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PC patch with QA!! -per Ronnie2k!

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Old 03-06-2012, 02:07 PM   #73
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Re: PC patch with QA!! -per Ronnie2k!

so will steam users get the update at the same time...?
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Old 03-06-2012, 02:59 PM   #74
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Re: PC patch with QA!! -per Ronnie2k!

What exactly does the patch/es fix? Anyone, please
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Old 03-06-2012, 03:07 PM   #75
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Re: PC patch with QA!! -per Ronnie2k!

These are the full game update notes for NBA 2K12 Patch v1.04.

The patch will be arriving on the XBOX 360 and PlayStation 3 console within the next 24 hours!

We also just released an update for NBA 2K12 iOS which you can find those patch notes near the bottom.

Here are the full details for Patch v1.04:

ONLINE
Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full.
Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game.
A number of Association: Online optimizations were made to greatly minimize disconnects.
Additionally, general optimization improvements were made in order to improve the overall online experience.

GENERAL
The ‘Back to Back to Back’ and ‘My All-Star’ trophies/achievements should now unlock under the proper conditions.
Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes.
Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes.
Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes.
Corrected an issue where players could become duplicated after editing a Created Team.
“PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him.
Addressed issue where Created Players are assigned Cold Zones for all shot locations. This change applies for all generated players in Association/My Player modes as well.
The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them.

GAMEPLAY
Increased the velocity of lob passes into the post so they are less vulnerable to tips and steals.
Reduced steal success when the defender attempts a steal from behind the ballhandler.
Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
Tuned AI passes from the wing down into the post. The AI is now smarter during this situation, specifically where the perimeter defender is sagging off the ballhandler in anticipation of this pass.
Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.
Tuned AI playcalling during late-game situations so that they initiate plays faster.
Fixed an issue where the CPU ballhandler would take too long to pass (or in some cases, not pass the ball at all) when running a play in My Player.
Addressed an issue where the user would inadvertently commit an intentional foul with a defender when attempting to contest a shot with his hands up.
Tuned animation selection that would cause a player to lose forward momentum when attempting a Swat Block.
Addressed a specific case where attempting a pass fake would cause the pass to be thrown.
8-second violations will no longer be called when the ball is poked loose and enters the backcourt.
Training Camp: Triple Threat drill score requirements lowered in order to make it a little easier to complete the drill.
Legends Showcase: Fixed a hang that would occur when the AI would recover a loose ball by diving for the ball and then sitting idle with it.
Legends Showcase: Addressed a case where players who did not meet the requirements were able to throw a flashy pass.

MY PLAYER
Corrected an issue where the game would hang after winning the NBA Finals in My Player mode.
Trading logic has been greatly improved in this mode. In particular, your team’s GM will no longer overhaul the roster once you join the team.
Your team’s GM will now do a better job of acquiring one of your recommended players when he comes to you asking for potential trade targets. Be careful what you ask for!
Fixed an issue where both teams in a game would be using the wrong playbooks on occasion.
A few select season-long milestones (e.g. Shoot 85% or better from the free throw line) should now properly unlock when the prerequisite conditions are met.
The camera should now properly follow the action in your Signature Shoe Commercial.

THE ASSOCIATION
A number of trade logic improvements have been made for this experience (these apply to Association: Online as well).
Addressed the CPU lineup building / player role allocation such that players no longer become unnecessarily upset with the direction of their respective teams.
New coaching staff is now generated when you get many years into the mode. This will result in sufficiently skilled coaches available to be hired.
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Old 03-06-2012, 03:11 PM   #76
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Re: PC patch with QA!! -per Ronnie2k!

Thanks Ball-Doctor!
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Old 03-06-2012, 03:36 PM   #77
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Re: PC patch with QA!! -per Ronnie2k!

Just so yal know

Ronnie2k also tweeted this!

#NBA2K12 PC Patch to be released at ~3 PM PST. People w/o patch won’t be able to play online. Gamestop/Gamefly purchasers have to wait

Poor Gamestop/Gamefly peeps.

Actually this might force 2k to put out another patch later on.
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Old 03-06-2012, 03:40 PM   #78
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Re: PC patch with QA!! -per Ronnie2k!

What/Wait so this is only for digital downloads? I have gamestop/physical copy, So I'm just SOL?

Gamefly sells Pc games now,Digitally?.....Nvmd

Maybe someone can up-it to one of the 2k mod sites, hope so.

Last edited by myownsun; 03-06-2012 at 03:44 PM.
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Old 03-06-2012, 03:58 PM   #79
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Re: PC patch with QA!! -per Ronnie2k!

All purchase formats are included except for those who used Gamestop/Gamefly's direct download service.
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Old 03-06-2012, 04:16 PM   #80
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Re: PC patch with QA!! -per Ronnie2k!

I got mine from Amazon digitally so hopefully I'm good.
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