How can 2k get away with this...

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  • miraiii
    Rookie
    • Oct 2010
    • 62

    #1

    How can 2k get away with this...

    Hi guys,

    im really disappointed atm. I just got my copy of nba 2k14. I popped it in and played Houston vs Dallas. And within one minute Omer Asik was boxed out properly an grabbed a rebound right through Dirks Chest. I mean literally...through his heart

    I read alot about 2k14 being gameplay focused (i.e.: primarly innovation in the gameplay rather than gamemodes etc.) I loved that since i mainly play against my buddies and don't really play myplayer or franchise. I understant that im in the minority (being almost 30 years old, working a full time job; 2k is to me my substitute basketball when i don't have enough guys around to play real hoops; so you cam see where i'm coming from). Aside from the obviously (yet again) broken physics/collision...the game is waaayyy to arcady in its current state. I was so frustrated that i keep throwing up bad threes (to at least get the feel for the new shot stick)...guess what: 80% went in (from Calderon (ok really good shooter last year), and DEVIN HARRIS???? (COME ON!!!)) so the quartered ended 20-18 Houston.

    I cant understand how fans put up with this in 2013. Look a FIFA. Of course sometimes there are strange tumbles and falls...and the AI definitly needs some work; but i never had an opponent steal a ball from me in an unnatural manner. Every Collision is spot on and looks great (even in close ups in replay mode). Why do people keep buying these broken games. I really dislike EA (for a lot of its policies) and im a casual footie fan at best. But this year i'll get with FIFA (PS4).

    What do you guys think. Will 2k fix its broken physics with next-gen and a (hopefully) new engine. I really mean no disrespect to the dev team and i understand all of this is a business...but how can EA use technology like impact or infinity engine (or ignite or whatever they brand it this time around) while 2k keeps forcing down their broken engine down our throats?

    Opinions?

    best regards
    Mira
    Last edited by miraiii; 10-02-2013, 10:11 AM. Reason: cleaned up some typos :-)
  • Gosens6
    All Star
    • Oct 2007
    • 6102

    #2
    Re: How can 2k get away with this...

    Well I mean, it's a videogame. You can't name one video game that doesn't have clipping and a few collision detection issues. The fact of the matter is this year, it's been improved 100% from 2K13.

    Also, if you're shooting 80% from deep, you wanna give me some pointers lol?

    Comment

    • Semipro91
      Rookie
      • Nov 2011
      • 172

      #3
      Re: How can 2k get away with this...

      Originally posted by miraiii
      Hi guys,

      im really disappointed atm. I just got my copy of nba 2k14. I popped it in and played Houston vs Dallas. And within one minute Omer Asik was boxed out properly an grabbed a rebound right through Dirks Chest. I mean literally...through his heart

      I read alot about 2k14 being gameplay focused (i.e.: primarly innovation in the gameplay rather than gamemodes etc.) I loved that since i mainly play against my buddies and don't really play myplayer or franchise. I understant that im in the minority (being almost 30 years old, working a full time job; 2k is to me my substitute basketball when i don't have enough guys around to play real hoops; so you cam see where i'm coming from). Aside from the obviously (yet again) broken physics/collision...the game is waaayyy to arcady in its current state. I was so frustrated that i keep throwing up bad threes (to at least get the feel for the new shot stick)...guess what: 80% went in (from Calderon (ok really good shooter last year), and DEVIN HARRIS???? (COME ON!!!)) so the quartered ended 20-18 Houston.

      I cant understand how fans put up with this in 2013. Look a FIFA. Of course sometimes there are strange tumbles and falls...and the AI definitly needs some work; but i never had an opponent steal a ball from me in an unnatural manner. Every Collision is spot on and looks great (even in close ups in replay mode). Why do people keep buying these broken games. I really dislike EA (for a lot of its policies) and im a casual footie fan at best. But this year i'll get with FIFA (PS4).

      What do you guys think. Will 2k fix its broken physics with next-gen and a (hopefully) new engine. I really mean no disrespect to the dev team and i understand all of this is a business...but how can EA use technology like impact or infinity engine (or ignite or whatever they brand it this time around) while 2k keeps forcing down their broken engine down our throats?

      Opinions?

      best regards
      Mira

      I love that you quote EA's technology when they haven't had a basketball game in three years. I' opening a company with the "SupaDupa Gameplay Engine". I bet my game is the best of all time.

      Just because a company has a name attached to their engine doesn't mean its good. EA's engine has just as many clipping/visual bugs as any other sports game out there.

      Fact remains 2k14 is the best gameplay NBA to date, if you don't think so then I guess some people will always be complainers.

      Comment

      • InChipWeTrust8600
        Rookie
        • Sep 2013
        • 95

        #4
        Re: How can 2k get away with this...

        Yet another person who uses the word broken way to loosely. The game IS NOT BROKEN.my god

        Comment

        • TeeDogg
          MVP
          • Jul 2002
          • 2283

          #5
          Re: How can 2k get away with this...

          I think most people completely expect video games to have oddities, clipping, and things that don't 100% match reality. What we hope for is to continue to strive towards reality while minimizing the quirks. There was term used a while back called "game killer" the thought was all games don't match reality is some aspect. But that term was used to indicate the glitch, bug, or problem was so over bearing or out of proportion that it ruined "killed" the game. Usually most expect some clipping, skating, and the sort . we just don't want it so bad that it complely ruins the experience.

          For me "matador blocking" and the mindless blocking A.I. in madden those couple years were complete game killers for me. Others found ways to enjoy it anyway. So its relative.

          Comment

          • nyrangers81
            Rookie
            • Oct 2012
            • 108

            #6
            Re: How can 2k get away with this...

            It seems like EA is publishing the 2k series, with how slow they progress year to year, and big bugs and backward steps with each new release.

            Comment

            • miraiii
              Rookie
              • Oct 2010
              • 62

              #7
              Re: How can 2k get away with this...

              @Gosens6: did you even play Fifa 14? Sure there's clipping...in the extraneous childish controllable victory dances. But ingame---show me bad collision/Clipping in FIFA 14...and the whole "its a videogame" argument is getting old quickly. As i said before: if one franchise can pull it off why shouldn't everybody be holden to the same standard?

              @Semipro91: Agreed. I'm not arguing i favor of EAs infamous live or elite series. And of course ignite is alot of PR-BS. But i read so previews of the game the noted that clipping is pretty much eliminated from EAs next gen-endeavors.

              @InChipWeTrust8600: Face it: A game, calling itself a simulation, where boxing out in alot of cases is simply impossible is: B-R-O-K-E-N. And btw: it has been broken for years. It can't be too hard to atleast account for visual feedback when a foul is called...there limbs passing through limbs all over the floor.

              @TeeDogg: sorry i can't really comment on madden since i never really played a madden game in the last 5 years...but the collision in Backbreaker/Backbreaker Vengeance was nice, albeit a little lifeless.


              @nyrangers81: sarcasticly agreed. As i said before im far from an EA-fan...but i just wanted to state the obvious.

              Thanks everyone for chipping in. I hope more people sound off on this...but im afraid the truth is: Most people don't care about these issues...so there not enough money to be made in fixing it. Im pretty sure the in 10 years clipping will be a thing of the past. Imho clipping and bad collison is due to primitive algorythm running in the back of games. I hope more power will fix this once and for all...

              just imagine a nba214 with next gen graphics and euphoria engine physics ala Backbreaker?
              Last edited by miraiii; 10-02-2013, 01:13 PM.

              Comment

              • tyberious4now
                Tiger Paw
                • Nov 2004
                • 753

                #8
                Re: How can 2k get away with this...

                I waisted 5 good min of my life reading this silliness....say this with me " it's a video game" now repeat as needed!!!

                Comment

                • Skopin
                  Banned
                  • Aug 2010
                  • 307

                  #9
                  Re: How can 2k get away with this...

                  That's been in the game for years (at least since 2k9 when I started playing NBA 2k). Hopefully they fixed it for next-gen. It's a pretty big disadvantage of using an old engine.

                  Comment

                  • Gosens6
                    All Star
                    • Oct 2007
                    • 6102

                    #10
                    Re: How can 2k get away with this...

                    Originally posted by miraiii
                    @Gosens6: did you even play Fifa 14? Sure there's clipping...in the extraneous childish controllable victory dances. But ingame---show me bad collision/Clipping in FIFA 14...and the whole "its a videogame" argument is getting old quickly. As i said before: if one franchise can pull it off why shouldn't everybody be holden to the same standard?

                    @Semipro91: Agreed. I'm not arguing i favor of EAs infamous live or elite series. And of course ignite is alot of PR-BS. But i read so previews of the game the noted that clipping is pretty much eliminated from EAs next gen-endeavors.

                    @InChipWeTrust8600: Face it: A game, calling itself a simulation, where boxing out in alot of cases is simply impossible is: B-R-O-K-E-N. And btw: it has been broken for years. It can't be too hard to atleast account for visual feedback when a foul is called...there limbs passing through limbs all over the floor.

                    @TeeDogg: sorry i can't really comment on madden since i never really played a madden game in the last 5 years...but the collision in Backbreaker/Backbreaker Vengeance was nice, albeit a little lifeless.


                    @nyrangers81: sarcasticly agreed. As i said before im far from an EA-fan...but i just wanted to state the obvious.

                    Thanks everyone for chipping in. I hope more people sound off on this...but im afraid the truth is: Most people don't care about these issues...so there not enough money to be made in fixing it. Im pretty sure the in 10 years clipping will be a thing of the past. Imho clipping and bad collison is due to primitive algorythm running in the back of games. I hope more power will fix this once and for all...

                    just imagine a nba214 with next gen graphics and euphoria engine physics ala Backbreaker?
                    So you want terrible animations, with ragdoll physics? I'll pass.

                    And yes, I own FIFA 14, clipping does happen sometimes, it's a very low occurrence, just like it's a low occurrence in 2K. It's a video game, accept that there will always be issues like this, or don't play it. Or if you feel a competitor can do it better, wait for the next gen consoles and get Live 14, bet you find some clipping in there too.

                    Comment

                    • TeeDogg
                      MVP
                      • Jul 2002
                      • 2283

                      #11
                      Re: How can 2k get away with this...

                      Originally posted by miraiii
                      @Gosens6: did you even play Fifa 14? Sure there's clipping...in the extraneous childish controllable victory dances. But ingame---show me bad collision/Clipping in FIFA 14...and the whole "its a videogame" argument is getting old quickly. As i said before: if one franchise can pull it off why shouldn't everybody be holden to the same standard?

                      @Semipro91: Agreed. I'm not arguing i favor of EAs infamous live or elite series. And of course ignite is alot of PR-BS. But i read so previews of the game the noted that clipping is pretty much eliminated from EAs next gen-endeavors.

                      @InChipWeTrust8600: Face it: A game, calling itself a simulation, where boxing out in alot of cases is simply impossible is: B-R-O-K-E-N. And btw: it has been broken for years. It can't be too hard to atleast account for visual feedback when a foul is called...there limbs passing through limbs all over the floor.

                      @TeeDogg: sorry i can't really comment on madden since i never really played a madden game in the last 5 years...but the collision in Backbreaker/Backbreaker Vengeance was nice, albeit a little lifeless.


                      @nyrangers81: sarcasticly agreed. As i said before im far from an EA-fan...but i just wanted to state the obvious.

                      Thanks everyone for chipping in. I hope more people sound off on this...but im afraid the truth is: Most people don't care about these issues...so there not enough money to be made in fixing it. Im pretty sure the in 10 years clipping will be a thing of the past. Imho clipping and bad collison is due to primitive algorythm running in the back of games. I hope more power will fix this once and for all...

                      just imagine a nba214 with next gen graphics and euphoria engine physics ala Backbreaker?

                      Lol I think you missed my point. The madden reffrence was only to give an example of a personal game killer. The meat of my Post came prior to that Lol. But think your question has been well answered here by others as well

                      Comment

                      • TeeDogg
                        MVP
                        • Jul 2002
                        • 2283

                        #12
                        Re: How can 2k get away with this...

                        One other thing that seems to fly over some peoples head is when a game is considered good or even great. Maybe performing above what other games can come close to, its flaws are less glaring than let's say a game that's considered bad and lagging years behind the days expectations. Well that games flaws and lack of advancement will face greater scrutiny. Hope that helps ya understand. ; )
                        Last edited by TeeDogg; 10-02-2013, 01:37 PM.

                        Comment

                        • arimamba
                          Rookie
                          • Nov 2012
                          • 323

                          #13
                          Re: How can 2k get away with this...

                          play on superstar and simulation then come back again
                          MotherF***er Never Loved US!!!! Remember?

                          Click here to watch something funny (2K14)

                          Comment

                          • BornBetter
                            Rookie
                            • Aug 2009
                            • 245

                            #14
                            Re: How can 2k get away with this...

                            How do we put up with it you ask? The alternative is NBA Live..............

                            Comment

                            • miraiii
                              Rookie
                              • Oct 2010
                              • 62

                              #15
                              Re: How can 2k get away with this...

                              @arimamba
                              are you implying that collision is better these settings?

                              @bornbetter: well said; but only because live sucks doesnt make 2k great franchise...it just makes it passable until some truly great competitor rises. Compare pro evo to FIFA (like PES 6 vs Fifa 07; look at them now...)

                              @gosens6: can you tell me a typical situarion of bad collison? Or Clipping...in which situations is a propensity to Clipping evident?
                              So you think 2ks physics and animation is better then euphoria?

                              Comment

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