It will change the way ppl play the game and actually make them think. I dont think it will hurt NBA 2k's sales as much as they probably think b/c when someone loses in a realistic manner and understands the reason why they lost they will actually try to replicate real basketball and then there will be no place for arcade/fakeness in 2k and they can leave that to nba jam or some other game where it belongs. Now there is no longer a dilemma between balancing fake with real.
For example here's some arcade for you. They know ppl like to dunk alot so they have ppl who cant even dunk rated to high and I have seen how unrealistic some of the vertical ratings for some of the point guards are and how unrealistic some players strength ratings are. Also the tendencies that are out of whack and with all the high crossover tendencies rondo thinks its and 1 and goes mano e mano more than he probes the defense on pick n rolls.(boris diaw dunks to much also LOL dunk tendency waaaay to high)
They know ppl like fastbreaks and exciting plays so anybody can pull off alley oop passes and dunks more without even thinking about who is passing the ball and Im starting to think that they made the defense so slow to get back on d with the jogging animations to give these arcade guys a window to score b/c the d is a little better then last year when set.
They know ppl like to hit those tough shots like a kobe in the clutch or in key situations to excite the game so baa baat prigioni just made a fadeaway or drifting three(coincidentally at a pivitol point in the game) LOL. Its totally possible to score 40 points in 6 min quarters with kyrie irving why b/c it excites, sometimes the d might suck but it excites.
You get what im saying they want to keep both sides, arcade and sims engaged so dont expect not to see a window of opportunity for a guy to come back when he has no idea what he's doing strategically. Mike Wang my dog but its possible it could be some I robot type shh going on with the game or our minds could very well be playing tricks on us.
All in all At least make a 100% sim game ONE time(take out as much arcade as possible if you cant take out ALL) to see what type of reaction you get b/c ppl will buy the game regardless. 2k11 was the closest thing we ever had to a sim experience in my op and most ppl say it is the best 2k ever so what does that say. I know it doesn't say loss in sales.
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