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Old 10-09-2014, 01:13 AM   #113
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Re: PC Impression's Thread

Is probably the monitor.
I had a 22inch led visio that was awesome but when I played basketball I wanted to vomit for the same reason but it was really bad blur.

I took it back for a regular lcd tv and it was better still blurry but nowhere near as bad and I kept that til I got this asus monitor that refreshes at 2ms. It's just fine now but I want one of those BenQ monitors but that's probably your issue. Fast movementbut otherwise everything is fine with it
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Old 10-09-2014, 02:27 AM   #114
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Re: PC Impression's Thread

Quote:
Originally Posted by 23
Yeah I'm pretty content where I am with no stuttering even though I'd love to crank my AA to the max. . It's still nice


Also the blurry in fat moving objects. .. what kind of monitor refresh rate do you have?
What settings did you settle on?

I had mine pretty stable running a pretty solid 45fps with slight dips like I mentioned before..

But of course I just had to start tweaking settings trying to squeeze a few more fps. Well I started going backwards.. I was tweaking like a madman.. Yeah I got carried away. And couldn't really find my way back to a stable rate.

So just now I set it up like this

In game settings

Resolution: 1920x1080(16:9)
Window mode: full screen
Refresh-rate: 60 MHz
Anti-aliasing: 1
Vsync: off
Aspect ratio correction: off
Texture detail: medium
Player detail: high
Crowd detail: medium
Special effects: off
Shader detail: low

In catalyst control my settings are

Anti-aliasing mode: override app settings
AA samples: 2x
Filter: standard
AA method: adaptive multisampling
Morphological filtering: off

Texture filtering
Anisotropic filtering mode: override app settings
Anisotropic level: 2x
Texture filtering quality: performance
Surface format optimization: off

Frame rate control
Wait for vertical refresh: always on
Open gl triple buffering: on

Tessellation
Tessellation mode: override app settings
Max tesselation level: off



I'm getting 50 Fps during most gameplay.
During after basket player cutscenes my fps is going UP to about 70-80 fps, same for when I'm inbounding, before I get to half court.

During time outs the cheerleaders are at about 45 fps. The only time it drops below that, to about 30 fps, is for a second when it cuts to the players breaking from the huddle.

I can pump the fps up to around 60 during gameplay by taking off vsync but every now and then I get tearing which drives me crazy.

I may try to turn the texture detail back up to high and see what sort of dip I get but as it is I'm happy with it. It's smooth enough and I barely notice the difference in texture quality unless I ultra zoom in on replays.
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Old 10-09-2014, 02:37 AM   #115
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Re: PC Impression's Thread

Quote:
Originally Posted by clipperfan811
What settings did you settle on?
I turned supersampling to 0

Resolution: 1920x1080(16:9)
Window mode: full screen
Refresh-rate: 60 MHz
Anti-aliasing: 4
Anti-aliasing quality: 4
Vsync: on
Aspect ratio correction: off
Texture detail: high
Player detail: high
Crowd detail: high
Special effects: on
Shader detail: high

In catalyst control my settings are

Anti-aliasing mode: override app settings
AA samples: 12EQ
Filter: Edge Detect
AA method: adaptive multisampling
Morphological filtering: off

Texture filtering
Anisotropic filtering mode: Override App Settings
Anisotropic level: 2X
Texture filtering quality: High Quality
Surface format optimization: on

Frame rate control
Wait for vertical refresh: always on
Open gl triple buffering: on

Tessellation
Tessellation mode: AMD Optimized
Max tesselation level: AMD Optimized
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Old 10-09-2014, 04:18 AM   #116
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Re: PC Impression's Thread

Quote:
Originally Posted by nickthemajin
Not sure whats wrong with your system. I'm running it maxed out at 2560x1440 at 60fps with a gtx 780. Very rarely slows down, if ever.
What camera are you using?
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Old 10-09-2014, 09:27 AM   #117
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Re: PC Impression's Thread

Ugh, this game....tried pretty much every graphic adjustment and none stop the stuttering. Fraps is telling me it should be running fine but the game says otherwise. Fifa 15 is "next gen" on PC this year and that runs beautifully on my pc maxed out, and I can't honestly say that 2k15 looks better than it. I get that there's more to it than that but still, I'm not buying that 2k is more graphically intense. Even thought about upgrading my video card, but I'm seeing folks with $300-400 cards saying that
stutters no matter what.

Just gonna have to take the L for buying at release which I'm usually against. I'm gonna hang it up until nvidia drops some drivers.

To be fair, I do like what I see so far minus the graphics issues. My player seems to be improved a little as far as teammate AI and immersion. Although i do still see a bit too many "race up the court and shoot a contested leaner" situations. Haven't really touched any other modes, because of the server problems and I need sliders before starting my gm.

I'm definitely curious to see what happens as far a modding goes, but if 2k handles their business we may not really need it as badly. I know that's a big if, I just hope they don't bail on us like they have in the past.

Last edited by GOBLUE_08; 10-09-2014 at 09:33 AM.
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Old 10-09-2014, 10:33 AM   #118
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Re: PC Impression's Thread

Quote:
Originally Posted by 23
I turned supersampling to 0

Resolution: 1920x1080(16:9)
Window mode: full screen
Refresh-rate: 60 MHz
Anti-aliasing: 4
Anti-aliasing quality: 4
Vsync: on
Aspect ratio correction: off
Texture detail: high
Player detail: high
Crowd detail: high
Special effects: on
Shader detail: high

In catalyst control my settings are

Anti-aliasing mode: override app settings
AA samples: 12EQ
Filter: Edge Detect
AA method: adaptive multisampling
Morphological filtering: off

Texture filtering
Anisotropic filtering mode: Override App Settings
Anisotropic level: 2X
Texture filtering quality: High Quality
Surface format optimization: on

Frame rate control
Wait for vertical refresh: always on
Open gl triple buffering: on

Tessellation
Tessellation mode: AMD Optimized
Max tesselation level: AMD Optimized
You need to turn off the in-game AA if you're forcing AA through the hardware. You're going to have issues if you don't.
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Old 10-09-2014, 10:35 AM   #119
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Re: PC Impression's Thread

Maybe I'm at an advantage because I have 2 670's in SLI.. but i haven't really had any frame drops below 60 (everything maxed, vsync on). But I do have some microstuttering.. and the graphics on the sneakers glitch up (everyone looks like their wearing the shawn kemp kamikazes
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Old 10-09-2014, 10:53 AM   #120
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Re: PC Impression's Thread

Quote:
Originally Posted by ChillVillain
You need to turn off the in-game AA if you're forcing AA through the hardware. You're going to have issues if you don't.
For whatever reason via hardware it was doing nothing to the game that's why I have it on. Ill try again but is been cool
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