Recommended Videos
Collapse
NBA 2K9
Collapse
X
-
NBA 2K9
I'm stunned. I've been 2k since NFL2k, I've played and loved NBA2k-2k7 back in the day. I let go of NBA2K again until 2k11 with MJ challenge of course, that and my son really getting into bball around the same time. Loved 2k12 & 13, presentation were great and I give them 10's just for what they are and offer presentation wise compared to the other sports games we have available. Well today I popped in 2k9 to see what I missed out on, and I was floored. The graphics were great and in some areas better than 2k13, but the presentation was phenomenal. I've longed wondered why sports games don't have more close up shots to the player faces and players in game, and here they were. The end of quarter replays, the flow of the camera during close ups and after bucket animations were perfect to me, so clean. The camera close ups on coaches and players were amazing, can't believe I missed out on all this and why can't we get an option to change up our presentations to this mannerLast edited by xman2k; 07-13-2013, 02:01 PM.Tags: None -
Re: NBA 2K9
2k9 was my ****. Borrowed it from a friend and never returned it, wish I still had it though.
I remember I was always Phoenix and I'd just wreck everybody with Nash, Stoudemire, and Shaq. Good times.Twitter: @TyroneisMaximus
PSN: JazzMan_OS
Green Bay Packers
Utah Jazz
Nebraska Cornhuskers
Dibs: AJ Lee -
Re: NBA 2K9
I still say that 2K9 had the best graphics than any other NBA 2K's (minus player models that were hit or miss).
The issue for me (other than interior D sometimes) is that controls weren't good, and to play in the post - I wasted most of the shot clock just performing moves and trying to score.
2K9, in my opinion, had some of the slowest and least responsive animations/controls. If that wasn't an issue, I'd keep playing this game longer.
But, again, I loved the presentation and graphics. Awesome stuff!Last edited by youvalss; 07-13-2013, 04:07 PM.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
-
Re: NBA 2K9
Personally I thought 2k9 was one of the worst basketball games I ever played, but that's just me. I didnt get into slider editing back then and I thought the blocking was ridiculous.Student of the game. #Fundamentals
XBLGT: tjor24Comment
-
Re: NBA 2K9
Gameplay-wise, I agree that it had gameplay issues. But also, sliders can't fix controls/animations, no matter how many tweaks you make, which was the worst issue, in my opinion.
I think that 2K9 was the 2K5 of current gen - it looked better than titles that followed. And presentation was great too.
I think that graphically, the jump from 2K8 to 2K9 was the biggest 2K made since 2K7 last-gen to 2K7 current gen. It was almost like a new generation difference, the way I see it (shame on you 2K for making 2K8 look like it did).
SpoilerGameplay-wise, the same can be said about the 'jump' from 2K8 to 2K9 - just the opposite.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
-
Re: NBA 2K9
2k9 is a classic. Excellent presentation, Bigs actually rotated to protect the paint compared to 2k13
, jump shots felt like user actually had control of them and weren't lightening quick, only things i had trouble with here the sliding by ball handlers. 2man animations flowed nicely to create realistic contact animations also. 2k should have never taken them out
#SIMNATION
fighting for truth, justice and SIMULATION gameplayComment
-
Re: NBA 2K9
Graphically 2K9 was by far the worst imo, but gameplay was pretty darn solid. Especially with nog's tendencies and coach profiles edits, this game delivered some great sim stats.Comment
-
Re: NBA 2K9
l like the halftime show, the highlights of a star player B4 the game starts,(for example u pick the lakers & after that it shows a highlight of Kobe), the presentation.
the graphics & the player model were good too.Comment
-
Re: NBA 2K9
I played 2K9 back in Janurary just for a change from 2K13. I hadn't played since 2010 and while the visuals look good the thing that bugged me was the size of the courts. The courts look way smaller than what they did in the following games.Comment
-
Re: NBA 2K9
<iframe width="560" height="315" src="//www.youtube.com/embed/PiekxFddllQ" frameborder="0" allowfullscreen></iframe>
I have good memories of 2K9. Watching that review kind of got me excited for the hopeful return to a clean style of presentation in 2K14 (not the weird Jay-Z inspired chains, shields and swords). 2K9 didn't look too shabby. I also miss a dunk contest whose controls made sense (though the setting did not). Why can't there be a dunk contest where the setting and controls are both based in reality?
On the minus side, I certainly don't miss the days of no classic teams and only All-Decades (terrible, mushroom headed Kevin McHale spotted in video review).Comment
-
Re: NBA 2K9
I played this game yesterday and it was great. I loved that I could actually play defense in the paint with guys like Shaq instead of them being useless. The presentation was great as everybody else said, and I liked the game play. I'm going to agree with the dream and say this is a classic.Comment
-
Re: NBA 2K9
OK, I went back and played some 2K9 (with tweaked sliders/rosters). One thing that I wasn't sure about was the signature defensive styles. What's the verdict on that?
I found this thread:
http://www.operationsports.com/forum...ure-style.html
...and after reading it all, still not sure what exactly the signature defensive style means... Animations? Intensity?My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment

Comment