of how some players are rated in this mystery category;

    J. Holiday 27
    J. Richardson 60
    E. Turner 60
    S. Hawes 78
    A. Bynum 84
    T. Young 68
    N. Young 34
    L. Allen 77
    R. Ivey 29
    K. Brown 66
    D. Wright 55
    A. Moultrie 66

    It looks like smaller players have this low, while bigger players have this fairly high. I wish I knew what it does...
    Might be related to low post ... dont know for sure as I still havent mess with 2K13 editing but in 2Ks prior 12 there used to be 2 Low post ratings: Low Post Shot & Low Post Offense ... one of them is now divided into the hook/fade ratings, so, is the other still there or might these be it ?

    Again, dont know why 2K does this ... to hid ratings/tendencies and variables that directly affect gameplay/sim engine ... this just make me want, even more fervently, that they provide us with:

    An enhanced, expanded roster/association/my career files official EDITOR (to alter appareances, edit special teams like USA, hidden variables such as chemestry, player goals, home/away accesories/jerseys/kicks colors, logos, arenas, create/edit/move coaches and staff, tweak default sliders for MC, etc) with tied capspace creation capabilities to our consoles hard drives (to override limitation of amount of players/teams/shoes created as much as we have space on the drives) ... offered as a paid DLC and would understand if it was only allowed for offline work (also that couldnt be placed on 2kshare if it past some predetermined size).
    Last edited by ffaacc03; 10-26-2012, 08:16 AM.

    Comment

    • slimm44
      MVP
      • Sep 2005
      • 3253

      #3
      Re: Hidden Rating in NBA 2k13?

      I think it's probably something to do with Low Post Offense, also. It's always higher for post players than guards. I was hoping when I first saw it that it was a new Box Out rating, but I doubt it.
      Acts 2:38. Let the truth be told.
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      John 3:20. Say no to normal.

      Comment

      • Phreezy P
        MVP
        • Jan 2010
        • 3219

        #4
        Re: Hidden Rating in NBA 2k13?

        Standing dunk?
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        • TheSituation
          Rookie
          • Oct 2011
          • 47

          #5
          Re: Hidden Rating in NBA 2k13?

          It definitely has to be the "Shot Low Post"- attribute from the previous NBA 2K installments. Using hex/memory editing on the PC version of the game, the address seems to be right in between the "Free Throw" and "Layup" attribute, basically just like in NBA 2k11 and NBA 2k12.

          Comment

          • JerzeyReign
            MVP
            • Jul 2009
            • 4847

            #6
            Re: Hidden Rating in NBA 2k13?

            I was going to guess big man rating -- for example, in CHoops 2k8 you can have a garbage 6'11 player. Against guys his size, he sucks. Against guys smaller than him he has the ability to dominate inside.
            #WashedGamer

            Comment

            • JasonWilliams55
              MVP
              • Jul 2012
              • 2045

              #7
              Re: Hidden Rating in NBA 2k13?

              I'm not so sure that it is Shot Low Post, as you have Low Post O, Low Post Fade and Hook as ratings already. Also when you sort from highest to lowest in doesn't correspond with the players as a post rating.

              For example (Player - Hidden Rating - (Low Post O - Post Fade - Post Hook) - (Oreb - Dreb)

              Brad Sellers - 98 - (43 - 25 - 62) - (88 - 81)
              James Worthy - 98 - (99 - 92 - 92) - (75 - 70)
              Joe Johnson - 95 - (84 - 93 - 60) - (60 - 80)
              Christian Eyenga - 95 - (85 - 86 - 85) - (91 - 88)
              Derek Fisher - 95 - (90 - 97 - 40) - (48 - 40)
              Kirk Hinrich - 93 - (85 - 90 - 68) - (83 - 88)
              Marcus Thornton - 92 - (94 - 85 - 93) - (80 - 73)
              Dennis Rodman - 92 - (85 - 98 - 65) - (80 - 99)
              Marreese Speights - 90 - (88 - 88 - 70) - (98 - 93)
              Arron Afflalo - 89 - (77 - 76 - 76) - (83 - 75)
              Jud Buechler - 86 - (44 - 35 - 55) - (50 - 73)

              I'm gonna do some testing to see if I can determine what it is, my gut feeling is that its a boxout rating.
              "Most people would learn from their mistakes if they weren't so busy denying them"

              Comment

              • jaateloauto
                Pro
                • Sep 2009
                • 743

                #8
                Re: Hidden Rating in NBA 2k13?

                I have a 'shot low post +3' upgrade in MyTeam, even though you can't see the ability in the game.
                youtube.com/FinneLite

                Comment

                • JasonWilliams55
                  MVP
                  • Jul 2012
                  • 2045

                  #9
                  Re: Hidden Rating in NBA 2k13?

                  Well it looks as if it is Shot Low Post .

                  So if true, we have Shot Low Post, Low Post O, Low Post Hook and Low Post Fade.

                  Wonder what the difference is between Shot Low Post and Low Post O?

                  And even with it (possibly) being Shot Low Post, some of the ratings don't make any sense. Jud Buechler 86, Brad Sellers 98 (super low ratings for Hook, Fade and post O).
                  "Most people would learn from their mistakes if they weren't so busy denying them"

                  Comment

                  • ffaacc03
                    MVP
                    • Oct 2008
                    • 3480

                    #10
                    Re: Hidden Rating in NBA 2k13?

                    2K messed up badly the classics ratings/tendencies/hot spots/play types/dunk packs job on this game ...

                    Previously (2K11 & prior) one value was related to animations, the other pertained the efficiency of the shot (a rating indeed) ... now, for 2k13, dont know.

                    Comment

                    • ggsimmonds
                      Hall Of Fame
                      • Jan 2009
                      • 11235

                      #11
                      Re: Hidden Rating in NBA 2k13?

                      Maybe it is some kind of physical rating that works in conjunction with strength. Like how much their contact would affect the shooter. Say you have two scenarios with the same exact layup animation. In the first John Wall tries to make a layup while rondo is engaged in a contact animation with him. In the other scenario, John Wall has Bynum engaged with him.

                      Comment

                      • Optik
                        MVP
                        • Aug 2012
                        • 1025

                        #12
                        Re: Hidden Rating in NBA 2k13?

                        Originally posted by ggsimmonds
                        Maybe it is some kind of physical rating that works in conjunction with strength. Like how much their contact would affect the shooter. Say you have two scenarios with the same exact layup animation. In the first John Wall tries to make a layup while rondo is engaged in a contact animation with him. In the other scenario, John Wall has Bynum engaged with him.
                        You mean like balance?

                        Derek Fisher and Kirk Hinrich CANNOT have those post ratings. They DO NOT dominate in the post.
                        Originally posted by Dogslax41
                        Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

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                        • Culture Rot
                          MVP
                          • Aug 2011
                          • 3018

                          #13
                          Re: Hidden Rating in NBA 2k13?

                          Originally posted by ffaacc03
                          Might be related to low post ... dont know for sure as I still havent mess with 2K13 editing but in 2Ks prior 12 there used to be 2 Low post ratings: Low Post Shot & Low Post Offense ... one of them is now divided into the hook/fade ratings, so, is the other still there or might these be it ?

                          Again, dont know why 2K does this ... to hid ratings/tendencies and variables that directly affect gameplay/sim engine ... this just make me want, even more fervently, that they provide us with:

                          An enhanced, expanded roster/association/my career files official EDITOR (to alter appareances, edit special teams like USA, hidden variables such as chemestry, player goals, home/away accesories/jerseys/kicks colors, logos, arenas, create/edit/move coaches and staff, tweak default sliders for MC, etc) with tied capspace creation capabilities to our consoles hard drives (to override limitation of amount of players/teams/shoes created as much as we have space on the drives) ... offered as a paid DLC and would understand if it was only allowed for offline work (also that couldnt be placed on 2kshare if it past some predetermined size).
                          Sounds like you need join the darkside and buy the PC version.

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