I always felt this wasn't exactly the case for NBA2k. Obviously this all depends on the player, but for me personally, on Pro I could torch the 96 Bulls with the Bobcats. That should never happen. On HOF, the Bobcats could torch me as the 96 Bulls. Also should never happen. Maaaaayyybe once in a bunch of games, but we are talking about the greatest team of all time in that example.
To make a long story short, I am going to start assigning a difficulty level based on the team I am playing's overall team rating. Throughout a season, injuries, fatigue, and trades cause a teams overall to fluctuate, so when you play a team in November, it could have a drastically different feel when you play them again in March depending on who they have on the court that night.
Alright. I have nailed down what I am going to run with for the next couple of months. I did a lot of thinking, at work...naturally, and decided to go in a relatively different path than what I was originally thinking. This is what I'm working with...
New Association w/ post-trade deadline roster
-Full seasons + games
-Simulation Game Style
Rules:
Regular Season Dynamic Difficulty Power Ranking
#1-5 - Hall Of Fame
#6-15 - Superstar
#16-24 - All Star
#25-30 - Pro
Regular Season Dynamic Difficulty Seeding
#1 - Hall Of Fame
#2-4 - Superstar
#5-7 - All Star
#8 - Pro
Online Integration:
Any game on the schedule can be replaced by a quick-match game online. After a win or loss, trial and error simulate in the appropriate outcome.
This can break up the monotony of an 82 game season. I personally go through online spurts, but in the end it all comes down to offline. This is just a little something to add some spice to the season, and make those online matches count towards something.
Simulation Of Games:
User has the ability to simulate Regular Season games if the team they are playing is -2 difficulty in the current week's power rankings.
I never know when I should sim, this in a way solves that. Really, the only way you are even allowed to sim games is if you earn it. Getting to the top of the league means faster progression through the year. It is a risk and reward decision however. If you sim a game against a Pro team, you might lose. You have a much greater chance of winning if you played it out.
So that's the idea. Not re-inventing the wheel, but for me it definitely makes a difference. When I have Milwaukee come into my building it feels insanely different than when I travel to Miami. To beat the bad teams, you have to play to your strengths, execute, and get the win. But when you play an elite team, you will have to play damn near perfect, along with a couple good calls, to get the win.


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